Player Matchup

Baba Yaga
Baba Yaga
Agent_Shrimpy
Baba Yaga
Level 12
God Stats
5W - 2L
1,745 SR
Queue Stats
13W - 5L
1,608 Elo+
Party 1
Anhur
Anhur
Kin6
Anhur
Level 20
God Stats
1W - 2L
1,215 SR
Queue Stats
13W - 12L
1,464 Elo+
Party 3
Yemoja
Yemoja
KravvLV
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
942 Elo+
Party 3
Hera
Hera
Lilliea1020
Hera
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 51L
1,317 Elo+
Solo
Ravana
Ravana
ScuffedCreation
Ravana
Level 48
God Stats
5W - 2L
1,865 SR
Queue Stats
44W - 43L
1,477 Elo+
Party 1
Team Averages
Level 23
1,565 SR
1,362 Elo+

VS

Team Averages
Level 17
1,505 SR
1,296 Elo+
Ymir
Ymir
Cyskal
Ymir
Level 21
God Stats
0W - 3L
1,481 SR
Queue Stats
24W - 34L
1,270 Elo+
Party 2
Yemoja
Yemoja
Kind3Soul5
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,143 Elo+
Party 2
Loki
Loki
burningpotatoe
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,234 Elo+
Solo
Merlin
Merlin
theWheeldeal167
Merlin
Level 23
God Stats
5W - 3L
1,548 SR
Queue Stats
65W - 75L
1,432 Elo+
Solo
Izanami
Izanami
uwusenpaiowo
Izanami
Level 16
God Stats
15W - 17L
1,497 SR
Queue Stats
27W - 35L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Agent_Shrimpy
Baba Yaga
11
4 / 0 / 1
6,349
635
4,919
3,852
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Kin6
Anhur
7
1 / 5 / 3
4,728
473
960
6,787
1,271
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
KravvLV
Yemoja
7
0 / 1 / 5
4,815
482
2,186
3,713
2,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 0 / 3
6,025
603
3,237
4,449
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 1 / 4
6,496
650
7,588
4,874
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cyskal
Ymir
8
0 / 2 / 0
4,891
489
1,184
6,815
3,496
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Kind3Soul5
Yemoja
5
0 / 2 / 2
4,787
479
737
4,301
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

5
0 / 6 / 1
4,239
424
770
5,264
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 3 / 0
5,476
548
4,147
6,291
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
uwusenpaiowo
Izanami
9
5 / 2 / 1
6,041
604
6,418
5,715
1,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
7
7
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Agent_Shrimpy
Baba Yaga
4
0
1
4.5
L
Ymir
Cyskal
Ymir
0
2
0
0
W
Anhur
Kin6
Anhur
1
5
3
0.5
L
Yemoja
Kind3Soul5
Yemoja
0
2
2
0.5
W
Yemoja
KravvLV
Yemoja
0
1
5
2.5
W
3
0
3
4.5
W
6
1
4
8
L
0
6
1
0.08
L
2
3
0
0.67
L
Izanami
uwusenpaiowo
Izanami
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,890
Damage
13,256
23,675
Taken
28,386
7,455
Mitigated
9,964
7,698
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Agent_Shrimpy
Baba Yaga
4,919
175
0
1,972
3,852
1,109
0
1,420
2,408
34,102
0
L
Ymir
Cyskal
Ymir
1,184
234
0
1,307
6,815
3,496
0
3,289
3,174
17,137
0
W
Anhur
Kin6
Anhur
960
475
12
1,343
6,787
1,271
199
958
5,769
0
16,807
L
Yemoja
Kind3Soul5
Yemoja
737
98
304
686
4,301
2,309
0
1,317
2,984
7,118
0
W
Yemoja
KravvLV
Yemoja
2,186
643
622
706
3,713
2,138
0
1,164
2,519
7,219
0
W
3,237
1,075
0
1,015
4,449
1,233
132
1,653
2,724
28,699
0
W
7,588
1,687
0
2,028
4,874
1,704
187
606
4,187
0
32,340
L
770
239
0
467
5,264
1,492
40
1,735
3,401
0
10,999
L
4,147
162
0
1,687
6,291
1,441
0
2,200
3,891
21,017
0
L
Izanami
uwusenpaiowo
Izanami
6,418
4,320
0
1,827
5,715
1,226
740
1,121
4,594
0
37,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
25,434
241
Minions Killed
181
0
Camps Cleared
0
993,411
Distance Traveled
894,983
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,349
635
64
6
0
215,010
1
L
Ymir
4,891
489
37
4
0
183,917
1
W
Anhur
4,728
473
31
3
0
172,433
0
L
Yemoja
4,787
479
11
1
0
150,913
0
W
Yemoja
4,815
482
15
2
0
163,983
4
W
Hera
6,025
603
60
6
0
204,093
1
W
Ravana
6,496
650
71
7
0
237,892
0
L
Loki
4,239
424
20
2
0
198,352
0
L
Merlin
5,476
548
42
4
0
181,484
4
L
Izanami
6,041
604
71
7
0
180,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role