Player Matchup

Discordia
Discordia
Haji
Discordia
Level 106
God Stats
31W - 24L
1,628 SR
Queue Stats
123W - 121L
1,420 Elo+
Party 1
Ymir
Ymir
Kakol021
Ymir
Level 17
God Stats
51W - 46L
1,521 SR
Queue Stats
96W - 96L
1,464 Elo+
Party 1
Hou Yi
Hou Yi
zol000
Hou Yi
Level 67
God Stats
3W - 5L
1,433 SR
Queue Stats
32W - 31L
1,445 Elo+
Party 1
Team Averages
Level 63
1,527 SR
1,443 Elo+

VS

Team Averages
Level 109
1,422 SR
1,415 Elo+
Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vaathos
Morgan Le Fay
Level 106
God Stats
2W - 6L
1,266 SR
Queue Stats
11W - 23L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Haji
Discordia
13
5 / 3 / 11
9,354
780
9,552
6,788
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
5 / 0 / 11
9,857
821
7,770
7,676
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
zol000
Hou Yi
13
8 / 1 / 8
9,859
822
12,509
6,337
2,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 8 / 1
7,260
605
3,130
11,241
3,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
 
Gilgamesh
10
0 / 5 / 3
7,233
603
6,282
15,203
6,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Vaathos
Morgan Le Fay
11
3 / 5 / 1
8,021
668
5,947
11,620
4,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
4
4
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
8
1
0.19
L
Gilgamesh
 
Gilgamesh
0
5
3
0.3
W
Discordia
Haji
Discordia
5
3
11
3.5
W
Ymir
5
0
11
10.5
L
Morgan Le Fay
Vaathos
Morgan Le Fay
3
5
1
0.7
W
Hou Yi
zol000
Hou Yi
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,831
Damage
15,359
20,801
Taken
38,064
14,955
Mitigated
14,975
3,102
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,130
466
0
2,195
11,241
3,820
0
5,934
5,307
0
19,921
L
Gilgamesh
 
Gilgamesh
6,282
1,463
0
2,020
15,203
6,668
0
6,609
8,594
0
13,258
W
Discordia
Haji
Discordia
9,552
994
0
858
6,788
3,015
647
2,010
4,778
32,167
0
W
Ymir
7,770
2,013
0
777
7,676
9,160
262
2,881
4,795
15,487
0
L
Morgan Le Fay
Vaathos
Morgan Le Fay
5,947
85
0
2,211
11,620
4,487
83
5,644
5,976
27,615
0
W
Hou Yi
zol000
Hou Yi
12,509
5,834
0
1,467
6,337
2,780
1,439
1,487
4,850
0
29,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,070
Gold Earned
22,514
116
Minions Killed
92
6
Camps Cleared
3
670,439
Distance Traveled
667,813
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,260
605
35
3
0
233,913
5
L
Gilgamesh
7,233
603
18
2
1
228,165
1
W
Discordia
9,354
780
48
4
3
213,881
2
W
Ymir
9,857
821
16
1
1
238,806
5
L
Morgan Le Fay
8,021
668
39
3
2
205,735
4
W
Hou Yi
9,859
822
52
4
2
217,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role