Player Matchup

Cabrakan
Cabrakan
MCClapYoHands23
Cabrakan
Level 48
God Stats
1W - 1L
1,305 SR
Queue Stats
22W - 30L
1,364 Elo+
Solo
Odin
Odin
ManLikeRazberry
Odin
Level 104
God Stats
5W - 0L
1,954 SR
Queue Stats
408W - 409L
1,427 Elo+
Solo
Cthulhu
Cthulhu
Titanium__22
Cthulhu
Level 126
God Stats
2W - 0L
1,499 SR
Queue Stats
95W - 93L
1,449 Elo+
Party 3
Ah Puch
Ah Puch
rexy7398
Ah Puch
Level 102
God Stats
3W - 0L
1,681 SR
Queue Stats
60W - 53L
1,473 Elo+
Party 3
Osiris
Osiris
smeagle666976
Osiris
Level 104
God Stats
1W - 5L
1,050 SR
Queue Stats
540W - 571L
1,471 Elo+
Solo
Team Averages
Level 97
1,498 SR
1,437 Elo+

VS

Team Averages
Level 118
1,543 SR
1,414 Elo+
Ah Puch
Ah Puch
DaBeardedWhale
Ah Puch
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 23L
1,263 Elo+
Party 1
Jormungandr
Jormungandr
SaintAegis
Jormungandr
Level 142
God Stats
1W - 2L
1,762 SR
Queue Stats
77W - 78L
1,458 Elo+
Party 2
Medusa
Medusa
Yechezk
Medusa
Level 46
God Stats
5W - 6L
1,600 SR
Queue Stats
398W - 425L
1,454 Elo+
Solo
Vulcan
Vulcan
l CARLSON I
Vulcan
Level 147
God Stats
1W - 2L
1,400 SR
Queue Stats
134W - 160L
1,449 Elo+
Party 1
Kumbhakarna
Kumbhakarna
skycoffeehd
Kumbhakarna
Level 144
God Stats
1W - 2L
1,453 SR
Queue Stats
72W - 76L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
2 / 10 / 13
13,523
563
11,607
26,342
21,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
5 / 6 / 23
15,716
655
20,802
24,724
26,751
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Titanium__22
Cthulhu
20
17 / 3 / 13
19,422
809
34,763
25,034
42,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
rexy7398
Ah Puch
20
10 / 8 / 14
15,462
644
29,649
20,139
8,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 9 / 9
15,919
663
15,955
33,689
39,246
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 11 / 7
14,344
598
20,822
22,836
9,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
SaintAegis
Jormungandr
20
7 / 5 / 18
15,393
641
17,190
25,190
41,663
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Yechezk
Medusa
19
5 / 14 / 14
12,915
538
19,634
26,820
11,147
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
20
8 / 7 / 8
15,883
662
32,366
17,311
8,319
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
skycoffeehd
Kumbhakarna
20
7 / 6 / 22
14,713
613
12,137
26,311
37,543
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
105
43
Kills
36
36
Deaths
43
72
Assists
69
Player
Kills
Deaths
Assists
KDA
L
9
11
7
1.14
W
Cabrakan
2
10
13
0.85
W
5
6
23
2.75
L
Jormungandr
SaintAegis
Jormungandr
7
5
18
3.2
W
Cthulhu
Titanium__22
Cthulhu
17
3
13
7.83
L
Medusa
Yechezk
Medusa
5
14
14
0.86
L
Vulcan
8
7
8
1.71
W
Ah Puch
rexy7398
Ah Puch
10
8
14
2.13
L
Kumbhakarna
skycoffeehd
Kumbhakarna
7
6
22
3
W
9
9
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,776
Damage
102,149
129,928
Taken
118,468
138,669
Mitigated
108,252
39,534
Healing
28,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,822
280
1,646
3,241
22,836
9,580
0
15,522
7,314
43,937
0
W
Cabrakan
11,607
2,286
1,378
2,488
26,342
21,632
1,071
18,028
8,314
21,056
0
W
20,802
2,282
2,869
4,793
24,724
26,751
22
16,057
7,975
127
32,450
L
Jormungandr
SaintAegis
Jormungandr
17,190
3,606
2,345
4,367
25,190
41,663
0
12,771
12,419
43,382
0
W
Cthulhu
Titanium__22
Cthulhu
34,763
1,227
6,288
8,470
25,034
42,126
1,117
16,848
8,186
98,616
0
L
Medusa
Yechezk
Medusa
19,634
10,187
1,652
4,160
26,820
11,147
0
17,889
8,931
0
34,192
L
Vulcan
32,366
15,301
728
2,153
17,311
8,319
0
11,163
6,148
64,713
0
W
Ah Puch
rexy7398
Ah Puch
29,649
664
1,921
3,508
20,139
8,914
1,137
15,521
4,618
56,363
0
L
Kumbhakarna
skycoffeehd
Kumbhakarna
12,137
1,459
2,139
6,176
26,311
37,543
0
18,801
7,510
27,862
0
W
15,955
7,497
1,698
6,121
33,689
39,246
1,298
16,061
17,628
0
51,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,042
Gold Earned
73,248
272
Minions Killed
262
0
Camps Cleared
0
2,037,693
Distance Traveled
1,847,229
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,344
598
54
2
0
351,377
4
W
Cabrakan
13,523
563
12
1
0
392,682
0
W
Odin
15,716
655
24
1
0
430,884
0
L
Jormungandr
15,393
641
57
2
0
361,366
0
W
Cthulhu
19,422
809
111
5
0
421,731
1
L
Medusa
12,915
538
33
1
0
327,370
0
L
Vulcan
15,883
662
80
3
0
396,157
0
W
Ah Puch
15,462
644
67
3
0
378,027
0
L
Kumbhakarna
14,713
613
38
2
0
410,959
0
W
Osiris
15,919
663
58
2
0
414,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role