Player Matchup

Sylvanus
Sylvanus
Andvarri
Sylvanus
Level 14
God Stats
1W - 1L
1,902 SR
Queue Stats
26W - 26L
1,443 Elo+
Solo
Loki
Loki
CAPtain_420b
Loki
Level 17
God Stats
1W - 2L
1,337 SR
Queue Stats
4W - 9L
1,426 Elo+
Solo
Artemis
Artemis
Darwin_1495
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,645 Elo+
Solo
Ra
Ra
MomZILLA5905
Ra
Level 7
God Stats
1W - 1L
1,764 SR
Queue Stats
20W - 6L
1,792 Elo+
Solo
Ah Puch
Ah Puch
papirrin_aczn
Ah Puch
Level 5
God Stats
7W - 4L
1,500 SR
Queue Stats
212W - 245L
1,690 Elo+
Solo
Team Averages
Level 9
1,601 SR
1,599 Elo+

VS

Team Averages
Level 45
1,561 SR
1,548 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DukeSilver23773
Artemis
Level 29
God Stats
4W - 4L
1,769 SR
Queue Stats
26W - 37L
1,429 Elo+
Solo
Ares
Ares
Heat-Charged
Ares
Level 11
God Stats
16W - 5L
1,752 SR
Queue Stats
112W - 64L
1,759 Elo+
Party 1
Kukulkan
Kukulkan
blacksheal
Kukulkan
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 27L
1,675 Elo+
Solo
Gilgamesh
Gilgamesh
kike-acdc
Gilgamesh
Level 20
God Stats
2W - 3L
1,285 SR
Queue Stats
139W - 151L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Andvarri
Sylvanus
9
0 / 6 / 1
6,119
382
3,920
10,192
7,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
4 / 7 / 1
6,990
437
6,529
10,086
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Darwin_1495
Artemis
9
0 / 6 / 2
5,966
373
1,912
7,381
1,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 0 / 1
9,726
608
6,664
6,468
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
16
2 / 1 / 1
9,577
599
12,305
10,571
4,692
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 2 / 2
7,805
488
5,361
16,854
10,965
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 0 / 4
8,348
522
7,638
9,962
3,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 3 / 5
7,993
500
4,358
16,422
14,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
blacksheal
Kukulkan
14
4 / 2 / 3
8,293
518
5,777
7,848
2,867
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
kike-acdc
Gilgamesh
15
4 / 1 / 1
8,720
545
6,709
12,701
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
17
20
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
2
2
0.5
L
Sylvanus
Andvarri
Sylvanus
0
6
1
0.08
L
4
7
1
0.64
L
Artemis
Darwin_1495
Artemis
0
6
2
0.17
W
5
0
4
7
W
4
3
5
2.17
L
2
0
1
2.5
W
Kukulkan
blacksheal
Kukulkan
4
2
3
2.75
W
Gilgamesh
kike-acdc
Gilgamesh
4
1
1
4.5
L
Ah Puch
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,330
Damage
29,843
44,698
Taken
63,787
19,797
Mitigated
37,997
14,006
Healing
22,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,361
2,285
0
6,624
16,854
10,965
0
8,103
8,751
50,949
0
L
Sylvanus
Andvarri
Sylvanus
3,920
1,636
657
1,966
10,192
7,610
0
3,667
6,525
16,692
4,368
L
6,529
1,774
0
462
10,086
3,274
0
566
9,520
0
30,345
L
Artemis
Darwin_1495
Artemis
1,912
861
0
413
7,381
1,868
0
2,900
4,481
0
12,737
W
7,638
3,425
353
4,414
9,962
3,821
640
3,600
6,362
0
51,669
W
4,358
50
1,245
1,459
16,422
14,473
0
4,031
12,391
27,128
0
L
6,664
724
711
4,524
6,468
2,353
166
2,584
3,884
80,830
0
W
Kukulkan
blacksheal
Kukulkan
5,777
893
0
2,748
7,848
2,867
745
3,723
4,125
52,647
0
W
Gilgamesh
kike-acdc
Gilgamesh
6,709
2,167
0
5,574
12,701
5,871
0
2,792
9,909
0
69,154
L
Ah Puch
12,305
924
0
5,273
10,571
4,692
0
5,779
4,792
80,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,378
Gold Earned
41,159
419
Minions Killed
444
0
Camps Cleared
0
1,450,531
Distance Traveled
1,537,520
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,805
488
105
7
0
302,259
1
L
Sylvanus
6,119
382
29
2
0
273,410
1
L
Loki
6,990
437
38
2
0
319,675
0
L
Artemis
5,966
373
22
1
0
222,664
0
W
Artemis
8,348
522
105
7
0
282,841
7
W
Ares
7,993
500
23
1
0
287,931
9
L
Ra
9,726
608
167
10
0
356,632
2
W
Kukulkan
8,293
518
102
6
0
298,614
2
W
Gilgamesh
8,720
545
109
7
0
365,875
1
L
Ah Puch
9,577
599
163
10
0
278,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role