Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
DeltaRavenhunter
Loki
Level 85
God Stats
12W - 18L
1,342 SR
Queue Stats
253W - 290L
1,392 Elo+
Solo
Ratatoskr
Ratatoskr
Easybreezy7848
Ratatoskr
Level 95
God Stats
21W - 36L
1,308 SR
Queue Stats
512W - 694L
1,356 Elo+
Solo
Fafnir
Fafnir
Hydrohigh
Fafnir
Level 28
God Stats
3W - 5L
1,507 SR
Queue Stats
53W - 89L
1,279 Elo+
Party 2
Raijin
Raijin
Rekles_eyeballin
Raijin
Level 34
God Stats
11W - 22L
1,415 SR
Queue Stats
95W - 140L
1,290 Elo+
Party 2
Team Averages
Level 60
1,414 SR
1,363 Elo+

VS

Team Averages
Level 80
1,491 SR
1,374 Elo+
Discordia
Discordia
 
Discordia
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dracoo7574
Morgan Le Fay
Level 79
God Stats
12W - 4L
1,621 SR
Queue Stats
357W - 489L
1,341 Elo+
Party 1
Bellona
Bellona
FijiFallzz
Bellona
Level 82
God Stats
16W - 9L
1,418 SR
Queue Stats
377W - 476L
1,344 Elo+
Party 1
Geb
Geb
Fortune500
Geb
Level 107
God Stats
1W - 0L
1,529 SR
Queue Stats
13W - 15L
1,364 Elo+
Solo
Medusa
Medusa
Raccoonhumper69
Medusa
Level 67
God Stats
3W - 4L
1,385 SR
Queue Stats
201W - 258L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 5 / 1
5,919
423
3,841
8,367
2,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 3 / 1
7,199
514
6,200
8,623
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Easybreezy7848
Ratatoskr
10
0 / 5 / 0
6,217
444
2,539
10,384
6,246
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Hydrohigh
Fafnir
8
0 / 3 / 0
5,984
427
1,967
9,135
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 0
6,176
441
1,952
7,218
3,249
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
4 / 2 / 4
7,247
518
5,260
5,566
1,642
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
Dracoo7574
Morgan Le Fay
12
4 / 1 / 5
7,387
528
6,664
8,222
3,221
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
FijiFallzz
Bellona
12
7 / 0 / 1
7,586
542
6,294
7,232
4,627
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 8
6,782
484
2,929
6,287
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 0 / 2
7,962
569
7,350
5,574
2,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
20
20
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
1
0.5
W
Discordia
 
Discordia
4
2
4
3
L
2
3
1
0.83
W
Morgan Le Fay
Dracoo7574
Morgan Le Fay
4
1
5
6.5
L
Ratatoskr
Easybreezy7848
Ratatoskr
0
5
0
0
W
Bellona
FijiFallzz
Bellona
7
0
1
7.5
W
0
1
8
4
L
Fafnir
Hydrohigh
Fafnir
0
3
0
0
W
5
0
2
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,499
Damage
28,497
43,727
Taken
32,881
22,777
Mitigated
18,439
10,348
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,841
1,194
0
1,462
8,367
2,359
164
2,263
6,104
0
21,427
W
Discordia
 
Discordia
5,260
903
365
1,067
5,566
1,642
611
623
4,943
25,246
0
L
6,200
1,855
0
2,895
8,623
2,704
0
4,058
4,565
0
44,276
W
Morgan Le Fay
Dracoo7574
Morgan Le Fay
6,664
1,533
290
1,722
8,222
3,221
743
1,448
6,774
34,715
0
L
Ratatoskr
Easybreezy7848
Ratatoskr
2,539
387
234
3,240
10,384
6,246
0
4,469
5,915
0
27,682
W
Bellona
FijiFallzz
Bellona
6,294
1,284
388
1,249
7,232
4,627
377
403
6,829
0
34,075
W
2,929
316
603
1,682
6,287
6,717
168
393
5,894
16,594
0
L
Fafnir
Hydrohigh
Fafnir
1,967
655
0
1,699
9,135
8,219
0
1,820
7,315
14,902
0
W
7,350
3,128
0
1,991
5,574
2,232
626
1,120
4,454
0
54,574
L
1,952
101
0
818
7,218
3,249
0
2,371
4,847
29,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
36,964
274
Minions Killed
291
0
Camps Cleared
0
1,351,617
Distance Traveled
1,331,393
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,919
423
48
3
0
265,706
2
W
Discordia
7,247
518
48
3
0
247,705
1
L
Loki
7,199
514
84
6
0
294,660
1
W
Morgan Le Fay
7,387
528
55
4
0
259,033
2
L
Ratatoskr
6,217
444
66
5
0
285,139
0
W
Bellona
7,586
542
63
5
0
334,309
4
W
Geb
6,782
484
33
2
0
263,161
0
L
Fafnir
5,984
427
25
2
0
257,242
4
W
Medusa
7,962
569
92
7
0
227,185
5
L
Raijin
6,176
441
51
4
0
248,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role