Player Matchup

Chiron
Chiron
JinnyDjinn
Chiron
Level 123
God Stats
9W - 5L
1,440 SR
Queue Stats
466W - 420L
1,516 Elo+
Party 4
Bacchus
Bacchus
PureGraetnezz
Bacchus
Level 119
God Stats
11W - 11L
1,339 SR
Queue Stats
311W - 301L
1,530 Elo+
Party 4
Bellona
Bellona
PurelyAwful
Bellona
Level 87
God Stats
21W - 17L
1,513 SR
Queue Stats
159W - 153L
1,481 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Vampirefiredark
Morgan Le Fay
Level 45
God Stats
47W - 21L
1,759 SR
Queue Stats
167W - 86L
1,715 Elo+
Party 2
Fenrir
Fenrir
railyd
Fenrir
Level 68
God Stats
31W - 15L
1,730 SR
Queue Stats
432W - 309L
1,682 Elo+
Party 2
Team Averages
Level 88
1,556 SR
1,585 Elo+

VS

Team Averages
Level 89
1,575 SR
1,533 Elo+
Khepri
Khepri
EXL Lysos777777
Khepri
Level 156
God Stats
12W - 15L
1,530 SR
Queue Stats
348W - 356L
1,654 Elo+
Party 1
Raijin
Raijin
THATNI88ATHAT8U
Raijin
Level 43
God Stats
1W - 1L
1,785 SR
Queue Stats
1W - 5L
1,383 Elo+
Party 3
Tsukuyomi
Tsukuyomi
multiplespring5
Tsukuyomi
Level 153
God Stats
3W - 3L
1,592 SR
Queue Stats
114W - 107L
1,655 Elo+
Party 3
Cernunnos
Cernunnos
qüilt
Cernunnos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,658 Elo+
Party 1
Sun Wukong
Sun Wukong
veloxity4
Sun Wukong
Level 73
God Stats
0W - 1L
1,466 SR
Queue Stats
5W - 12L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JinnyDjinn
Chiron
20
4 / 0 / 8
13,961
635
10,904
9,088
3,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
18
4 / 1 / 12
12,664
576
5,216
12,257
16,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
PurelyAwful
Bellona
20
4 / 3 / 5
13,994
636
13,555
19,372
18,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Vampirefiredark
Morgan Le Fay
19
9 / 1 / 13
13,299
605
17,061
12,862
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
railyd
Fenrir
20
20 / 0 / 8
14,667
667
20,636
18,343
16,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
7,521
342
3,254
21,445
19,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 9 / 1
7,428
338
3,033
9,883
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
multiplespring5
Tsukuyomi
14
2 / 10 / 2
9,591
436
10,811
16,358
7,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
qüilt
Cernunnos
16
0 / 5 / 1
9,139
415
4,324
12,761
4,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
veloxity4
Sun Wukong
16
3 / 8 / 0
10,003
455
13,184
21,873
18,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
10
41
Kills
5
5
Deaths
41
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Chiron
JinnyDjinn
Chiron
4
0
8
8
W
Bacchus
4
1
12
10
W
Bellona
PurelyAwful
Bellona
4
3
5
2.17
L
0
9
1
0.06
W
Morgan Le Fay
Vampirefiredark
Morgan Le Fay
9
1
13
15.5
L
Tsukuyomi
multiplespring5
Tsukuyomi
2
10
2
0.3
L
Cernunnos
qüilt
Cernunnos
0
5
1
0.1
W
Fenrir
railyd
Fenrir
20
0
8
24
L
Sun Wukong
veloxity4
Sun Wukong
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,372
Damage
34,606
71,922
Taken
82,320
61,588
Mitigated
54,712
29,072
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,254
171
0
1,626
21,445
19,872
0
7,131
14,314
24,270
0
W
Chiron
JinnyDjinn
Chiron
10,904
4,219
858
4,374
9,088
3,825
5,235
900
8,188
0
135,083
W
Bacchus
5,216
617
0
2,146
12,257
16,685
99
1,619
10,638
25,624
0
W
Bellona
PurelyAwful
Bellona
13,555
6,845
0
8,681
19,372
18,543
2,618
559
18,813
0
89,899
L
3,033
113
0
0
9,883
3,915
0
5,775
4,108
28,724
0
W
Morgan Le Fay
Vampirefiredark
Morgan Le Fay
17,061
958
490
3,711
12,862
6,076
858
1,709
11,153
106,829
0
L
Tsukuyomi
multiplespring5
Tsukuyomi
10,811
1,906
0
1,690
16,358
7,491
0
5,450
10,908
0
64,944
L
Cernunnos
qüilt
Cernunnos
4,324
1,447
0
4,151
12,761
4,964
0
1,807
10,954
0
67,482
W
Fenrir
railyd
Fenrir
20,636
5,896
0
8,812
18,343
16,459
3,268
1,894
16,449
0
120,785
L
Sun Wukong
veloxity4
Sun Wukong
13,184
2,458
0
6,759
21,873
18,470
284
2,114
19,759
0
57,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,585
Gold Earned
43,682
745
Minions Killed
394
0
Camps Cleared
0
2,242,001
Distance Traveled
1,863,952
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,521
342
23
1
0
415,290
4
W
Chiron
13,961
635
202
9
0
431,262
3
W
Bacchus
12,664
576
35
2
0
449,278
11
W
Bellona
13,994
636
200
9
0
398,282
0
L
Raijin
7,428
338
72
3
0
375,934
8
W
Morgan Le Fay
13,299
605
171
8
0
454,068
5
L
Tsukuyomi
9,591
436
101
5
0
335,107
3
L
Cernunnos
9,139
415
114
5
0
350,407
4
W
Fenrir
14,667
667
137
6
0
509,111
2
L
Sun Wukong
10,003
455
84
4
0
387,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role