Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
KingBig_Beard
Scylla
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,477 Elo+
Party 2
Kuzenbo
Kuzenbo
KryXun
Kuzenbo
Level 153
God Stats
3W - 0L
1,699 SR
Queue Stats
22W - 19L
1,521 Elo+
Party 2
Horus
Horus
VictorGamer9508
Horus
Level 29
God Stats
2W - 0L
1,568 SR
Queue Stats
24W - 36L
1,451 Elo+
Solo
Team Averages
Level 93
1,553 SR
1,490 Elo+

VS

Team Averages
Level 64
1,483 SR
1,519 Elo+
Raijin
Raijin
CowboyFish
Raijin
Level 26
God Stats
0W - 1L
1,240 SR
Queue Stats
3W - 6L
1,395 Elo+
Solo
The Morrigan
The Morrigan
Spud_Master311
The Morrigan
Level 123
God Stats
2W - 1L
1,461 SR
Queue Stats
36W - 29L
1,545 Elo+
Party 1
Sobek
Sobek
TyRaptor56
Sobek
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 39L
1,662 Elo+
Party 1
Hun Batz
Hun Batz
big-daddy_42749
Hun Batz
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 11L
1,334 Elo+
Party 1
Ra
Ra
darklord8276
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
13 / 5 / 21
12,297
946
24,181
16,581
10,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
 
Loki
18
9 / 6 / 19
11,849
911
17,766
11,095
4,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 5 / 16
10,441
803
8,510
9,557
4,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
KryXun
Kuzenbo
19
9 / 5 / 20
11,760
905
11,617
18,463
26,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
6 / 3 / 19
11,201
862
6,771
16,747
15,070
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CowboyFish
Raijin
16
5 / 9 / 4
9,682
745
6,718
14,312
5,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Spud_Master311
The Morrigan
15
12 / 8 / 5
10,218
786
13,530
10,816
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
18
4 / 5 / 11
10,716
824
13,572
24,399
30,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
14
2 / 9 / 11
8,720
671
7,373
14,241
5,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 10 / 14
8,886
684
9,313
11,910
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
68
41
Kills
23
24
Deaths
41
95
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
5
21
4.7
W
Loki
 
Loki
9
6
19
3.08
L
Raijin
CowboyFish
Raijin
5
9
4
0.78
W
4
5
16
2.4
W
Kuzenbo
KryXun
Kuzenbo
9
5
20
3.8
L
The Morrigan
Spud_Master311
The Morrigan
12
8
5
1.81
L
Sobek
4
5
11
1.9
W
6
3
19
5.17
L
Hun Batz
2
9
11
0.83
L
0
10
14
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,845
Damage
50,506
72,443
Taken
75,678
60,896
Mitigated
49,325
31,002
Healing
14,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
24,181
609
1,608
7,114
16,581
10,156
1,359
9,884
6,558
34,266
0
W
Loki
 
Loki
17,766
3,861
4,402
2,525
11,095
4,886
1,809
5,973
5,004
0
31,665
L
Raijin
CowboyFish
Raijin
6,718
1,173
94
954
14,312
5,462
0
7,904
6,408
21,315
0
W
8,510
324
587
1,419
9,557
4,269
522
6,270
3,131
25,011
0
W
Kuzenbo
KryXun
Kuzenbo
11,617
3,774
691
2,663
18,463
26,515
91
7,594
10,803
29,690
0
L
The Morrigan
Spud_Master311
The Morrigan
13,530
1,708
0
1,140
10,816
3,788
0
5,507
5,247
15,841
3,596
L
Sobek
13,572
968
394
7,790
24,399
30,464
0
15,755
8,644
26,242
0
W
6,771
3,508
3,897
6,096
16,747
15,070
964
9,364
7,163
0
18,773
L
Hun Batz
7,373
1,159
401
1,819
14,241
5,467
0
6,661
7,580
0
14,325
L
9,313
1,280
1,065
708
11,910
4,144
0
8,419
3,491
22,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,548
Gold Earned
48,222
123
Minions Killed
108
0
Camps Cleared
0
1,241,209
Distance Traveled
991,968
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,297
946
23
2
0
226,920
6
W
Loki
11,849
911
19
1
0
254,493
1
L
Raijin
9,682
745
43
3
0
169,848
0
W
Scylla
10,441
803
25
2
0
245,148
0
W
Kuzenbo
11,760
905
32
2
0
243,372
1
L
The Morrigan
10,218
786
13
1
0
186,963
0
L
Sobek
10,716
824
14
1
0
232,284
0
W
Horus
11,201
862
24
2
0
271,276
1
L
Hun Batz
8,720
671
10
1
0
231,720
2
L
Ra
8,886
684
28
2
0
171,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role