Player Matchup

Thanatos
Thanatos
ItzDeadshoty
Thanatos
Level 8
God Stats
3W - 3L
1,275 SR
Queue Stats
3W - 7L
1,313 Elo+
Solo
Bellona
Bellona
LEVIATAN223
Bellona
Level 29
God Stats
33W - 23L
1,528 SR
Queue Stats
68W - 72L
1,377 Elo+
Solo
Ra
Ra
SsDisLeXsIcK
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,201 Elo+
Solo
Bakasura
Bakasura
drayman31
Bakasura
Level 48
God Stats
7W - 6L
1,343 SR
Queue Stats
221W - 272L
1,386 Elo+
Party 2
Ymir
Ymir
sniper cat 246
Ymir
Level 4
God Stats
2W - 3L
1,265 SR
Queue Stats
3W - 3L
1,403 Elo+
Party 2
Team Averages
Level 20
1,382 SR
1,336 Elo+

VS

Team Averages
Level 29
1,335 SR
1,376 Elo+
Ra
Ra
LAG_3RS
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,605 Elo+
Party 1
Thanatos
Thanatos
OutKast4050
Thanatos
Level 26
God Stats
11W - 15L
1,440 SR
Queue Stats
236W - 225L
1,349 Elo+
Party 3
Ah Puch
Ah Puch
OutKast790
Ah Puch
Level 21
God Stats
10W - 14L
1,450 SR
Queue Stats
43W - 61L
1,308 Elo+
Party 3
Charybdis
Charybdis
PrometheusMars
Charybdis
Level 22
God Stats
1W - 3L
1,313 SR
Queue Stats
1W - 3L
1,337 Elo+
Party 1
Ymir
Ymir
stevesdead
Ymir
Level 60
God Stats
0W - 1L
974 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItzDeadshoty
Thanatos
9
1 / 6 / 2
8,319
333
2,640
7,135
1,783
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
LEVIATAN223
Bellona
20
18 / 3 / 3
15,830
633
22,954
22,842
17,317
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 3 / 7
13,920
557
17,202
14,543
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
drayman31
Bakasura
20
21 / 8 / 8
15,088
604
25,962
22,984
10,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 4 / 7
11,373
455
5,409
20,964
24,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 15 / 0
9,928
397
6,213
16,420
9,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
OutKast4050
Thanatos
19
8 / 7 / 5
13,767
551
16,151
23,984
11,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
OutKast790
Ah Puch
18
6 / 14 / 3
12,170
487
12,980
21,444
8,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
PrometheusMars
Charybdis
16
3 / 8 / 5
10,644
426
11,501
11,125
3,751
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 7 / 3
12,278
491
7,145
21,593
25,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
50
Kills
24
24
Deaths
51
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ItzDeadshoty
Thanatos
1
6
2
0.33
L
2
15
0
0.13
W
Bellona
LEVIATAN223
Bellona
18
3
3
6.5
L
Thanatos
OutKast4050
Thanatos
8
7
5
1.5
L
Ah Puch
OutKast790
Ah Puch
6
14
3
0.54
L
Charybdis
PrometheusMars
Charybdis
3
8
5
0.69
W
9
3
7
4.17
W
Bakasura
drayman31
Bakasura
21
8
8
3.13
W
1
4
7
1.13
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,167
Damage
53,990
88,468
Taken
94,566
59,531
Mitigated
58,177
24,440
Healing
18,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ItzDeadshoty
Thanatos
2,640
338
0
2,114
7,135
1,783
0
1,793
5,342
0
10,719
L
6,213
1,750
195
851
16,420
9,544
0
596
15,782
32,860
0
W
Bellona
LEVIATAN223
Bellona
22,954
8,307
0
8,800
22,842
17,317
3,738
6,743
16,099
0
117,324
L
Thanatos
OutKast4050
Thanatos
16,151
4,765
0
14,268
23,984
11,046
0
4,718
18,633
0
83,181
L
Ah Puch
OutKast790
Ah Puch
12,980
318
0
2,165
21,444
8,488
731
7,160
13,608
68,162
0
L
Charybdis
PrometheusMars
Charybdis
11,501
9,188
0
0
11,125
3,751
2,987
1,641
9,123
0
42,741
W
17,202
2,706
584
6,330
14,543
5,359
734
6,609
7,934
99,440
0
W
Bakasura
drayman31
Bakasura
25,962
16,626
655
5,364
22,984
10,575
3,398
8,870
14,114
0
106,767
W
5,409
2,015
0
593
20,964
24,497
1,041
2,651
18,313
45,717
0
L
7,145
2,200
0
864
21,593
25,348
915
7,630
12,363
33,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,530
Gold Earned
58,787
626
Minions Killed
389
0
Camps Cleared
0
2,085,581
Distance Traveled
2,050,063
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,319
333
8
0
0
205,434
0
L
Ra
9,928
397
59
2
0
385,235
0
W
Bellona
15,830
633
212
8
0
482,545
0
L
Thanatos
13,767
551
108
4
0
471,348
1
L
Ah Puch
12,170
487
117
5
0
359,425
0
L
Charybdis
10,644
426
71
3
0
432,774
0
W
Ra
13,920
557
179
7
0
441,158
1
W
Bakasura
15,088
604
160
6
0
507,081
0
W
Ymir
11,373
455
67
3
0
449,363
0
L
Ymir
12,278
491
34
1
0
401,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role