Player Matchup

Arachne
Arachne
BabygirI7124
Arachne
Level 26
God Stats
1W - 0L
1,366 SR
Queue Stats
10W - 13L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
Nerodomas
Danzaburou
Level 34
God Stats
28W - 32L
1,359 SR
Queue Stats
164W - 198L
1,330 Elo+
Party 3
Agni
Agni
PistolPeak
Agni
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 279L
1,388 Elo+
Party 3
Bacchus
Bacchus
Scynamic
Bacchus
Level 26
God Stats
9W - 9L
1,988 SR
Queue Stats
51W - 50L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
dragonzcrazy
Sun Wukong
Level 41
God Stats
5W - 6L
1,392 SR
Queue Stats
144W - 109L
1,565 Elo+
Party 1
Team Averages
Level 34
1,521 SR
1,425 Elo+

VS

Team Averages
Level 61
1,438 SR
1,473 Elo+
Odin
Odin
BritishAussie23
Odin
Level 35
God Stats
0W - 2L
1,196 SR
Queue Stats
43W - 59L
1,335 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Marc_Awesome1243
Morgan Le Fay
Level 79
God Stats
20W - 14L
1,483 SR
Queue Stats
78W - 62L
1,492 Elo+
Party 2
Charybdis
Charybdis
blazing_dog45
Charybdis
Level 35
God Stats
3W - 6L
1,435 SR
Queue Stats
44W - 37L
1,483 Elo+
Solo
Geb
Geb
chanceisgreat
Geb
Level 125
God Stats
7W - 4L
1,557 SR
Queue Stats
190W - 185L
1,518 Elo+
Party 2
Awilix
Awilix
derrickhalford
Awilix
Level 29
God Stats
43W - 44L
1,517 SR
Queue Stats
135W - 133L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BabygirI7124
Arachne
4
0 / 1 / 0
3,200
533
352
5,062
1,117
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Nerodomas
Danzaburou
6
1 / 0 / 1
4,077
680
1,857
2,666
880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 2 / 1
3,656
609
1,264
2,249
562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Scynamic
Bacchus
6
1 / 0 / 1
4,250
708
2,201
3,106
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
dragonzcrazy
Sun Wukong
8
1 / 0 / 0
4,386
731
1,023
2,045
1,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,994
499
165
976
255
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Marc_Awesome1243
Morgan Le Fay
7
2 / 1 / 1
4,022
670
2,602
2,297
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
blazing_dog45
Charybdis
6
0 / 2 / 0
3,525
588
913
3,648
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,653
609
818
4,178
1,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 1
4,201
700
1,458
2,255
585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
3
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
BabygirI7124
Arachne
0
1
0
0
L
0
0
0
0
L
Morgan Le Fay
Marc_Awesome1243
Morgan Le Fay
2
1
1
2.5
W
Danzaburou
Nerodomas
Danzaburou
1
0
1
1.5
W
0
2
1
0.25
W
Bacchus
Scynamic
Bacchus
1
0
1
1.5
L
Charybdis
blazing_dog45
Charybdis
0
2
0
0
L
0
0
0
0
L
1
0
1
1.5
W
Sun Wukong
dragonzcrazy
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,697
Damage
5,956
15,128
Taken
13,354
5,889
Mitigated
3,603
4,816
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BabygirI7124
Arachne
352
209
0
329
5,062
1,117
0
1,562
3,386
0
5,053
L
165
0
0
238
976
255
0
0
938
0
2,312
L
Morgan Le Fay
Marc_Awesome1243
Morgan Le Fay
2,602
250
0
521
2,297
614
0
373
1,752
15,745
0
W
Danzaburou
Nerodomas
Danzaburou
1,857
1,021
0
1,335
2,666
880
252
165
2,501
0
11,697
W
1,264
39
0
420
2,249
562
0
1,235
884
10,159
0
W
Bacchus
Scynamic
Bacchus
2,201
152
0
1,714
3,106
2,168
180
214
2,892
12,072
0
L
Charybdis
blazing_dog45
Charybdis
913
616
0
1,775
3,648
670
0
1,255
2,393
0
11,648
L
818
116
0
1,169
4,178
1,479
0
1,427
2,669
5,349
0
L
1,458
650
0
1,320
2,255
585
0
291
1,928
0
17,778
W
Sun Wukong
dragonzcrazy
Sun Wukong
1,023
180
0
1,018
2,045
1,162
339
0
2,045
778
14,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,569
Gold Earned
18,395
108
Minions Killed
115
0
Camps Cleared
0
602,450
Distance Traveled
502,782
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,200
533
13
2
0
134,688
0
L
Odin
2,994
499
5
1
0
37,568
0
L
Morgan Le Fay
4,022
670
26
4
0
105,684
2
W
Danzaburou
4,077
680
27
5
0
96,622
2
W
Agni
3,656
609
19
3
0
114,342
3
W
Bacchus
4,250
708
19
3
0
121,520
0
L
Charybdis
3,525
588
27
5
0
100,532
0
L
Geb
3,653
609
14
2
0
117,815
0
L
Awilix
4,201
700
43
7
0
141,183
1
W
Sun Wukong
4,386
731
30
5
0
135,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role