Player Matchup

Discordia
Discordia
Jayhank003
Discordia
Level 81
God Stats
18W - 13L
1,632 SR
Queue Stats
236W - 225L
1,392 Elo+
Party 4
Neith
Neith
Mr100kpanther
Neith
Level 4
God Stats
1W - 1L
1,177 SR
Queue Stats
3W - 1L
1,615 Elo+
Party 4
Amaterasu
Amaterasu
ProcrastinatorMD
Amaterasu
Level 17
God Stats
30W - 20L
1,471 SR
Queue Stats
124W - 122L
1,419 Elo+
Solo
King Arthur
King Arthur
XxWukong69xX
King Arthur
Level 26
God Stats
1W - 0L
1,390 SR
Queue Stats
9W - 14L
1,363 Elo+
Party 3
Bacchus
Bacchus
slipybilly
Bacchus
Level 13
God Stats
3W - 1L
1,600 SR
Queue Stats
3W - 9L
1,363 Elo+
Party 3
Team Averages
Level 28
1,454 SR
1,430 Elo+

VS

Team Averages
Level 15
1,637 SR
1,511 Elo+
Guan Yu
Guan Yu
DuffDaddyDizzle
Guan Yu
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 32L
1,694 Elo+
Party 2
Artemis
Artemis
NiceGuyAleks
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,374 Elo+
Party 1
Fafnir
Fafnir
NiceGuyDeuce
Fafnir
Level 19
God Stats
4W - 3L
1,902 SR
Queue Stats
20W - 27L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
THEDEMORIST
Cthulhu
Level 29
God Stats
16W - 10L
1,576 SR
Queue Stats
300W - 304L
1,420 Elo+
Solo
Nemesis
Nemesis
wawta
Nemesis
Level 3
God Stats
1W - 1L
1,707 SR
Queue Stats
5W - 10L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jayhank003
Discordia
12
10 / 1 / 1
7,649
588
11,917
4,887
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 2
5,099
392
5,849
5,147
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
12
3 / 0 / 2
6,846
527
4,237
6,719
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
XxWukong69xX
King Arthur
8
1 / 0 / 1
5,607
431
809
7,640
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
slipybilly
Bacchus
9
1 / 2 / 5
6,103
469
4,751
8,962
6,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
4,378
337
271
5,404
2,058
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
NiceGuyAleks
Artemis
8
2 / 3 / 1
5,548
427
6,801
8,046
2,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
8
1 / 0 / 2
6,197
477
4,548
8,874
8,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
THEDEMORIST
Cthulhu
11
0 / 1 / 1
6,454
496
4,186
6,014
3,421
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
wawta
Nemesis
6
0 / 5 / 0
4,620
355
662
8,253
2,869
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
3
4
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Discordia
Jayhank003
Discordia
10
1
1
10.5
W
0
1
2
1
L
Artemis
NiceGuyAleks
Artemis
2
3
1
0.83
L
Fafnir
1
0
2
2
W
Amaterasu
3
0
2
4
L
Cthulhu
THEDEMORIST
Cthulhu
0
1
1
0.5
W
King Arthur
XxWukong69xX
King Arthur
1
0
1
1.5
W
Bacchus
slipybilly
Bacchus
1
2
5
1.75
L
Nemesis
wawta
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,563
Damage
16,468
33,355
Taken
36,591
15,107
Mitigated
19,054
7,951
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
271
49
94
94
5,404
2,058
178
2,650
2,754
0
5,973
W
Discordia
Jayhank003
Discordia
11,917
500
58
1,373
4,887
1,439
972
659
4,228
50,053
0
W
5,849
2,588
0
1,774
5,147
1,187
0
1,149
3,998
0
24,268
L
Artemis
NiceGuyAleks
Artemis
6,801
3,325
0
1,886
8,046
2,609
359
3,882
4,164
0
29,037
L
Fafnir
4,548
1,127
1,082
1,946
8,874
8,097
4
2,860
6,014
9,171
0
W
Amaterasu
4,237
1,970
0
1,279
6,719
3,798
345
3,750
2,969
0
32,454
L
Cthulhu
THEDEMORIST
Cthulhu
4,186
448
0
1,007
6,014
3,421
606
1,468
4,546
35,044
0
W
King Arthur
XxWukong69xX
King Arthur
809
91
0
0
7,640
2,279
0
398
7,242
0
22,945
W
Bacchus
slipybilly
Bacchus
4,751
555
1,484
1,983
8,962
6,404
263
2,483
6,184
13,261
0
L
Nemesis
wawta
Nemesis
662
62
0
190
8,253
2,869
147
5,808
2,445
0
6,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
27,197
244
Minions Killed
156
0
Camps Cleared
0
1,193,773
Distance Traveled
1,138,437
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,378
337
12
1
0
200,955
3
W
Discordia
7,649
588
81
6
0
237,877
0
W
Neith
5,099
392
34
3
0
186,606
0
L
Artemis
5,548
427
52
4
0
209,136
0
L
Fafnir
6,197
477
13
1
0
228,109
4
W
Amaterasu
6,846
527
66
5
0
286,396
2
L
Cthulhu
6,454
496
71
5
0
258,463
1
W
King Arthur
5,607
431
41
3
0
229,526
0
W
Bacchus
6,103
469
22
2
0
253,368
4
L
Nemesis
4,620
355
8
1
0
241,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role