Player Matchup

Artemis
Artemis
Alycat536
Artemis
Level 6
God Stats
17W - 24L
1,393 SR
Queue Stats
23W - 40L
1,319 Elo+
Party 2
Hachiman
Hachiman
FT3 SATO77
Hachiman
Level 107
God Stats
3W - 2L
1,113 SR
Queue Stats
78W - 83L
1,388 Elo+
Party 2
Bastet
Bastet
VaneeGC
Bastet
Level 29
God Stats
6W - 13L
1,478 SR
Queue Stats
107W - 112L
1,410 Elo+
Solo
Anubis
Anubis
anfe_071207-GG
Anubis
Level 19
God Stats
0W - 1L
1,550 SR
Queue Stats
3W - 6L
1,139 Elo+
Solo
Scylla
Scylla
moving-regency5
Scylla
Level 2
God Stats
4W - 10L
1,500 SR
Queue Stats
28W - 43L
1,500 Elo+
Solo
Team Averages
Level 33
1,407 SR
1,351 Elo+

VS

Team Averages
Level 17
1,396 SR
1,355 Elo+
Chiron
Chiron
TrollDespair
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,500 Elo+
Solo
Nike
Nike
ace-shield7
Nike
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 206L
1,347 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
super-blitzed
Ah Muzen Cab
Level 22
God Stats
12W - 11L
1,310 SR
Queue Stats
88W - 114L
1,299 Elo+
Party 1
Sun Wukong
Sun Wukong
super-freeze
Sun Wukong
Level 17
God Stats
1W - 4L
1,016 SR
Queue Stats
20W - 31L
1,329 Elo+
Party 1
Da Ji
Da Ji
super-pharaoh
Da Ji
Level 27
God Stats
4W - 1L
1,655 SR
Queue Stats
107W - 126L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alycat536
Artemis
16
1 / 11 / 3
9,363
390
4,376
16,577
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
FT3 SATO77
Hachiman
16
6 / 12 / 1
11,116
463
10,271
17,262
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
VaneeGC
Bastet
16
1 / 6 / 2
10,640
443
7,566
23,217
6,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
0 / 6 / 5
10,178
424
4,831
20,483
9,369
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 13 / 1
10,243
427
2,635
13,222
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
25 / 1 / 3
17,099
712
36,888
22,435
10,251
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 0 / 4
16,323
680
15,052
14,485
13,138
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
super-blitzed
Ah Muzen Cab
19
3 / 2 / 10
13,347
556
6,581
9,104
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
super-freeze
Sun Wukong
19
4 / 6 / 7
13,432
560
6,831
26,322
14,146
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 1
9,643
402
1,229
6,229
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
9
Kills
47
48
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alycat536
Artemis
1
11
3
0.23
L
Hachiman
FT3 SATO77
Hachiman
6
12
1
0.54
W
Chiron
25
1
3
26.5
L
Bastet
VaneeGC
Bastet
1
6
2
0.33
W
15
0
4
17
L
0
6
5
0.42
L
1
13
1
0.12
W
Ah Muzen Cab
super-blitzed
Ah Muzen Cab
3
2
10
4
W
Sun Wukong
super-freeze
Sun Wukong
4
6
7
1.25
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,679
Damage
66,581
90,761
Taken
78,575
30,016
Mitigated
43,130
14,712
Healing
40,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alycat536
Artemis
4,376
2,059
0
508
16,577
5,699
2,162
0
16,577
0
34,911
L
Hachiman
FT3 SATO77
Hachiman
10,271
6,241
0
534
17,262
5,941
3,112
316
16,946
0
49,370
W
Chiron
36,888
14,893
887
13,261
22,435
10,251
6,520
1,772
20,663
0
162,178
L
Bastet
VaneeGC
Bastet
7,566
1,019
0
8,470
23,217
6,906
0
110
23,107
0
68,802
W
15,052
1,697
0
5,373
14,485
13,138
670
2,763
11,722
10,643
119,405
L
4,831
63
157
5,043
20,483
9,369
1,028
809
19,674
72,675
0
L
2,635
766
0
0
13,222
2,101
486
452
12,770
35,994
0
W
Ah Muzen Cab
super-blitzed
Ah Muzen Cab
6,581
1,660
0
4,504
9,104
3,392
5,555
2,414
6,690
0
55,182
W
Sun Wukong
super-freeze
Sun Wukong
6,831
2,006
0
11,395
26,322
14,146
2,254
1,872
24,450
150
100,355
W
1,229
0
0
4,928
6,229
2,203
0
0
6,229
0
35,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,540
Gold Earned
69,844
510
Minions Killed
670
0
Camps Cleared
0
1,860,819
Distance Traveled
1,959,090
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,363
390
97
4
0
335,866
0
L
Hachiman
11,116
463
91
4
0
320,438
0
W
Chiron
17,099
712
212
9
0
457,533
5
L
Bastet
10,640
443
116
5
0
484,797
3
W
Nike
16,323
680
204
9
0
519,710
4
L
Anubis
10,178
424
114
5
0
387,807
3
L
Scylla
10,243
427
92
4
0
331,911
2
W
Ah Muzen Cab
13,347
556
100
4
0
456,620
7
W
Sun Wukong
13,432
560
121
5
0
405,449
0
W
Da Ji
9,643
402
33
1
0
119,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role