Player Matchup

Morgan Le Fay
Morgan Le Fay
Gundam_yoshi
Morgan Le Fay
Level 115
God Stats
1W - 2L
1,341 SR
Queue Stats
27W - 37L
1,457 Elo+
Party 1
Merlin
Merlin
TacosDeCanasta_8
Merlin
Level 64
God Stats
18W - 15L
1,489 SR
Queue Stats
491W - 528L
1,435 Elo+
Party 2
Ymir
Ymir
TacosDeSuadero_8
Ymir
Level 87
God Stats
23W - 25L
1,486 SR
Queue Stats
706W - 795L
1,418 Elo+
Party 2
Bellona
Bellona
Xbox_YoshTV
Bellona
Level 128
God Stats
15W - 9L
1,648 SR
Queue Stats
231W - 229L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
xJustMetro
Gilgamesh
Level 95
God Stats
2W - 5L
1,370 SR
Queue Stats
67W - 83L
1,426 Elo+
Party 1
Team Averages
Level 98
1,467 SR
1,447 Elo+

VS

Team Averages
Level 106
1,596 SR
1,436 Elo+
Anhur
Anhur
LilChubbyBear
Anhur
Level 89
God Stats
14W - 8L
1,399 SR
Queue Stats
634W - 640L
1,410 Elo+
Party 4
Achilles
Achilles
Lusidic
Achilles
Level 37
God Stats
2W - 1L
1,851 SR
Queue Stats
19W - 24L
1,392 Elo+
Solo
Ne Zha
Ne Zha
O Its Melvin
Ne Zha
Level 159
God Stats
2W - 1L
1,945 SR
Queue Stats
292W - 302L
1,449 Elo+
Party 3
Janus
Janus
OuterTerror475
Janus
Level 137
God Stats
13W - 25L
1,331 SR
Queue Stats
238W - 243L
1,439 Elo+
Party 3
Ymir
Ymir
SbSenpai
Ymir
Level 110
God Stats
31W - 33L
1,455 SR
Queue Stats
949W - 924L
1,490 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gundam_yoshi
Morgan Le Fay
9
1 / 2 / 1
5,565
506
5,652
3,279
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 1
6,344
577
4,388
5,660
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 3 / 1
4,956
451
1,210
7,824
3,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Xbox_YoshTV
Bellona
10
3 / 4 / 3
6,232
567
5,552
8,660
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
xJustMetro
Gilgamesh
11
3 / 1 / 1
6,561
596
4,471
6,042
2,842
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,284
571
3,290
5,198
1,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Lusidic
Achilles
9
1 / 4 / 0
5,480
498
3,141
7,089
5,616
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
11
5 / 2 / 3
6,496
591
5,107
9,047
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 3
5,737
522
3,873
3,693
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
3 / 2 / 4
5,901
536
4,456
8,372
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
12
12
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Gundam_yoshi
Morgan Le Fay
1
2
1
0.75
L
2
0
3
3.5
L
Achilles
Lusidic
Achilles
1
4
0
0.25
L
Ne Zha
5
2
3
3.25
L
1
2
3
1.25
L
Ymir
3
2
4
2.5
W
2
2
1
1.25
W
1
3
1
0.5
W
Bellona
Xbox_YoshTV
Bellona
3
4
3
1.13
W
Gilgamesh
xJustMetro
Gilgamesh
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,273
Damage
19,867
31,465
Taken
33,399
13,489
Mitigated
16,965
6,971
Healing
10,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Gundam_yoshi
Morgan Le Fay
5,652
178
0
100
3,279
779
0
393
2,886
27,182
0
L
3,290
2,614
0
2,390
5,198
1,492
836
2,665
2,533
0
33,559
L
Achilles
Lusidic
Achilles
3,141
705
0
535
7,089
5,616
0
0
7,089
0
22,482
L
Ne Zha
5,107
1,918
0
4,272
9,047
3,941
0
3,024
6,023
0
33,738
L
3,873
192
0
1,104
3,693
1,074
0
1,996
1,697
27,327
0
L
Ymir
4,456
1,451
364
2,021
8,372
4,842
0
3,725
4,647
16,690
4,614
W
4,388
214
0
1,511
5,660
1,779
0
2,365
3,173
38,883
0
W
1,210
124
120
1,366
7,824
3,125
0
2,332
5,456
14,639
0
W
Bellona
Xbox_YoshTV
Bellona
5,552
2,456
0
2,149
8,660
4,964
0
2,715
5,815
0
34,348
W
Gilgamesh
xJustMetro
Gilgamesh
4,471
1,751
0
1,725
6,042
2,842
280
0
6,042
0
35,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,658
Gold Earned
29,898
300
Minions Killed
271
0
Camps Cleared
0
1,019,554
Distance Traveled
1,001,306
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,565
506
58
5
0
213,204
2
L
Anhur
6,284
571
74
7
0
203,624
4
L
Achilles
5,480
498
53
5
0
163,737
1
L
Ne Zha
6,496
591
55
5
0
218,980
1
L
Janus
5,737
522
60
5
0
217,899
4
L
Ymir
5,901
536
29
3
0
197,066
3
W
Merlin
6,344
577
84
8
0
199,126
5
W
Ymir
4,956
451
21
2
0
186,604
1
W
Bellona
6,232
567
58
5
0
228,816
5
W
Gilgamesh
6,561
596
79
7
0
191,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role