Player Matchup

Chaac
Chaac
ChiefGatorguy
Chaac
Level 47
God Stats
41W - 31L
1,519 SR
Queue Stats
152W - 120L
1,516 Elo+
Party 2
Neith
Neith
HanGoneViral
Neith
Level 28
God Stats
54W - 45L
1,760 SR
Queue Stats
130W - 133L
1,522 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LimaBean12303
Morgan Le Fay
Level 59
God Stats
9W - 14L
1,340 SR
Queue Stats
325W - 330L
1,462 Elo+
Party 2
Arachne
Arachne
OkayJonesy
Arachne
Level 62
God Stats
125W - 99L
1,654 SR
Queue Stats
266W - 233L
1,551 Elo+
Party 2
Artio
Artio
ZandyZico
Artio
Level 68
God Stats
27W - 12L
1,731 SR
Queue Stats
207W - 174L
1,541 Elo+
Party 2
Team Averages
Level 53
1,601 SR
1,518 Elo+

VS

Team Averages
Level 58
1,416 SR
1,358 Elo+
Vulcan
Vulcan
CarTuna
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Sylvanus
Sylvanus
GtFGrif0
Sylvanus
Level 64
God Stats
2W - 3L
1,501 SR
Queue Stats
189W - 177L
1,512 Elo+
Party 3
Heimdallr
Heimdallr
Reyzw
Heimdallr
Level 22
God Stats
0W - 2L
1,509 SR
Queue Stats
31W - 37L
1,345 Elo+
Party 3
Hun Batz
Hun Batz
TG xNene
Hun Batz
Level 87
God Stats
0W - 1L
1,235 SR
Queue Stats
1W - 2L
1,346 Elo+
Party 1
Bellona
Bellona
TG xTeta
Bellona
Level 9
God Stats
1W - 2L
1,333 SR
Queue Stats
1W - 2L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 14
14,932
574
30,443
30,703
27,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 2 / 16
12,965
499
12,057
14,659
7,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
LimaBean12303
Morgan Le Fay
19
3 / 4 / 7
13,071
503
15,028
15,821
7,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
OkayJonesy
Arachne
20
14 / 2 / 5
14,474
557
15,942
24,937
13,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
ZandyZico
Artio
18
5 / 0 / 24
13,871
534
12,438
26,602
38,360
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CarTuna
Vulcan
17
4 / 6 / 1
12,029
463
28,130
17,241
6,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
GtFGrif0
Sylvanus
15
1 / 10 / 3
10,042
386
10,784
21,642
27,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Reyzw
Heimdallr
13
0 / 10 / 3
8,630
332
6,898
15,984
5,096
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
TG xNene
Hun Batz
18
4 / 6 / 3
11,467
441
13,753
21,691
7,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
TG xTeta
Bellona
15
3 / 9 / 1
10,543
406
8,940
24,739
20,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
23
41
Kills
12
12
Deaths
41
66
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
CarTuna
Vulcan
4
6
1
0.75
W
13
4
14
5
L
Sylvanus
GtFGrif0
Sylvanus
1
10
3
0.25
W
6
2
16
7
W
Morgan Le Fay
LimaBean12303
Morgan Le Fay
3
4
7
1.63
W
Arachne
OkayJonesy
Arachne
14
2
5
8.25
L
Heimdallr
Reyzw
Heimdallr
0
10
3
0.15
L
Hun Batz
TG xNene
Hun Batz
4
6
3
0.92
L
Bellona
TG xTeta
Bellona
3
9
1
0.39
W
Artio
ZandyZico
Artio
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,908
Damage
68,505
112,722
Taken
101,297
94,301
Mitigated
67,110
49,808
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
CarTuna
Vulcan
28,130
6,814
0
3,182
17,241
6,351
505
6,928
10,313
99,351
0
W
30,443
6,728
121
16,336
30,703
27,327
3,388
8,677
21,775
0
94,584
L
Sylvanus
GtFGrif0
Sylvanus
10,784
2,054
788
4,089
21,642
27,249
0
6,245
15,397
35,118
11,843
W
12,057
4,637
444
3,608
14,659
7,425
2,575
6,034
8,505
0
76,458
W
Morgan Le Fay
LimaBean12303
Morgan Le Fay
15,028
1,364
536
2,759
15,821
7,217
2,788
8,096
7,435
95,687
0
W
Arachne
OkayJonesy
Arachne
15,942
12,233
0
7,964
24,937
13,972
3,843
5,761
18,616
0
122,423
L
Heimdallr
Reyzw
Heimdallr
6,898
1,975
0
1,191
15,984
5,096
0
4,697
11,287
0
20,968
L
Hun Batz
TG xNene
Hun Batz
13,753
3,318
0
4,680
21,691
7,807
2,518
4,720
16,971
0
83,022
L
Bellona
TG xTeta
Bellona
8,940
2,266
0
3,529
24,739
20,607
1,425
4,876
19,863
0
38,008
W
Artio
ZandyZico
Artio
12,438
1,032
4,507
13,533
26,602
38,360
1,409
10,853
15,310
34,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,313
Gold Earned
52,711
568
Minions Killed
461
0
Camps Cleared
0
2,821,635
Distance Traveled
2,241,976
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,029
463
148
6
0
483,339
0
W
Chaac
14,932
574
127
5
0
562,971
3
L
Sylvanus
10,042
386
65
3
0
415,714
2
W
Neith
12,965
499
110
4
0
511,532
1
W
Morgan Le Fay
13,071
503
139
5
0
508,963
3
W
Arachne
14,474
557
145
6
0
606,725
6
L
Heimdallr
8,630
332
34
1
0
445,451
0
L
Hun Batz
11,467
441
144
6
0
489,173
1
L
Bellona
10,543
406
70
3
0
408,299
1
W
Artio
13,871
534
47
2
0
631,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role