Player Matchup

King Arthur
King Arthur
Akihiikko
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,473 Elo+
Party 1
Mulan
Mulan
DAIRCAT
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
Sr0so_
Jormungandr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,484 Elo+
Party 1
Da Ji
Da Ji
Thorax827
Da Ji
Level 109
God Stats
8W - 17L
1,434 SR
Queue Stats
494W - 505L
1,554 Elo+
Party 1
Hades
Hades
Tripl3Dpr
Hades
Level 144
God Stats
1W - 2L
1,564 SR
Queue Stats
248W - 217L
1,560 Elo+
Party 1
Team Averages
Level 63
1,500 SR
1,507 Elo+

VS

Team Averages
Level 97
1,431 SR
1,459 Elo+
Athena
Athena
AKK1LLA330
Athena
Level 128
God Stats
8W - 4L
1,495 SR
Queue Stats
470W - 459L
1,508 Elo+
Party 2
Freya
Freya
DEAD MYST1C
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,374 Elo+
Party 2
Jing Wei
Jing Wei
ThePrince 330
Jing Wei
Level 86
God Stats
3W - 5L
1,324 SR
Queue Stats
458W - 478L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
TrendsetterTom
Baba Yaga
Level 120
God Stats
18W - 14L
1,717 SR
Queue Stats
324W - 334L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
shiprecked6
Cthulhu
Level 125
God Stats
4W - 13L
1,121 SR
Queue Stats
369W - 396L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akihiikko
King Arthur
16
2 / 8 / 4
9,629
642
4,155
15,711
12,562
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
DAIRCAT
Mulan
15
2 / 6 / 8
9,953
664
4,667
12,264
14,434
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Sr0so_
Jormungandr
19
2 / 3 / 21
11,839
789
9,499
11,746
12,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Thorax827
Da Ji
19
12 / 7 / 8
12,320
821
16,248
13,946
8,941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Tripl3Dpr
Hades
19
7 / 6 / 14
12,323
822
22,122
23,634
18,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AKK1LLA330
Athena
20
3 / 4 / 25
12,113
808
10,257
18,044
24,189
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 8 / 10
10,400
693
5,762
14,923
6,258
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
ThePrince 330
Jing Wei
20
7 / 5 / 10
12,674
845
11,611
9,742
4,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
TrendsetterTom
Baba Yaga
19
13 / 4 / 13
12,701
847
17,918
12,827
6,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
shiprecked6
Cthulhu
19
5 / 4 / 18
12,135
809
14,504
18,222
20,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
106
25
Kills
30
30
Deaths
25
55
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Athena
AKK1LLA330
Athena
3
4
25
3.88
L
King Arthur
Akihiikko
King Arthur
2
8
4
0.5
L
Mulan
DAIRCAT
Mulan
2
6
8
1
W
2
8
10
0.88
L
Jormungandr
Sr0so_
Jormungandr
2
3
21
4.17
W
Jing Wei
ThePrince 330
Jing Wei
7
5
10
2.4
L
Da Ji
Thorax827
Da Ji
12
7
8
2.29
W
Baba Yaga
TrendsetterTom
Baba Yaga
13
4
13
4.88
L
Hades
Tripl3Dpr
Hades
7
6
14
2.33
W
Cthulhu
shiprecked6
Cthulhu
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,691
Damage
60,052
77,301
Taken
73,758
66,697
Mitigated
61,345
21,208
Healing
20,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AKK1LLA330
Athena
10,257
2,691
1,710
2,504
18,044
24,189
1,343
5,230
12,814
20,834
870
L
King Arthur
Akihiikko
King Arthur
4,155
709
0
0
15,711
12,562
48
8,918
6,793
128
13,669
L
Mulan
DAIRCAT
Mulan
4,667
708
183
225
12,264
14,434
76
6,228
6,036
0
9,855
W
5,762
2,192
849
1,455
14,923
6,258
456
7,117
7,806
9,298
0
L
Jormungandr
Sr0so_
Jormungandr
9,499
921
1,059
3,051
11,746
12,375
319
9,137
2,609
22,543
0
W
Jing Wei
ThePrince 330
Jing Wei
11,611
4,986
1,076
607
9,742
4,032
1,791
4,308
5,434
0
38,801
L
Da Ji
Thorax827
Da Ji
16,248
4,507
1,125
1,559
13,946
8,941
958
8,378
5,568
0
24,046
W
Baba Yaga
TrendsetterTom
Baba Yaga
17,918
916
1,562
5,081
12,827
6,446
1,841
7,063
5,764
35,431
0
L
Hades
Tripl3Dpr
Hades
22,122
2,092
1,412
12,594
23,634
18,385
147
15,170
8,464
51,680
0
W
Cthulhu
shiprecked6
Cthulhu
14,504
1,106
1,202
4,288
18,222
20,420
450
8,031
10,191
36,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,064
Gold Earned
60,023
119
Minions Killed
163
0
Camps Cleared
0
1,345,894
Distance Traveled
1,333,254
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,113
808
28
2
0
290,219
0
L
King Arthur
9,629
642
16
1
0
272,970
0
L
Mulan
9,953
664
11
1
0
253,023
0
W
Freya
10,400
693
13
1
0
241,211
0
L
Jormungandr
11,839
789
11
1
0
329,389
0
W
Jing Wei
12,674
845
50
3
0
235,943
0
L
Da Ji
12,320
821
12
1
0
245,357
0
W
Baba Yaga
12,701
847
41
3
0
284,183
0
L
Hades
12,323
822
69
5
0
245,155
3
W
Cthulhu
12,135
809
31
2
0
281,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role