Player Matchup

Tyr
Tyr
 
Tyr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Toilet2222222
Ra
Level 146
God Stats
2W - 1L
1,413 SR
Queue Stats
257W - 238L
1,600 Elo+
Party 3
Neith
Neith
YaggleHorn
Neith
Level 152
God Stats
6W - 4L
1,679 SR
Queue Stats
294W - 254L
1,542 Elo+
Party 3
Team Averages
Level 145
1,518 SR
1,528 Elo+

VS

Team Averages
Level 107
1,508 SR
1,613 Elo+
Xbalanque
Xbalanque
Astonishing28
Xbalanque
Level 122
God Stats
2W - 1L
1,599 SR
Queue Stats
24W - 30L
1,501 Elo+
Solo
Chaac
Chaac
Inodoki
Chaac
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,500 Elo+
Solo
Ra
Ra
MagusMaleficarum
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,743 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VidyaBird
Ah Muzen Cab
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,743 Elo+
Party 1
Gilgamesh
Gilgamesh
the_dekoe
Gilgamesh
Level 160
God Stats
1W - 1L
1,439 SR
Queue Stats
103W - 104L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
13 / 4 / 17
12,068
1,006
17,250
20,604
26,961
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
 
Heimdallr
17
3 / 4 / 16
10,054
838
15,179
13,462
6,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
 
Jing Wei
16
2 / 7 / 20
9,699
808
16,108
15,365
6,186
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
6 / 2 / 18
10,756
896
17,930
15,674
7,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
10 / 4 / 13
11,369
947
15,354
12,597
6,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Astonishing28
Xbalanque
15
3 / 7 / 8
9,721
810
16,071
14,816
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chaac
Inodoki
Chaac
18
4 / 6 / 10
10,558
880
12,030
19,454
20,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
2 / 7 / 9
9,107
759
9,611
15,489
7,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
VidyaBird
Ah Muzen Cab
19
9 / 7 / 6
11,497
958
16,494
14,213
6,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
the_dekoe
Gilgamesh
15
3 / 7 / 6
9,351
779
8,806
23,478
15,692
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
60
34
Kills
21
21
Deaths
34
84
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
13
4
17
5.38
W
Heimdallr
 
Heimdallr
3
4
16
2.75
W
Jing Wei
 
Jing Wei
2
7
20
1.71
L
Xbalanque
Astonishing28
Xbalanque
3
7
8
1
L
Chaac
Inodoki
Chaac
4
6
10
1.5
L
2
7
9
0.93
W
6
2
18
7.5
L
Ah Muzen Cab
VidyaBird
Ah Muzen Cab
9
7
6
1.71
W
Neith
10
4
13
4.13
L
Gilgamesh
the_dekoe
Gilgamesh
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,821
Damage
63,012
77,702
Taken
87,450
53,892
Mitigated
56,669
36,513
Healing
28,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
17,250
1,081
219
5,840
20,604
26,961
77
1,544
18,715
785
24,784
W
Heimdallr
 
Heimdallr
15,179
6,896
1,677
2,452
13,462
6,808
913
1,522
11,796
0
30,666
W
Jing Wei
 
Jing Wei
16,108
11,264
1,453
2,931
15,365
6,186
1,330
1,706
13,477
0
22,712
L
Xbalanque
Astonishing28
Xbalanque
16,071
4,610
1,407
3,251
14,816
6,540
0
2,677
12,139
0
25,254
L
Chaac
Inodoki
Chaac
12,030
2,056
668
5,567
19,454
20,308
547
5,592
13,862
0
21,660
L
9,611
566
5,199
4,843
15,489
7,183
318
2,731
12,758
20,271
0
W
17,930
1,299
7,974
8,374
15,674
7,728
958
2,078
13,327
37,537
0
L
Ah Muzen Cab
VidyaBird
Ah Muzen Cab
16,494
6,070
110
3,082
14,213
6,946
911
1,907
12,306
0
30,285
W
Neith
15,354
6,515
1,852
3,741
12,597
6,209
2,014
1,630
10,776
0
34,565
L
Gilgamesh
the_dekoe
Gilgamesh
8,806
1,043
146
4,286
23,478
15,692
0
5,253
18,225
0
17,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,946
Gold Earned
50,234
154
Minions Killed
124
0
Camps Cleared
0
1,136,478
Distance Traveled
1,074,289
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,068
1,006
13
1
0
246,519
4
W
Heimdallr
10,054
838
40
3
0
204,370
0
W
Jing Wei
9,699
808
13
1
0
224,314
4
L
Xbalanque
9,721
810
20
2
0
181,902
1
L
Chaac
10,558
880
23
2
0
219,195
0
L
Ra
9,107
759
28
2
0
234,318
0
W
Ra
10,756
896
37
3
0
245,009
0
L
Ah Muzen Cab
11,497
958
37
3
0
196,179
1
W
Neith
11,369
947
51
4
0
216,266
1
L
Gilgamesh
9,351
779
16
1
0
242,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role