Player Matchup

Aphrodite
Aphrodite
JulesRT
Aphrodite
Level 27
God Stats
2W - 0L
1,771 SR
Queue Stats
39W - 35L
1,633 Elo+
Solo
Neith
Neith
TrollDespair
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,655 Elo+
Solo
Thoth
Thoth
babyg1eesh
Thoth
Level 3
God Stats
3W - 3L
1,675 SR
Queue Stats
3W - 3L
1,633 Elo+
Solo
Bellona
Bellona
jesuriip_
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,589 Elo+
Solo
Thor
Thor
knight_jr16
Thor
Level 7
God Stats
2W - 0L
1,695 SR
Queue Stats
31W - 23L
1,680 Elo+
Solo
Team Averages
Level 11
1,628 SR
1,638 Elo+

VS

Team Averages
Level 33
1,551 SR
1,672 Elo+
Horus
Horus
MysticMemphiz
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,583 Elo+
Solo
Susano
Susano
NoceurNayroo
Susano
Level 99
God Stats
10W - 7L
1,500 SR
Queue Stats
81W - 53L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
Reaver_PP1
Cthulhu
Level 15
God Stats
38W - 16L
1,511 SR
Queue Stats
99W - 63L
1,643 Elo+
Solo
Skadi
Skadi
Rex3533
Skadi
Level 8
God Stats
14W - 11L
1,846 SR
Queue Stats
107W - 75L
1,979 Elo+
Party 1
Discordia
Discordia
WesBurtt
Discordia
Level 29
God Stats
1W - 3L
1,400 SR
Queue Stats
190W - 162L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JulesRT
Aphrodite
15
2 / 3 / 9
9,167
611
5,172
9,815
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 3 / 5
9,258
617
7,580
11,357
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thoth
13
1 / 1 / 1
7,239
483
3,816
5,857
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
jesuriip_
Bellona
15
5 / 5 / 6
9,356
624
8,518
12,657
8,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
5 / 5 / 3
7,815
521
5,893
11,430
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
7,723
515
4,924
10,244
9,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
11
0 / 5 / 4
6,776
452
4,432
9,626
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Reaver_PP1
Cthulhu
14
2 / 1 / 0
7,870
525
4,698
9,842
8,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Rex3533
Skadi
13
1 / 6 / 3
7,929
529
7,163
10,253
2,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
WesBurtt
Discordia
15
9 / 5 / 1
9,344
623
11,421
7,910
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
19
Kills
17
17
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
JulesRT
Aphrodite
2
3
9
2.17
L
5
2
3
3.25
L
Susano
0
5
4
0.4
L
Cthulhu
Reaver_PP1
Cthulhu
2
1
0
2
L
Skadi
Rex3533
Skadi
1
6
3
0.42
W
6
3
5
2.83
L
Discordia
WesBurtt
Discordia
9
5
1
1.9
W
Thoth
1
1
1
1.5
W
Bellona
jesuriip_
Bellona
5
5
6
1.6
W
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,979
Damage
32,638
51,116
Taken
47,875
19,948
Mitigated
26,304
19,842
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
JulesRT
Aphrodite
5,172
746
2,158
5,722
9,815
3,359
378
4,381
5,126
58,523
0
L
4,924
2,396
340
2,408
10,244
9,988
204
2,344
7,900
0
19,356
L
Susano
4,432
1,372
0
3,200
9,626
2,693
0
1,233
8,351
0
36,084
L
Cthulhu
Reaver_PP1
Cthulhu
4,698
647
0
3,296
9,842
8,724
0
2,699
6,667
36,541
0
L
Skadi
Rex3533
Skadi
7,163
3,573
0
1,891
10,253
2,467
648
614
9,639
0
52,513
W
7,580
3,483
0
4,616
11,357
3,523
1,402
767
10,580
0
55,202
L
Discordia
WesBurtt
Discordia
11,421
755
0
862
7,910
2,432
55
1,870
6,040
51,989
0
W
Thoth
3,816
32
0
1,593
5,857
1,423
358
2,159
3,116
35,464
0
W
Bellona
jesuriip_
Bellona
8,518
4,134
0
3,615
12,657
8,333
0
3,134
9,117
0
69,291
W
5,893
1,519
0
2,138
11,430
3,310
81
4,084
7,058
0
36,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,835
Gold Earned
39,642
492
Minions Killed
361
0
Camps Cleared
0
1,397,396
Distance Traveled
1,378,979
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,167
611
148
10
0
294,945
4
L
Horus
7,723
515
25
2
0
290,850
4
L
Susano
6,776
452
63
4
0
281,412
0
L
Cthulhu
7,870
525
78
5
0
276,181
2
L
Skadi
7,929
529
103
7
0
249,963
0
W
Neith
9,258
617
106
7
0
267,415
2
L
Discordia
9,344
623
92
6
0
280,573
6
W
Thoth
7,239
483
70
5
0
258,278
0
W
Bellona
9,356
624
110
7
0
313,598
1
W
Thor
7,815
521
58
4
0
263,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role