Player Matchup

Cthulhu
Cthulhu
J-MAN9111
Cthulhu
Level 82
God Stats
1W - 8L
1,251 SR
Queue Stats
22W - 61L
1,192 Elo+
Party 1
Mulan
Mulan
TheXrosser
Mulan
Level 109
God Stats
3W - 7L
1,311 SR
Queue Stats
20W - 56L
1,177 Elo+
Party 1
Zeus
Zeus
bmwil009
Zeus
Level 49
God Stats
1W - 0L
1,718 SR
Queue Stats
12W - 48L
1,146 Elo+
Party 1
Chiron
Chiron
zyphi_
Chiron
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 50L
1,165 Elo+
Party 1
Team Averages
Level 82
1,445 SR
1,170 Elo+

VS

Team Averages
Level 45
1,486 SR
1,328 Elo+
Thanatos
Thanatos
Flash4251
Thanatos
Level 29
God Stats
0W - 2L
1,485 SR
Queue Stats
0W - 4L
1,336 Elo+
Party 2
Nike
Nike
MisterBeach
Nike
Level 29
God Stats
1W - 9L
1,256 SR
Queue Stats
40W - 74L
1,266 Elo+
Solo
Sol
Sol
kekezaur
Sol
Level 106
God Stats
1W - 2L
1,484 SR
Queue Stats
16W - 26L
1,373 Elo+
Solo
Neith
Neith
manilamilk7
Neith
Level 17
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 2L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
J-MAN9111
Cthulhu
17
4 / 2 / 9
11,234
749
9,995
20,695
16,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
17
4 / 3 / 0
11,222
748
7,050
12,997
12,692
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
16
1 / 4 / 5
10,439
696
4,571
6,212
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
zyphi_
Chiron
19
9 / 0 / 3
12,524
835
15,168
7,864
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Flash4251
Thanatos
15
2 / 7 / 0
9,240
616
5,534
13,556
5,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 2 / 3
10,672
711
6,630
10,939
9,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 2 / 1
10,756
717
10,578
10,149
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 7 / 0
9,333
622
9,500
11,758
5,044
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
8
9
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Flash4251
Thanatos
2
7
0
0.29
W
Cthulhu
J-MAN9111
Cthulhu
4
2
9
4.25
L
3
2
3
2.25
W
Mulan
4
3
0
1.33
W
Zeus
1
4
5
0.88
L
3
2
1
1.75
L
0
7
0
0
W
Chiron
zyphi_
Chiron
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,784
Damage
32,242
47,768
Taken
46,402
33,914
Mitigated
23,896
15,523
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Flash4251
Thanatos
5,534
1,502
176
4,708
13,556
5,598
276
4,734
8,822
0
18,011
W
Cthulhu
J-MAN9111
Cthulhu
9,995
475
658
7,505
20,695
16,072
736
4,204
16,287
26,557
0
L
6,630
511
0
1,125
10,939
9,255
132
2,781
8,158
7,778
24,565
W
Mulan
7,050
1,758
0
833
12,997
12,692
875
4,555
8,094
0
34,387
W
Zeus
4,571
320
443
283
6,212
2,151
1,035
1,973
4,152
26,180
0
L
10,578
1,509
131
3,594
10,149
3,999
695
3,036
7,113
43,544
0
L
9,500
4,721
0
1,468
11,758
5,044
542
4,380
7,378
0
30,437
W
Chiron
zyphi_
Chiron
15,168
6,605
1,407
4,394
7,864
2,999
2,597
1,149
6,673
0
70,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,419
Gold Earned
40,001
225
Minions Killed
227
9
Camps Cleared
8
1,102,226
Distance Traveled
1,005,938
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,240
616
26
2
0
236,253
0
W
Cthulhu
11,234
749
28
2
0
308,826
0
L
Nike
10,672
711
60
4
4
292,952
2
W
Mulan
11,222
748
54
4
1
285,523
0
W
Zeus
10,439
696
45
3
2
211,735
0
L
Sol
10,756
717
83
6
2
271,824
2
L
Neith
9,333
622
58
4
2
204,909
0
W
Chiron
12,524
835
98
7
6
296,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role