Player Matchup

Thor
Thor
MomZILLA5905
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 6L
1,720 Elo+
Solo
Anubis
Anubis
natty_lite_daddy
Anubis
Level 10
God Stats
16W - 19L
1,558 SR
Queue Stats
33W - 39L
1,481 Elo+
Solo
Ah Puch
Ah Puch
papirrin_aczn
Ah Puch
Level 6
God Stats
7W - 4L
1,302 SR
Queue Stats
212W - 245L
1,589 Elo+
Solo
Ra
Ra
xTITANx3940
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,628 Elo+
Solo
Hachiman
Hachiman
yung flounder
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,685 Elo+
Solo
Team Averages
Level 9
1,472 SR
1,621 Elo+

VS

Team Averages
Level 42
1,530 SR
1,613 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Ayase100isshu
Danzaburou
Level 28
God Stats
22W - 26L
1,466 SR
Queue Stats
138W - 152L
1,474 Elo+
Solo
Heimdallr
Heimdallr
DOVAHKAIN
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,656 Elo+
Party 2
Kali
Kali
Heat-Charged
Kali
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
112W - 64L
1,779 Elo+
Party 1
Fenrir
Fenrir
Smoggy8341
Fenrir
Level 7
God Stats
1W - 3L
1,684 SR
Queue Stats
2W - 6L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 11
14,359
598
18,586
14,810
10,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
16 / 2 / 13
14,278
595
22,167
13,786
7,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
20
15 / 4 / 7
14,661
611
22,518
16,883
8,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 22
12,005
500
11,196
12,762
4,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
yung flounder
Hachiman
18
5 / 7 / 19
12,950
540
16,614
21,094
7,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
12 / 10 / 2
14,090
587
17,310
21,989
12,877
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Ayase100isshu
Danzaburou
15
3 / 10 / 5
9,766
407
6,858
20,455
6,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
DOVAHKAIN
Heimdallr
16
1 / 14 / 6
10,242
427
5,051
21,286
10,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
4 / 6 / 9
11,795
491
14,043
28,311
9,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Smoggy8341
Fenrir
12
0 / 17 / 4
8,148
340
4,697
21,560
7,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
46
57
Kills
20
20
Deaths
57
72
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
12
10
2
1.3
L
Danzaburou
Ayase100isshu
Danzaburou
3
10
5
0.55
L
Heimdallr
DOVAHKAIN
Heimdallr
1
14
6
0.29
L
4
6
9
1.42
W
16
2
11
10.75
L
Fenrir
Smoggy8341
Fenrir
0
17
4
0.12
W
16
2
13
11.25
W
Ah Puch
15
4
7
4.63
W
5
5
22
3.2
W
Hachiman
yung flounder
Hachiman
5
7
19
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,081
Damage
47,959
79,335
Taken
113,601
37,930
Mitigated
45,925
31,833
Healing
16,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
17,310
1,126
0
3,983
21,989
12,877
0
10,733
11,256
60,447
0
L
Danzaburou
Ayase100isshu
Danzaburou
6,858
2,043
0
4,304
20,455
6,233
0
11,739
8,716
0
50,056
L
Heimdallr
DOVAHKAIN
Heimdallr
5,051
1,920
0
1,403
21,286
10,194
37
9,434
11,852
0
33,302
L
14,043
6,137
0
4,996
28,311
9,035
0
10,479
17,832
0
85,764
W
18,586
1,839
0
2,050
14,810
10,126
1,494
2,404
12,406
0
95,286
L
Fenrir
Smoggy8341
Fenrir
4,697
2,168
0
2,132
21,560
7,586
0
13,496
8,064
0
28,852
W
22,167
700
0
7,682
13,786
7,843
3,346
1,939
11,847
92,157
0
W
Ah Puch
22,518
1,103
0
7,820
16,883
8,015
1,818
1,713
15,170
105,136
0
W
11,196
1,512
3,097
4,356
12,762
4,644
1,286
3,938
8,824
53,529
0
W
Hachiman
yung flounder
Hachiman
16,614
11,773
0
6,828
21,094
7,302
4,335
7,568
13,526
0
84,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,253
Gold Earned
54,041
624
Minions Killed
425
0
Camps Cleared
0
2,311,544
Distance Traveled
1,938,567
10
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,090
587
104
4
0
362,565
3
L
Danzaburou
9,766
407
77
3
0
392,524
1
L
Heimdallr
10,242
427
67
3
0
349,783
2
L
Kali
11,795
491
121
5
0
468,662
24
W
Thor
14,359
598
144
6
0
517,024
2
L
Fenrir
8,148
340
56
2
0
365,033
3
W
Anubis
14,278
595
148
6
0
409,301
7
W
Ah Puch
14,661
611
125
5
0
476,416
0
W
Ra
12,005
500
93
4
0
455,890
0
W
Hachiman
12,950
540
114
5
0
452,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role