Player Matchup

Thor
Thor
GoTrainingPotato
Thor
Level 16
God Stats
14W - 16L
1,424 SR
Queue Stats
44W - 38L
1,540 Elo+
Solo
Hel
Hel
Hakufullbuster
Hel
Level 9
God Stats
1W - 1L
1,754 SR
Queue Stats
14W - 14L
1,650 Elo+
Solo
Heimdallr
Heimdallr
MrMatressMann
Heimdallr
Level 29
God Stats
13W - 17L
1,441 SR
Queue Stats
42W - 55L
1,514 Elo+
Solo
Vamana
Vamana
SwearOnYeezy680
Vamana
Level 16
God Stats
7W - 11L
1,489 SR
Queue Stats
55W - 42L
1,619 Elo+
Solo
Arachne
Arachne
chagrin420
Arachne
Level 26
God Stats
5W - 5L
1,414 SR
Queue Stats
75W - 78L
1,512 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,567 Elo+

VS

Team Averages
Level 21
1,523 SR
1,549 Elo+
Ymir
Ymir
Deondrizzle
Ymir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 44L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
King-Dumpling-
Danzaburou
Level 29
God Stats
22W - 23L
1,456 SR
Queue Stats
35W - 35L
1,472 Elo+
Solo
Thanatos
Thanatos
jesuriip_
Thanatos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,611 Elo+
Solo
Neith
Neith
russ mcgeeb
Neith
Level 11
God Stats
16W - 16L
1,574 SR
Queue Stats
27W - 24L
1,597 Elo+
Party 1
Vulcan
Vulcan
yimby101
Vulcan
Level 28
God Stats
183W - 224L
1,585 SR
Queue Stats
183W - 225L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,284
449
2,597
11,529
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 7 / 4
7,078
506
5,394
11,673
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
MrMatressMann
Heimdallr
13
4 / 4 / 0
7,421
530
5,462
7,660
2,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 1
7,458
533
6,100
9,069
6,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
chagrin420
Arachne
12
4 / 1 / 1
7,445
532
3,926
6,219
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,523
466
922
4,234
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
King-Dumpling-
Danzaburou
13
2 / 2 / 1
7,786
556
6,473
8,082
2,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
jesuriip_
Thanatos
15
11 / 4 / 0
8,959
640
9,657
10,185
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 4 / 4
6,602
472
4,182
7,561
2,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
yimby101
Vulcan
15
7 / 1 / 4
9,163
655
8,110
4,979
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
12
Kills
21
21
Deaths
12
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
1
7
0
0.14
L
2
7
4
0.57
W
Danzaburou
King-Dumpling-
Danzaburou
2
2
1
1.25
L
Heimdallr
MrMatressMann
Heimdallr
4
4
0
1
L
1
2
1
0.75
L
Arachne
chagrin420
Arachne
4
1
1
4.5
W
Thanatos
jesuriip_
Thanatos
11
4
0
2.75
W
1
4
4
0.75
W
Vulcan
yimby101
Vulcan
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,479
Damage
29,344
46,150
Taken
35,041
20,622
Mitigated
14,860
14,347
Healing
15,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
922
38
0
371
4,234
3,454
78
617
3,617
5,374
0
L
2,597
687
0
2,517
11,529
4,843
0
1,635
9,810
0
35,600
L
5,394
557
310
3,935
11,673
3,567
544
4,084
7,337
35,509
0
W
Danzaburou
King-Dumpling-
Danzaburou
6,473
2,711
0
1,946
8,082
2,813
1,160
0
8,082
0
40,947
L
Heimdallr
MrMatressMann
Heimdallr
5,462
1,828
0
1,241
7,660
2,878
802
1,128
6,490
0
35,765
L
6,100
2,950
0
3,889
9,069
6,830
398
1,446
7,563
0
42,271
L
Arachne
chagrin420
Arachne
3,926
2,919
0
2,455
6,219
2,504
0
257
5,918
0
43,626
W
Thanatos
jesuriip_
Thanatos
9,657
3,732
0
9,521
10,185
4,177
0
1,160
9,025
0
62,691
W
4,182
2,297
0
2,016
7,561
2,486
1,603
1,962
5,599
0
30,491
W
Vulcan
yimby101
Vulcan
8,110
2,646
0
1,767
4,979
1,930
730
1,655
3,324
52,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,686
Gold Earned
39,033
377
Minions Killed
350
0
Camps Cleared
0
1,238,359
Distance Traveled
1,363,410
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,523
466
15
1
0
248,457
0
L
Thor
6,284
449
71
5
0
253,970
1
L
Hel
7,078
506
72
5
0
231,229
0
W
Danzaburou
7,786
556
80
6
0
254,392
5
L
Heimdallr
7,421
530
66
5
0
245,667
1
L
Vamana
7,458
533
84
6
0
242,054
0
L
Arachne
7,445
532
84
6
0
265,439
2
W
Thanatos
8,959
640
84
6
0
317,145
2
W
Neith
6,602
472
61
4
0
226,400
0
W
Vulcan
9,163
655
110
8
0
317,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role