Player Matchup

Ymir
Ymir
TheVirtuoso_23
Ymir
Level 17
God Stats
1W - 0L
1,408 SR
Queue Stats
5W - 11L
1,372 Elo+
Party 1
The Morrigan
The Morrigan
Unavailable_Joy
The Morrigan
Level 144
God Stats
11W - 7L
1,623 SR
Queue Stats
319W - 296L
1,558 Elo+
Party 1
Hercules
Hercules
kevin9137
Hercules
Level 134
God Stats
2W - 3L
1,417 SR
Queue Stats
106W - 82L
1,638 Elo+
Party 1
Medusa
Medusa
xDooMsDayPRx
Medusa
Level 86
God Stats
28W - 19L
1,698 SR
Queue Stats
267W - 241L
1,542 Elo+
Party 1
Team Averages
Level 95
1,537 SR
1,528 Elo+

VS

Team Averages
Level 113
1,560 SR
1,420 Elo+
Thoth
Thoth
Divine_Kai_Jules
Thoth
Level 35
God Stats
1W - 8L
1,586 SR
Queue Stats
27W - 52L
1,392 Elo+
Party 2
Neith
Neith
Kuri-Bong4life
Neith
Level 160
God Stats
1W - 12L
1,524 SR
Queue Stats
80W - 118L
1,435 Elo+
Party 2
Ganesha
Ganesha
Sirdance
Ganesha
Level 108
God Stats
0W - 1L
1,475 SR
Queue Stats
5W - 10L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
kungfu_denny
Gilgamesh
Level 149
God Stats
4W - 11L
1,655 SR
Queue Stats
69W - 113L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
9,006
751
5,046
9,565
8,921
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Unavailable_Joy
The Morrigan
16
8 / 0 / 6
10,783
899
16,471
6,413
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
kevin9137
Hercules
16
4 / 1 / 11
10,202
850
9,479
14,258
11,455
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
16
4 / 1 / 3
9,938
828
7,576
7,343
2,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,801
650
3,062
7,152
1,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 1
8,057
671
7,276
11,741
3,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Sirdance
Ganesha
14
0 / 5 / 2
8,407
701
2,477
14,003
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
kungfu_denny
Gilgamesh
12
1 / 4 / 1
7,611
634
6,490
12,283
10,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
18
Kills
2
3
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
4
1
0.38
L
Ganesha
Sirdance
Ganesha
0
5
2
0.2
W
2
1
7
5.5
W
The Morrigan
Unavailable_Joy
The Morrigan
8
0
6
11
W
Hercules
kevin9137
Hercules
4
1
11
9.5
L
Gilgamesh
kungfu_denny
Gilgamesh
1
4
1
0.38
W
Medusa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,572
Damage
19,305
37,579
Taken
45,179
26,593
Mitigated
29,288
9,414
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,062
120
260
226
7,152
1,960
185
2,625
4,527
15,630
0
L
7,276
2,980
0
686
11,741
3,930
0
5,344
6,397
0
34,638
L
Ganesha
Sirdance
Ganesha
2,477
170
572
2,634
14,003
12,879
337
5,955
8,048
20,561
0
W
5,046
612
302
1,046
9,565
8,921
181
2,297
6,232
12,594
0
W
The Morrigan
Unavailable_Joy
The Morrigan
16,471
4,085
409
2,865
6,413
3,319
320
748
5,665
39,842
9,835
W
Hercules
kevin9137
Hercules
9,479
1,673
0
3,214
14,258
11,455
79
951
11,955
7,985
18,395
L
Gilgamesh
kungfu_denny
Gilgamesh
6,490
1,198
0
607
12,283
10,519
0
4,840
7,443
0
16,447
W
Medusa
7,576
2,775
0
1,578
7,343
2,898
3,024
2,032
5,311
0
44,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,929
Gold Earned
31,876
205
Minions Killed
152
14
Camps Cleared
4
927,872
Distance Traveled
766,765
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,801
650
42
4
1
183,450
0
L
Neith
8,057
671
65
5
3
176,698
1
L
Ganesha
8,407
701
21
2
0
186,453
0
W
Ymir
9,006
751
17
1
1
219,458
0
W
The Morrigan
10,783
899
70
6
4
235,300
2
W
Hercules
10,202
850
49
4
4
244,534
1
L
Gilgamesh
7,611
634
24
2
0
220,164
1
W
Medusa
9,938
828
69
6
5
228,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role