Player Matchup

Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ChrisCross_X
Jormungandr
Level 88
God Stats
1W - 2L
1,225 SR
Queue Stats
90W - 99L
1,443 Elo+
Party 2
Cernunnos
Cernunnos
DangerPotato_X
Cernunnos
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,577 Elo+
Party 2
Chiron
Chiron
Melmoe
Chiron
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 44L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
Robithlir
Sylvanus
Level 125
God Stats
2W - 1L
1,310 SR
Queue Stats
26W - 35L
1,533 Elo+
Party 1
Team Averages
Level 114
1,407 SR
1,517 Elo+

VS

Team Averages
Level 96
1,634 SR
1,519 Elo+
Xing Tian
Xing Tian
CantaloupeSlope
Xing Tian
Level 145
God Stats
0W - 1L
1,803 SR
Queue Stats
48W - 38L
1,577 Elo+
Party 3
Discordia
Discordia
JOOOOOOOOP
Discordia
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,489 Elo+
Party 3
Poseidon
Poseidon
dcat865
Poseidon
Level 87
God Stats
3W - 3L
1,652 SR
Queue Stats
124W - 124L
1,512 Elo+
Solo
Horus
Horus
grimaltair
Horus
Level 104
God Stats
1W - 1L
1,716 SR
Queue Stats
70W - 67L
1,531 Elo+
Party 3
Jing Wei
Jing Wei
straw_boss1
Jing Wei
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
5 / 2 / 13
10,991
785
9,326
33,932
21,097
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
ChrisCross_X
Jormungandr
15
0 / 5 / 15
9,999
714
7,538
18,180
15,929
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
DangerPotato_X
Cernunnos
19
8 / 4 / 12
11,261
804
23,879
17,711
7,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Melmoe
Chiron
18
3 / 7 / 14
11,266
805
13,474
14,480
5,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Robithlir
Sylvanus
19
6 / 6 / 13
11,565
826
10,712
24,088
25,720
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CantaloupeSlope
Xing Tian
17
4 / 2 / 14
10,972
784
14,945
20,819
29,782
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
JOOOOOOOOP
Discordia
18
5 / 6 / 13
10,926
780
17,386
12,637
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
dcat865
Poseidon
20
10 / 5 / 11
12,598
900
31,448
14,406
5,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Horus
17
2 / 3 / 13
9,993
714
9,193
17,051
19,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Jing Wei
straw_boss1
Jing Wei
14
3 / 6 / 12
9,617
687
15,724
13,202
5,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
87
22
Kills
24
24
Deaths
22
67
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
13
5.75
L
Xing Tian
CantaloupeSlope
Xing Tian
4
2
14
5.5
W
Jormungandr
ChrisCross_X
Jormungandr
0
5
15
1.5
W
Cernunnos
DangerPotato_X
Cernunnos
8
4
12
3.5
L
Discordia
JOOOOOOOOP
Discordia
5
6
13
1.92
W
Chiron
Melmoe
Chiron
3
7
14
1.43
W
Sylvanus
Robithlir
Sylvanus
6
6
13
2.08
L
Poseidon
dcat865
Poseidon
10
5
11
3.1
L
Horus
2
3
13
2.83
L
Jing Wei
straw_boss1
Jing Wei
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,929
Damage
88,696
108,391
Taken
78,115
76,444
Mitigated
63,830
58,901
Healing
37,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,326
1,326
3,011
17,492
33,932
21,097
284
19,039
14,307
0
18,729
L
Xing Tian
CantaloupeSlope
Xing Tian
14,945
747
3,936
5,328
20,819
29,782
362
5,060
15,759
23,034
0
W
Jormungandr
ChrisCross_X
Jormungandr
7,538
1,324
2,524
2,969
18,180
15,929
379
9,802
8,053
21,998
0
W
Cernunnos
DangerPotato_X
Cernunnos
23,879
9,322
867
2,209
17,711
7,970
1,643
11,177
6,306
0
41,962
L
Discordia
JOOOOOOOOP
Discordia
17,386
1,655
951
1,063
12,637
4,367
540
2,584
10,053
29,375
0
W
Chiron
Melmoe
Chiron
13,474
3,800
4,038
2,350
14,480
5,728
2,740
9,799
4,403
0
41,122
W
Sylvanus
Robithlir
Sylvanus
10,712
1,485
14,405
9,036
24,088
25,720
603
12,215
11,543
15,060
0
L
Poseidon
dcat865
Poseidon
31,448
5,021
2,508
4,274
14,406
5,258
1,587
2,282
12,124
63,812
0
L
Horus
9,193
3,952
9,252
7,670
17,051
19,222
195
5,161
11,890
0
12,895
L
Jing Wei
straw_boss1
Jing Wei
15,724
10,216
1,093
1,917
13,202
5,201
820
3,163
10,039
0
25,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,082
Gold Earned
54,106
145
Minions Killed
163
0
Camps Cleared
0
1,133,061
Distance Traveled
1,300,175
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,991
785
19
1
0
264,705
0
L
Xing Tian
10,972
784
13
1
0
307,020
2
W
Jormungandr
9,999
714
34
2
0
231,619
0
W
Cernunnos
11,261
804
32
2
0
217,630
0
L
Discordia
10,926
780
29
2
0
231,596
0
W
Chiron
11,266
805
55
4
0
213,469
0
W
Sylvanus
11,565
826
5
0
0
205,638
0
L
Poseidon
12,598
900
79
6
0
225,819
0
L
Horus
9,993
714
10
1
0
286,450
1
L
Jing Wei
9,617
687
32
2
0
249,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role