Player Matchup

The Morrigan
The Morrigan
Blyue M00N
The Morrigan
Level 95
God Stats
3W - 5L
1,455 SR
Queue Stats
78W - 102L
1,533 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pharaoh eXe
Cu Chulainn
Level 154
God Stats
13W - 13L
1,625 SR
Queue Stats
359W - 254L
1,580 Elo+
Party 1
Xbalanque
Xbalanque
Sintro
Xbalanque
Level 160
God Stats
1W - 0L
1,595 SR
Queue Stats
117W - 67L
1,748 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The HoIIow Man
Tsukuyomi
Level 48
God Stats
15W - 8L
1,779 SR
Queue Stats
113W - 112L
1,632 Elo+
Party 1
Bacchus
Bacchus
reverendmaple3
Bacchus
Level 160
God Stats
14W - 7L
1,397 SR
Queue Stats
632W - 565L
1,605 Elo+
Party 1
Team Averages
Level 123
1,570 SR
1,619 Elo+

VS

Team Averages
Level 81
1,477 SR
1,457 Elo+
Zeus
Zeus
El IPernia
Zeus
Level 88
God Stats
0W - 2L
1,317 SR
Queue Stats
299W - 300L
1,488 Elo+
Solo
Charybdis
Charybdis
PloxSage
Charybdis
Level 128
God Stats
1W - 1L
1,679 SR
Queue Stats
21W - 15L
1,545 Elo+
Party 2
Bellona
Bellona
RexyPopAVitch
Bellona
Level 102
God Stats
4W - 7L
1,577 SR
Queue Stats
47W - 56L
1,398 Elo+
Party 2
Amaterasu
Amaterasu
SupremeSmizz
Amaterasu
Level 62
God Stats
7W - 4L
1,625 SR
Queue Stats
8W - 6L
1,505 Elo+
Party 2
Yemoja
Yemoja
diabeticturtle
Yemoja
Level 25
God Stats
0W - 3L
1,187 SR
Queue Stats
31W - 54L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Blyue M00N
The Morrigan
16
3 / 2 / 7
10,363
610
7,912
8,787
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Pharaoh eXe
Cu Chulainn
18
8 / 1 / 1
11,721
689
14,926
13,592
12,546
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Sintro
Xbalanque
18
11 / 2 / 5
11,694
688
13,589
10,825
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
The HoIIow Man
Tsukuyomi
16
5 / 2 / 9
10,373
610
8,742
12,410
7,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 2 / 12
9,153
538
7,852
14,189
16,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
8,556
503
11,334
12,517
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
PloxSage
Charybdis
13
1 / 6 / 3
7,823
460
4,013
10,640
3,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
3 / 9 / 2
8,409
495
3,973
15,044
9,857
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
SupremeSmizz
Amaterasu
14
0 / 3 / 1
7,573
445
3,913
14,619
11,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 3 / 4
7,358
433
2,706
15,079
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
29
Kills
7
9
Deaths
29
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Blyue M00N
The Morrigan
3
2
7
3.25
L
2
8
4
0.5
W
Cu Chulainn
Pharaoh eXe
Cu Chulainn
8
1
1
8.5
L
Charybdis
PloxSage
Charybdis
1
6
3
0.42
L
Bellona
3
9
2
0.44
W
Xbalanque
Sintro
Xbalanque
11
2
5
6.75
L
Amaterasu
SupremeSmizz
Amaterasu
0
3
1
0.17
W
Tsukuyomi
The HoIIow Man
Tsukuyomi
5
2
9
4.75
L
1
3
4
1
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,021
Damage
25,939
59,803
Taken
67,899
44,499
Mitigated
38,788
21,459
Healing
15,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Blyue M00N
The Morrigan
7,912
815
0
3,202
8,787
3,705
556
4,173
4,436
71,955
840
L
11,334
1,375
289
2,414
12,517
4,101
0
3,553
8,958
49,679
0
W
Cu Chulainn
Pharaoh eXe
Cu Chulainn
14,926
2,044
0
4,049
13,592
12,546
48
1,653
11,805
16,101
70,254
L
Charybdis
PloxSage
Charybdis
4,013
1,936
0
1,503
10,640
3,280
692
1,858
8,782
0
44,141
L
Bellona
3,973
1,675
0
1,000
15,044
9,857
0
4,415
10,614
0
42,889
W
Xbalanque
Sintro
Xbalanque
13,589
8,162
0
6,532
10,825
4,813
2,276
2,299
8,406
0
106,818
L
Amaterasu
SupremeSmizz
Amaterasu
3,913
1,637
0
6,173
14,619
11,932
0
3,683
10,924
0
41,761
W
Tsukuyomi
The HoIIow Man
Tsukuyomi
8,742
1,701
0
4,328
12,410
7,304
17
4,044
8,158
0
58,654
L
2,706
557
672
3,220
15,079
9,618
280
4,802
10,246
14,943
0
W
7,852
1,620
188
3,160
14,189
16,131
0
3,776
10,221
34,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,304
Gold Earned
39,719
586
Minions Killed
374
0
Camps Cleared
0
1,691,197
Distance Traveled
1,557,766
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,363
610
138
8
0
312,751
4
L
Zeus
8,556
503
86
5
0
269,633
7
W
Cu Chulainn
11,721
689
170
10
0
342,438
4
L
Charybdis
7,823
460
94
6
0
309,373
3
L
Bellona
8,409
495
80
5
0
340,915
2
W
Xbalanque
11,694
688
129
8
0
322,402
5
L
Amaterasu
7,573
445
91
5
0
347,856
3
W
Tsukuyomi
10,373
610
107
6
0
362,397
1
L
Yemoja
7,358
433
23
1
0
289,989
4
W
Bacchus
9,153
538
42
2
0
351,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role