Player Matchup

Nemesis
Nemesis
CritMistake8165
Nemesis
Level 28
God Stats
7W - 8L
1,456 SR
Queue Stats
8W - 12L
1,305 Elo+
Party 1
Cernunnos
Cernunnos
Rowdyruss63
Cernunnos
Level 29
God Stats
20W - 26L
1,455 SR
Queue Stats
143W - 167L
1,379 Elo+
Solo
Cerberus
Cerberus
jason7sky
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
sleeplessgirl22
Hera
Level 22
God Stats
1W - 1L
1,792 SR
Queue Stats
4W - 10L
1,221 Elo+
Party 1
Sun Wukong
Sun Wukong
tomin8r
Sun Wukong
Level 7
God Stats
5W - 12L
1,171 SR
Queue Stats
5W - 12L
1,122 Elo+
Solo
Team Averages
Level 21
1,475 SR
1,305 Elo+

VS

Team Averages
Level 42
1,429 SR
1,416 Elo+
Bellona
Bellona
ElHechicero666
Bellona
Level 22
God Stats
7W - 8L
1,423 SR
Queue Stats
79W - 78L
1,351 Elo+
Party 2
Chang'e
Chang'e
ElTioHetor
Chang'e
Level 18
God Stats
33W - 28L
1,559 SR
Queue Stats
38W - 32L
1,511 Elo+
Party 2
Nemesis
Nemesis
SamyMolina
Nemesis
Level 9
God Stats
2W - 6L
1,290 SR
Queue Stats
11W - 13L
1,377 Elo+
Party 2
Thor
Thor
ShutMantis47
Thor
Level 3
God Stats
6W - 7L
1,372 SR
Queue Stats
6W - 7L
1,278 Elo+
Party 2
Nu Wa
Nu Wa
spartanS004
Nu Wa
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 284L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 3
10,533
958
10,093
20,533
6,035
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Rowdyruss63
Cernunnos
16
2 / 9 / 4
10,501
955
15,553
20,562
6,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
jason7sky
Cerberus
16
0 / 9 / 5
9,694
881
5,925
24,538
9,067
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 9 / 5
10,235
930
14,309
14,587
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
tomin8r
Sun Wukong
16
0 / 13 / 1
9,034
821
3,505
19,721
8,850
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 30
12,824
1,166
13,308
12,653
11,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
ElTioHetor
Chang'e
19
9 / 1 / 21
12,181
1,107
15,533
10,875
4,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
SamyMolina
Nemesis
19
14 / 4 / 14
11,813
1,074
19,600
14,826
6,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
7 / 1 / 21
11,399
1,036
10,156
5,923
2,366
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 0 / 24
12,789
1,163
33,445
10,752
4,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
158
6
Kills
48
48
Deaths
6
18
Assists
110
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
5
0
30
20
W
Chang'e
ElTioHetor
Chang'e
9
1
21
19.5
L
Cernunnos
Rowdyruss63
Cernunnos
2
9
4
0.44
W
Nemesis
SamyMolina
Nemesis
14
4
14
5.25
W
7
1
21
17.5
L
Cerberus
jason7sky
Cerberus
0
9
5
0.28
L
1
9
5
0.39
W
13
0
24
25
L
Sun Wukong
tomin8r
Sun Wukong
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,385
Damage
92,042
99,941
Taken
55,029
33,243
Mitigated
28,329
9,367
Healing
14,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,093
5,030
0
3,002
20,533
6,035
0
11,092
9,441
0
23,500
W
13,308
6,813
2,268
2,050
12,653
11,395
0
5,739
6,914
0
26,517
W
Chang'e
ElTioHetor
Chang'e
15,533
2,618
3,346
3,462
10,875
4,196
0
4,397
6,478
45,470
0
L
Cernunnos
Rowdyruss63
Cernunnos
15,553
5,429
0
1,231
20,562
6,009
0
10,253
10,309
0
56,066
W
Nemesis
SamyMolina
Nemesis
19,600
12,860
0
1,018
14,826
6,092
0
3,815
10,928
0
25,104
W
10,156
1,539
0
0
5,923
2,366
0
1,887
3,810
0
16,652
L
Cerberus
jason7sky
Cerberus
5,925
238
0
4,208
24,538
9,067
0
9,932
14,606
25,356
0
L
14,309
3,430
17
909
14,587
3,282
0
8,534
6,053
40,325
0
W
33,445
9,849
331
2,178
10,752
4,280
0
4,087
6,665
65,115
0
L
Sun Wukong
tomin8r
Sun Wukong
3,505
1,066
0
0
19,721
8,850
0
9,167
10,554
0
17,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,997
Gold Earned
61,006
242
Minions Killed
195
6
Camps Cleared
3
815,102
Distance Traveled
1,073,167
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,533
958
33
3
1
184,625
1
W
Bellona
12,824
1,166
30
3
0
235,866
0
W
Chang'e
12,181
1,107
62
6
0
198,962
0
L
Cernunnos
10,501
955
67
6
0
176,986
1
W
Nemesis
11,813
1,074
7
1
0
203,898
2
W
Thor
11,399
1,036
25
2
2
231,815
0
L
Cerberus
9,694
881
59
5
2
140,622
2
L
Hera
10,235
930
61
6
3
171,072
0
W
Nu Wa
12,789
1,163
71
6
1
202,626
0
L
Sun Wukong
9,034
821
22
2
0
141,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role