Player Matchup

Cabrakan
Cabrakan
Diamond II
Alttabph
Cabrakan
Diamond II
Level 160
God Stats
1W - 1L
1,857 SR
Queue Stats
93W - 90L
2,286 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
Combuster10
Morgan Le Fay
Diamond I
Level 160
God Stats
0W - 2L
1,543 SR
Queue Stats
126W - 117L
2,219 MMR
Solo
Kuzenbo
Kuzenbo
Masters
DroopyManchot
Kuzenbo
Masters
Level 152
God Stats
78W - 65L
1,685 SR
Queue Stats
416W - 386L
2,476 MMR
Solo
Izanami
Izanami
Diamond III
Redalert_567
Izanami
Diamond III
Level 132
God Stats
8W - 9L
1,747 SR
Queue Stats
143W - 121L
2,305 MMR
Solo
Odin
Odin
Diamond II
Toothpaiste
Odin
Diamond II
Level 149
God Stats
0W - 5L
1,385 SR
Queue Stats
683W - 653L
2,333 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,644 SR
2,324 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 103
1,650 SR
2,323 MMR
Cerberus
Cerberus
Diamond III
BullyHunter298
Cerberus
Diamond III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
2,376 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
Jyan_Da_Best717
Ne Zha
Diamond I
Level 50
God Stats
2W - 3L
1,497 SR
Queue Stats
86W - 60L
2,381 MMR
Party 2
Fafnir
Fafnir
Platinum II
bossosuarus909
Fafnir
Platinum II
Level 129
God Stats
2W - 0L
1,501 SR
Queue Stats
43W - 22L
2,132 MMR
Solo
Thoth
Thoth
Diamond IV
moonjumping
Thoth
Diamond IV
Level 154
God Stats
2W - 1L
1,999 SR
Queue Stats
296W - 244L
2,489 MMR
Party 1
Neith
Neith
Diamond III
xPancakePirate
Neith
Diamond III
Level 122
God Stats
4W - 4L
1,752 SR
Queue Stats
157W - 130L
2,239 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alttabph
Cabrakan
16
3 / 6 / 5
10,078
458
10,177
24,053
18,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Combuster10
Morgan Le Fay
16
5 / 6 / 2
10,904
496
13,283
17,769
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
15
1 / 5 / 0
9,071
412
10,605
24,825
22,587
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Redalert_567
Izanami
18
4 / 8 / 1
11,116
505
13,855
21,723
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 5 / 4
9,960
453
7,547
17,587
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ArtioGebUllrHel

VS

Bans
TiamatOsirisGilgameshArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
8 / 1 / 6
13,715
623
19,755
24,071
23,722
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 3 / 10
13,308
605
17,206
22,010
13,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 1 / 11
11,881
540
8,172
17,060
23,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 4 / 13
13,434
611
19,679
13,078
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 4 / 10
13,581
617
20,906
14,649
5,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
13
Kills
30
30
Deaths
13
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Alttabph
Cabrakan
3
6
5
0.92
W
Cerberus
8
1
6
11
L
Morgan Le Fay
Combuster10
Morgan Le Fay
5
6
2
1
L
Kuzenbo
1
5
0
0.2
W
9
3
10
4.67
L
Izanami
Redalert_567
Izanami
4
8
1
0.56
L
0
5
4
0.4
W
2
1
11
7.5
W
6
4
13
3.13
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,467
Damage
85,718
105,957
Taken
90,868
54,680
Mitigated
70,833
19,998
Healing
44,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Alttabph
Cabrakan
10,177
1,558
213
2,029
24,053
18,142
0
8,392
15,380
38,741
0
W
Cerberus
19,755
1,839
0
14,246
24,071
23,722
207
12,594
11,477
102,637
0
L
Morgan Le Fay
Combuster10
Morgan Le Fay
13,283
183
88
3,709
17,769
3,849
0
8,042
9,063
68,357
0
L
Kuzenbo
10,605
1,841
0
5,346
24,825
22,587
0
16,081
7,672
58,695
0
W
17,206
4,893
0
11,931
22,010
13,684
1,577
9,080
12,930
228
106,096
L
Izanami
Redalert_567
Izanami
13,855
9,888
0
5,603
21,723
5,336
0
6,514
15,098
0
98,233
L
7,547
2,075
0
3,010
17,587
4,766
0
6,430
11,003
0
78,092
W
8,172
2,321
0
6,675
17,060
23,297
829
4,734
12,326
42,967
0
W
19,679
464
0
4,069
13,078
4,770
2,288
5,923
7,155
91,749
0
W
20,906
9,641
0
7,774
14,649
5,360
6,671
3,556
11,093
0
120,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,129
Gold Earned
65,919
592
Minions Killed
792
0
Camps Cleared
0
2,000,214
Distance Traveled
2,155,066
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,078
458
61
3
0
387,598
8
W
Cerberus
13,715
623
243
11
0
432,675
1
L
Morgan Le Fay
10,904
496
121
6
0
397,562
8
L
Kuzenbo
9,071
412
86
4
0
425,139
0
W
Ne Zha
13,308
605
153
7
0
476,380
3
L
Izanami
11,116
505
181
8
0
338,921
10
L
Odin
9,960
453
143
7
0
450,994
3
W
Fafnir
11,881
540
55
3
0
437,300
1
W
Thoth
13,434
611
169
8
0
417,645
5
W
Neith
13,581
617
172
8
0
391,066
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role