Player Matchup

Skadi
Skadi
KalambreHu3v0Izq
Skadi
Level 57
God Stats
1W - 0L
1,243 SR
Queue Stats
1W - 1L
1,266 Elo+
Party 1
Anubis
Anubis
SatorGrin
Anubis
Level 149
God Stats
4W - 4L
1,565 SR
Queue Stats
69W - 70L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
julius2099
Kuzenbo
Level 108
God Stats
31W - 55L
1,422 SR
Queue Stats
259W - 376L
1,408 Elo+
Party 1
Team Averages
Level 105
1,410 SR
1,393 Elo+

VS

Team Averages
Level 55
1,594 SR
1,309 Elo+
Anhur
Anhur
NPCwade
Anhur
Level 67
God Stats
2W - 3L
1,612 SR
Queue Stats
6W - 14L
1,277 Elo+
Party 2
Mulan
Mulan
Ourkiller2201
Mulan
Level 29
God Stats
7W - 3L
1,669 SR
Queue Stats
45W - 46L
1,420 Elo+
Solo
Hel
Hel
SkyCherri008
Hel
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 14L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 4
9,675
806
13,868
5,940
1,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
SatorGrin
Anubis
12
2 / 1 / 13
8,959
747
9,110
6,617
2,819
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
julius2099
Kuzenbo
13
6 / 1 / 9
9,881
823
9,933
13,441
20,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NPCwade
Anhur
11
1 / 5 / 1
7,682
640
6,002
13,923
4,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 8 / 1
7,778
648
3,626
16,344
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 4 / 1
7,176
598
3,425
10,516
6,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
17
Kills
2
2
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
L
Anhur
NPCwade
Anhur
1
5
1
0.3
L
1
8
1
0.19
W
Anubis
SatorGrin
Anubis
2
1
13
8.5
L
0
4
1
0.13
W
Kuzenbo
julius2099
Kuzenbo
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,911
Damage
13,053
25,998
Taken
40,783
24,984
Mitigated
14,817
8,016
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,868
7,987
0
1,905
5,940
1,860
1,860
1,188
4,640
0
48,305
L
Anhur
NPCwade
Anhur
6,002
2,809
0
1,467
13,923
4,113
0
5,496
8,427
0
27,325
L
3,626
681
173
1,054
16,344
4,500
0
7,367
8,977
0
12,516
W
Anubis
SatorGrin
Anubis
9,110
247
0
1,015
6,617
2,819
0
985
5,514
34,626
0
L
3,425
204
3,173
3,871
10,516
6,204
0
6,551
3,965
20,024
0
W
Kuzenbo
julius2099
Kuzenbo
9,933
3,459
0
5,096
13,441
20,305
246
1,151
12,068
22,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
22,636
145
Minions Killed
119
9
Camps Cleared
2
664,877
Distance Traveled
583,792
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,675
806
64
5
6
227,020
1
L
Anhur
7,682
640
42
4
2
187,281
2
L
Mulan
7,778
648
21
2
0
173,922
1
W
Anubis
8,959
747
63
5
3
187,168
0
L
Hel
7,176
598
56
5
0
222,589
5
W
Kuzenbo
9,881
823
18
2
0
250,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role