Player Matchup

Zeus
Zeus
ASCARDIANO
Zeus
Level 100
God Stats
16W - 12L
1,743 SR
Queue Stats
312W - 301L
1,541 Elo+
Solo
Cerberus
Cerberus
CAZM100
Cerberus
Level 129
God Stats
3W - 4L
1,718 SR
Queue Stats
237W - 228L
1,521 Elo+
Solo
Da Ji
Da Ji
DONT-GIV-A-FRUCK
Da Ji
Level 25
God Stats
2W - 4L
1,408 SR
Queue Stats
51W - 44L
1,293 Elo+
Party 2
Ravana
Ravana
Quintometry
Ravana
Level 93
God Stats
9W - 10L
1,512 SR
Queue Stats
108W - 80L
1,559 Elo+
Solo
Xbalanque
Xbalanque
Xhosu
Xbalanque
Level 125
God Stats
0W - 2L
1,521 SR
Queue Stats
101W - 105L
1,519 Elo+
Party 2
Team Averages
Level 94
1,580 SR
1,487 Elo+

VS

Team Averages
Level 101
1,617 SR
1,709 Elo+
King Arthur
King Arthur
DrewJ05
King Arthur
Level 125
God Stats
32W - 18L
1,707 SR
Queue Stats
347W - 136L
1,695 Elo+
Party 1
Cernunnos
Cernunnos
Kelport
Cernunnos
Level 29
God Stats
47W - 10L
1,870 SR
Queue Stats
194W - 54L
1,741 Elo+
Party 1
Discordia
Discordia
acomas
Discordia
Level 88
God Stats
1W - 2L
1,292 SR
Queue Stats
525W - 295L
1,669 Elo+
Party 1
Sobek
Sobek
aidanGUNNER
Sobek
Level 127
God Stats
64W - 24L
1,719 SR
Queue Stats
316W - 115L
1,742 Elo+
Party 1
Hades
Hades
ian11ace
Hades
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
324W - 123L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 6
10,423
948
19,707
14,203
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
CAZM100
Cerberus
17
2 / 0 / 8
10,006
910
11,817
16,060
19,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
1 / 8 / 4
9,318
847
2,006
14,709
6,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
16
2 / 3 / 7
10,029
912
11,959
12,042
5,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Xhosu
Xbalanque
16
2 / 3 / 7
9,903
900
13,300
8,595
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

168

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrewJ05
King Arthur
17
6 / 2 / 10
10,736
976
12,230
13,853
13,561
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Kelport
Cernunnos
17
2 / 2 / 13
10,130
921
8,443
10,476
3,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
acomas
Discordia
18
7 / 0 / 10
11,224
1,020
20,806
5,931
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
5 / 2 / 12
11,992
1,090
9,436
18,678
23,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
ian11ace
Hades
17
1 / 4 / 12
10,095
918
11,088
14,330
12,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
10
Kills
21
21
Deaths
10
32
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
L
Cerberus
CAZM100
Cerberus
2
0
8
6
L
1
8
4
0.38
W
King Arthur
DrewJ05
King Arthur
6
2
10
5.5
W
Cernunnos
Kelport
Cernunnos
2
2
13
4.25
L
Ravana
2
3
7
1.83
L
Xbalanque
Xhosu
Xbalanque
2
3
7
1.83
W
Discordia
acomas
Discordia
7
0
10
12
W
5
2
12
5.5
W
Hades
ian11ace
Hades
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,789
Damage
62,003
65,609
Taken
63,268
41,166
Mitigated
55,189
6,371
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,707
912
0
0
14,203
5,695
0
10,776
3,427
49,381
0
L
Cerberus
CAZM100
Cerberus
11,817
889
0
2,562
16,060
19,876
0
7,872
8,188
23,950
0
L
2,006
448
0
81
14,709
6,279
0
10,549
4,160
0
9,181
W
King Arthur
DrewJ05
King Arthur
12,230
447
0
0
13,853
13,561
0
5,701
8,152
0
36,831
W
Cernunnos
Kelport
Cernunnos
8,443
2,420
0
272
10,476
3,531
0
7,611
2,865
0
26,024
L
Ravana
11,959
2,231
0
1,376
12,042
5,840
0
7,847
4,195
0
22,183
L
Xbalanque
Xhosu
Xbalanque
13,300
8,100
0
2,352
8,595
3,476
0
4,286
4,309
0
43,371
W
Discordia
acomas
Discordia
20,806
245
104
1,225
5,931
1,989
0
3,796
2,135
32,231
0
W
9,436
165
0
3,414
18,678
23,786
0
7,440
11,238
22,498
0
W
Hades
ian11ace
Hades
11,088
432
356
2,193
14,330
12,322
0
6,976
7,354
32,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,679
Gold Earned
54,177
229
Minions Killed
206
6
Camps Cleared
5
1,094,269
Distance Traveled
1,082,843
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,423
948
57
5
3
217,598
0
L
Cerberus
10,006
910
41
4
1
249,528
1
L
Da Ji
9,318
847
27
2
0
190,517
2
W
King Arthur
10,736
976
65
6
1
234,541
0
W
Cernunnos
10,130
921
49
4
1
202,098
0
L
Ravana
10,029
912
21
2
0
242,736
2
L
Xbalanque
9,903
900
83
8
2
193,890
0
W
Discordia
11,224
1,020
20
2
1
226,281
0
W
Sobek
11,992
1,090
13
1
0
220,627
0
W
Hades
10,095
918
59
5
2
199,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role