Player Matchup

Zeus
Zeus
DARTH2021
Zeus
Level 109
God Stats
9W - 16L
1,384 SR
Queue Stats
72W - 94L
1,359 Elo+
Party 2
Ares
Ares
baby_cakes34
Ares
Level 114
God Stats
3W - 7L
1,634 SR
Queue Stats
63W - 77L
1,409 Elo+
Party 2
Odin
Odin
wesleyc55
Odin
Level 69
God Stats
5W - 9L
1,541 SR
Queue Stats
60W - 91L
1,357 Elo+
Party 2
Team Averages
Level 97
1,520 SR
1,375 Elo+

VS

Team Averages
Level 78
1,363 SR
1,460 Elo+
Zeus
Zeus
L0C0FR
Zeus
Level 66
God Stats
6W - 4L
1,088 SR
Queue Stats
122W - 106L
1,425 Elo+
Party 1
Chaac
Chaac
TenAnteater4611
Chaac
Level 26
God Stats
197W - 106L
1,636 SR
Queue Stats
242W - 138L
1,571 Elo+
Solo
Nemesis
Nemesis
Toxicity7548
Nemesis
Level 142
God Stats
2W - 4L
1,367 SR
Queue Stats
224W - 244L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
3 / 3 / 1
8,234
633
8,241
7,697
2,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 3
7,772
598
2,291
12,887
13,851
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
10
0 / 5 / 3
7,497
577
2,790
12,179
8,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
L0C0FR
Zeus
13
6 / 2 / 7
9,936
764
11,152
6,305
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 1 / 7
10,216
786
10,921
15,503
13,140
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Toxicity7548
Nemesis
13
2 / 2 / 5
8,948
688
5,424
7,498
2,688
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
14
14
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
3
1
1.17
W
Zeus
L0C0FR
Zeus
6
2
7
4.75
W
6
1
7
9.5
W
Nemesis
Toxicity7548
Nemesis
2
2
5
2.25
L
1
6
3
0.42
L
Odin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,322
Damage
27,497
32,763
Taken
29,306
24,901
Mitigated
17,735
496
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,241
323
0
496
7,697
2,687
0
1,933
5,764
29,648
0
W
Zeus
L0C0FR
Zeus
11,152
288
0
673
6,305
1,907
772
2,426
3,879
32,379
0
W
10,921
1,207
8
6,971
15,503
13,140
1,590
6,479
9,024
786
52,913
W
Nemesis
Toxicity7548
Nemesis
5,424
2,192
0
1,793
7,498
2,688
222
2,745
4,268
0
23,166
L
2,291
133
0
0
12,887
13,851
0
5,045
7,842
13,483
0
L
Odin
2,790
939
0
0
12,179
8,363
0
5,028
7,151
0
10,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,503
Gold Earned
29,100
91
Minions Killed
169
1
Camps Cleared
11
708,007
Distance Traveled
780,897
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,234
633
50
4
0
235,221
3
W
Zeus
9,936
764
53
4
2
236,935
1
W
Chaac
10,216
786
87
7
3
266,020
1
W
Nemesis
8,948
688
29
2
6
277,942
2
L
Ares
7,772
598
17
1
1
231,141
2
L
Odin
7,497
577
24
2
0
241,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role