Player Matchup

Chang'e
Chang'e
Cat_W1th_Hands
Chang'e
Level 68
God Stats
99W - 76L
1,570 SR
Queue Stats
450W - 513L
1,485 Elo+
Party 1
Fenrir
Fenrir
Kmike66
Fenrir
Level 121
God Stats
347W - 253L
1,547 SR
Queue Stats
354W - 270L
1,569 Elo+
Party 1
Geb
Geb
Son_of_Fergus7
Geb
Level 119
God Stats
31W - 8L
1,674 SR
Queue Stats
240W - 182L
1,526 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StonerSenpai69
Cu Chulainn
Level 99
God Stats
42W - 48L
1,472 SR
Queue Stats
240W - 264L
1,558 Elo+
Party 1
Neith
Neith
rob-hog-dog
Neith
Level 97
God Stats
32W - 15L
1,555 SR
Queue Stats
185W - 124L
1,581 Elo+
Party 1
Team Averages
Level 101
1,564 SR
1,544 Elo+

VS

Team Averages
Level 119
1,497 SR
1,527 Elo+
Raijin
Raijin
DavidAbrego21
Raijin
Level 58
God Stats
3W - 4L
1,488 SR
Queue Stats
270W - 289L
1,453 Elo+
Solo
Xing Tian
Xing Tian
KINGSKOBLAR
Xing Tian
Level 159
God Stats
40W - 44L
1,445 SR
Queue Stats
614W - 641L
1,527 Elo+
Solo
Neith
Neith
MeCa MURdER
Neith
Level 96
God Stats
4W - 2L
1,733 SR
Queue Stats
16W - 5L
1,672 Elo+
Solo
Thanatos
Thanatos
MythicalAsset
Thanatos
Level 123
God Stats
2W - 5L
1,123 SR
Queue Stats
409W - 411L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
bou_Laiy
Tsukuyomi
Level 159
God Stats
64W - 36L
1,697 SR
Queue Stats
246W - 237L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 12
11,205
1,121
11,247
11,231
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Kmike66
Fenrir
18
12 / 3 / 14
12,264
1,226
15,030
15,299
7,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 3 / 21
10,806
1,081
14,984
15,496
21,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
StonerSenpai69
Cu Chulainn
17
3 / 4 / 14
10,326
1,033
9,060
13,395
10,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 0 / 20
12,112
1,211
17,814
10,131
4,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

263

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 8
9,835
984
15,889
18,803
7,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
KINGSKOBLAR
Xing Tian
16
1 / 5 / 7
9,452
945
8,216
14,255
9,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 6 / 6
9,464
946
11,800
13,652
5,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
MythicalAsset
Thanatos
13
1 / 5 / 5
8,944
894
4,760
9,402
3,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
bou_Laiy
Tsukuyomi
15
4 / 8 / 5
10,164
1,016
17,470
16,933
6,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
32
Kills
10
10
Deaths
32
81
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
L
2
8
8
0.75
L
Xing Tian
KINGSKOBLAR
Xing Tian
1
5
7
0.9
W
Fenrir
Kmike66
Fenrir
12
3
14
6.33
L
2
6
6
0.83
L
Thanatos
MythicalAsset
Thanatos
1
5
5
0.7
W
3
3
21
4.5
W
Cu Chulainn
StonerSenpai69
Cu Chulainn
3
4
14
2.5
L
Tsukuyomi
bou_Laiy
Tsukuyomi
4
8
5
0.81
W
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,135
Damage
58,135
65,552
Taken
73,045
48,452
Mitigated
32,764
20,107
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,247
90
5,771
5,382
11,231
4,616
0
3,607
7,464
38,840
0
L
15,889
1,946
0
0
18,803
7,893
0
4,839
13,842
32,773
0
L
Xing Tian
KINGSKOBLAR
Xing Tian
8,216
476
0
0
14,255
9,011
0
6,194
7,885
34,091
0
W
Fenrir
Kmike66
Fenrir
15,030
3,808
340
2,090
15,299
7,676
0
5,661
9,338
0
27,196
L
11,800
6,767
186
1,601
13,652
5,433
0
5,373
8,225
0
28,956
L
Thanatos
MythicalAsset
Thanatos
4,760
509
0
1,625
9,402
3,668
0
2,816
6,516
0
7,473
W
14,984
645
0
1,069
15,496
21,392
0
5,384
9,781
27,560
0
W
Cu Chulainn
StonerSenpai69
Cu Chulainn
9,060
2,618
0
794
13,395
10,062
0
3,824
9,339
0
22,880
L
Tsukuyomi
bou_Laiy
Tsukuyomi
17,470
5,090
0
2,042
16,933
6,759
0
6,443
10,346
0
33,501
W
17,814
11,359
0
4,661
10,131
4,706
0
4,342
5,525
0
35,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,713
Gold Earned
47,859
195
Minions Killed
160
9
Camps Cleared
3
998,335
Distance Traveled
831,762
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,205
1,121
61
6
0
202,042
0
L
Raijin
9,835
984
46
5
1
166,278
0
L
Xing Tian
9,452
945
41
4
0
197,405
1
W
Fenrir
12,264
1,226
40
4
1
213,678
1
L
Neith
9,464
946
27
3
0
161,135
0
L
Thanatos
8,944
894
6
1
0
103,397
0
W
Geb
10,806
1,081
15
2
0
207,326
0
W
Cu Chulainn
10,326
1,033
26
3
7
188,103
0
L
Tsukuyomi
10,164
1,016
40
4
2
203,547
0
W
Neith
12,112
1,211
53
5
1
187,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role