Player Matchup

Da Ji
Da Ji
BlakeToffy
Da Ji
Level 67
God Stats
2W - 1L
1,865 SR
Queue Stats
270W - 125L
1,835 Elo+
Party 1
Mulan
Mulan
Jared712
Mulan
Level 64
God Stats
3W - 0L
1,724 SR
Queue Stats
225W - 113L
1,788 Elo+
Party 1
Kukulkan
Kukulkan
SSJLokidedede
Kukulkan
Level 28
God Stats
12W - 4L
1,666 SR
Queue Stats
162W - 61L
1,822 Elo+
Party 1
Team Averages
Level 53
1,752 SR
1,815 Elo+

VS

Team Averages
Level 55
1,478 SR
1,578 Elo+
Scylla
Scylla
Kaylafrixtia
Scylla
Level 18
God Stats
0W - 4L
1,633 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
LaTaborda
Fenrir
Level 20
God Stats
0W - 2L
1,302 SR
Queue Stats
112W - 59L
1,733 Elo+
Solo
Terra
Terra
Scampified
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
6 / 5 / 10
11,410
761
13,121
12,566
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Jared712
Mulan
14
4 / 3 / 12
10,942
729
11,994
15,653
14,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
SSJLokidedede
Kukulkan
14
8 / 1 / 3
10,933
729
19,776
4,879
1,715
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 8 / 6
10,436
696
6,638
19,364
8,345
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
LaTaborda
Fenrir
7
1 / 5 / 1
7,961
531
588
8,933
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
14
5 / 5 / 4
10,278
685
8,967
24,165
27,254
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
18
Kills
9
9
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
6
5
10
2.2
W
Mulan
Jared712
Mulan
4
3
12
3.33
L
Scylla
3
8
6
0.75
L
Fenrir
LaTaborda
Fenrir
1
5
1
0.3
W
Kukulkan
SSJLokidedede
Kukulkan
8
1
3
9.5
L
Terra
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,891
Damage
16,193
33,098
Taken
52,462
21,274
Mitigated
40,074
6,934
Healing
7,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
13,121
2,158
0
1,545
12,566
4,879
1,391
7,441
4,787
0
44,423
W
Mulan
Jared712
Mulan
11,994
2,643
0
4,337
15,653
14,680
513
6,222
9,355
0
33,155
L
Scylla
6,638
1,105
0
1,457
19,364
8,345
0
8,474
10,679
30,741
0
L
Fenrir
LaTaborda
Fenrir
588
220
0
373
8,933
4,475
0
5,652
3,081
0
3,978
W
Kukulkan
SSJLokidedede
Kukulkan
19,776
880
0
1,052
4,879
1,715
817
2,550
2,329
54,100
0
L
Terra
8,967
1,483
1,332
3,904
24,165
27,254
0
5,827
17,656
28,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,285
Gold Earned
28,675
192
Minions Killed
85
11
Camps Cleared
1
792,101
Distance Traveled
544,114
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,410
761
71
5
5
268,064
2
W
Mulan
10,942
729
42
3
2
265,792
6
L
Scylla
10,436
696
55
4
1
251,184
0
L
Fenrir
7,961
531
6
0
0
37,393
1
W
Kukulkan
10,933
729
79
5
4
258,245
0
L
Terra
10,278
685
24
2
0
255,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role