Player Matchup

Khepri
Khepri
Chef Chion
Khepri
Level 112
God Stats
15W - 11L
1,675 SR
Queue Stats
587W - 551L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
Nash9660
Baron Samedi
Level 145
God Stats
11W - 9L
1,549 SR
Queue Stats
587W - 501L
1,681 Elo+
Party 1
Erlang Shen
Erlang Shen
TRILLGANGSTER
Erlang Shen
Level 78
God Stats
4W - 3L
1,612 SR
Queue Stats
341W - 263L
1,571 Elo+
Party 1
Team Averages
Level 112
1,612 SR
1,621 Elo+

VS

Team Averages
Level 104
1,481 SR
1,586 Elo+
Charybdis
Charybdis
Auriazul24
Charybdis
Level 133
God Stats
0W - 1L
1,491 SR
Queue Stats
12W - 4L
1,765 Elo+
Party 2
Agni
Agni
Roel2510
Agni
Level 147
God Stats
9W - 8L
1,588 SR
Queue Stats
251W - 260L
1,510 Elo+
Party 2
Tyr
Tyr
l Samael l5339
Tyr
Level 33
God Stats
0W - 1L
1,364 SR
Queue Stats
10W - 12L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chef Chion
Khepri
20
6 / 4 / 15
19,397
647
15,807
36,364
62,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Nash9660
Baron Samedi
20
13 / 2 / 10
20,411
680
47,318
34,583
40,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
TRILLGANGSTER
Erlang Shen
18
6 / 9 / 9
18,115
604
30,724
40,620
35,341
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Auriazul24
Charybdis
18
6 / 10 / 5
17,643
588
40,570
34,148
12,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
19
2 / 10 / 9
16,755
559
27,891
27,839
9,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 5 / 5
18,212
607
27,063
52,941
61,778
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
25
Kills
15
15
Deaths
25
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Auriazul24
Charybdis
6
10
5
0.85
W
Khepri
Chef Chion
Khepri
6
4
15
3.38
W
Baron Samedi
Nash9660
Baron Samedi
13
2
10
9
L
Agni
2
10
9
0.65
W
Erlang Shen
TRILLGANGSTER
Erlang Shen
6
9
9
1.17
L
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,849
Damage
95,524
111,567
Taken
114,928
137,974
Mitigated
84,354
33,997
Healing
32,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Auriazul24
Charybdis
40,570
22,275
0
4,441
34,148
12,834
1,831
20,066
14,082
0
111,809
W
Khepri
Chef Chion
Khepri
15,807
2,471
666
3,797
36,364
62,035
423
10,645
24,999
52,469
0
W
Baron Samedi
Nash9660
Baron Samedi
47,318
4,587
4,651
21,440
34,583
40,598
1,326
8,535
25,408
137,855
0
L
Agni
27,891
1,017
533
3,225
27,839
9,742
240
20,881
6,958
82,272
0
W
Erlang Shen
TRILLGANGSTER
Erlang Shen
30,724
17,540
0
3,443
40,620
35,341
739
7,058
33,143
0
53,363
L
27,063
6,015
0
24,270
52,941
61,778
794
23,024
29,917
0
61,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,923
Gold Earned
52,610
292
Minions Killed
295
7
Camps Cleared
11
1,611,233
Distance Traveled
1,495,416
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
17,643
588
121
4
5
435,912
1
W
Khepri
19,397
647
50
2
0
575,393
3
W
Baron Samedi
20,411
680
198
7
1
521,713
5
L
Agni
16,755
559
113
4
6
460,606
4
W
Erlang Shen
18,115
604
44
1
6
514,127
0
L
Tyr
18,212
607
61
2
0
598,898
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role