Player Matchup

Sol
Sol
Infernophaze1
Sol
Level 145
God Stats
1W - 1L
1,293 SR
Queue Stats
102W - 111L
1,411 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
eVenomX93
Morgan Le Fay
Level 67
God Stats
28W - 32L
1,480 SR
Queue Stats
126W - 135L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
hoshikage27
Gilgamesh
Level 125
God Stats
27W - 29L
1,529 SR
Queue Stats
87W - 101L
1,397 Elo+
Party 1
Bellona
Bellona
lord_sparky_1
Bellona
Level 48
God Stats
1W - 1L
1,757 SR
Queue Stats
6W - 8L
1,265 Elo+
Party 1
Skadi
Skadi
xXMagicbirdXx
Skadi
Level 156
God Stats
6W - 2L
1,500 SR
Queue Stats
208W - 253L
1,421 Elo+
Party 1
Team Averages
Level 108
1,512 SR
1,397 Elo+

VS

Team Averages
Level 60
1,589 SR
1,467 Elo+
Poseidon
Poseidon
 
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
AustinDaBeast57
Heimdallr
Level 35
God Stats
6W - 4L
1,527 SR
Queue Stats
71W - 92L
1,336 Elo+
Solo
Vamana
Vamana
F34R CREE
Vamana
Level 36
God Stats
1W - 3L
1,782 SR
Queue Stats
32W - 39L
1,472 Elo+
Party 2
Bellona
Bellona
Stonkley
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,544 Elo+
Party 3
Loki
Loki
sab205
Loki
Level 91
God Stats
9W - 6L
1,634 SR
Queue Stats
43W - 35L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
8,116
624
8,265
7,113
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
eVenomX93
Morgan Le Fay
13
7 / 3 / 3
8,549
658
10,293
10,211
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
hoshikage27
Gilgamesh
11
4 / 2 / 7
7,771
598
4,108
13,025
5,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bellona
11
3 / 2 / 3
6,934
533
5,150
8,116
7,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 2 / 1
8,340
642
4,198
6,603
2,112
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 3 / 1
7,615
586
6,173
8,195
2,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
AustinDaBeast57
Heimdallr
9
0 / 7 / 3
5,726
440
4,927
9,373
2,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
F34R CREE
Vamana
9
0 / 3 / 2
5,740
442
2,223
7,730
5,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Stonkley
Bellona
10
3 / 3 / 0
6,768
521
5,829
10,658
7,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
sab205
Loki
13
2 / 8 / 3
7,457
574
3,967
12,354
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
24
Kills
9
9
Deaths
24
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
3
1
1.5
L
Heimdallr
AustinDaBeast57
Heimdallr
0
7
3
0.21
L
Vamana
F34R CREE
Vamana
0
3
2
0.33
W
5
0
8
9
L
Bellona
Stonkley
Bellona
3
3
0
1
W
Morgan Le Fay
eVenomX93
Morgan Le Fay
7
3
3
2.83
W
Gilgamesh
hoshikage27
Gilgamesh
4
2
7
3.75
W
Bellona
3
2
3
2.25
L
Loki
sab205
Loki
2
8
3
0.44
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,014
Damage
23,119
45,068
Taken
48,310
20,560
Mitigated
21,292
13,773
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,173
1,578
0
2,468
8,195
2,310
621
3,100
4,876
41,103
0
L
Heimdallr
AustinDaBeast57
Heimdallr
4,927
2,271
0
866
9,373
2,609
0
5,586
3,717
0
22,472
L
Vamana
F34R CREE
Vamana
2,223
807
0
1,666
7,730
5,137
0
3,350
4,370
0
24,432
W
8,265
2,627
70
4,076
7,113
1,954
2,155
180
6,933
42,010
0
L
Bellona
Stonkley
Bellona
5,829
1,529
0
2,126
10,658
7,159
0
3,988
6,558
0
23,312
W
Morgan Le Fay
eVenomX93
Morgan Le Fay
10,293
1,254
0
2,335
10,211
3,925
610
2,705
7,506
46,629
0
W
Gilgamesh
hoshikage27
Gilgamesh
4,108
1,200
1,199
4,681
13,025
5,093
0
2,687
10,338
0
31,348
W
Bellona
5,150
943
0
457
8,116
7,476
712
638
7,478
4,591
15,859
L
Loki
sab205
Loki
3,967
1,237
0
3,613
12,354
4,077
0
3,247
8,924
0
41,819
W
4,198
2,196
0
955
6,603
2,112
469
188
6,415
0
44,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,710
Gold Earned
33,306
332
Minions Killed
286
0
Camps Cleared
0
1,298,231
Distance Traveled
1,228,149
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,615
586
85
7
0
254,733
5
L
Heimdallr
5,726
440
38
3
0
244,389
0
L
Vamana
5,740
442
37
3
0
251,357
1
W
Sol
8,116
624
80
6
0
281,005
1
L
Bellona
6,768
521
47
4
0
224,253
0
W
Morgan Le Fay
8,549
658
84
6
0
259,929
4
W
Gilgamesh
7,771
598
42
3
0
276,617
3
W
Bellona
6,934
533
34
3
0
236,871
0
L
Loki
7,457
574
79
6
0
253,417
4
W
Skadi
8,340
642
92
7
0
243,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role