Player Matchup

Skadi
Skadi
Banbi Wowie
Skadi
Level 69
God Stats
16W - 8L
1,594 SR
Queue Stats
206W - 224L
1,436 Elo+
Party 1
Chang'e
Chang'e
MANY289
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,355 Elo+
Party 1
Chronos
Chronos
SEYVANHEL
Chronos
Level 127
God Stats
27W - 28L
1,550 SR
Queue Stats
1,805W - 2,003L
1,418 Elo+
Party 3
Nike
Nike
SEYVANHEL2
Nike
Level 39
God Stats
5W - 5L
1,550 SR
Queue Stats
84W - 103L
1,340 Elo+
Party 3
Khepri
Khepri
killergrisli
Khepri
Level 151
God Stats
3W - 6L
1,544 SR
Queue Stats
256W - 262L
1,460 Elo+
Party 1
Team Averages
Level 81
1,548 SR
1,402 Elo+

VS

Team Averages
Level 109
1,456 SR
1,375 Elo+
Chaac
Chaac
DevonteMeyer
Chaac
Level 120
God Stats
3W - 1L
1,532 SR
Queue Stats
278W - 323L
1,388 Elo+
Party 2
Heimdallr
Heimdallr
Jolv4200
Heimdallr
Level 88
God Stats
40W - 35L
1,434 SR
Queue Stats
442W - 532L
1,373 Elo+
Party 4
Ymir
Ymir
MrRobert54figuer
Ymir
Level 86
God Stats
32W - 37L
1,368 SR
Queue Stats
463W - 567L
1,363 Elo+
Party 4
Ah Puch
Ah Puch
Sherpa00x
Ah Puch
Level 146
God Stats
6W - 5L
1,596 SR
Queue Stats
490W - 561L
1,380 Elo+
Party 2
Tyr
Tyr
ZxSpawnDevilxZ
Tyr
Level 105
God Stats
5W - 11L
1,348 SR
Queue Stats
665W - 746L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,313
416
10,298
10,637
3,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
MANY289
Chang'e
14
0 / 3 / 0
8,120
406
3,635
11,189
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
SEYVANHEL
Chronos
17
4 / 1 / 1
10,690
535
11,818
8,783
4,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 1 / 3
8,749
437
5,570
12,490
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
15
1 / 2 / 1
8,239
412
5,945
11,365
12,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,501
475
7,108
13,852
9,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Jolv4200
Heimdallr
17
2 / 0 / 3
10,140
507
8,340
9,676
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 2
9,520
476
3,302
10,584
7,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Sherpa00x
Ah Puch
18
3 / 1 / 1
10,941
547
11,371
9,564
3,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 2
10,090
505
6,875
16,878
14,395
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
9
9
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
1
2
1
0.75
W
Heimdallr
Jolv4200
Heimdallr
2
0
3
3.5
L
Chang'e
MANY289
Chang'e
0
3
0
0
W
1
0
2
2
L
Chronos
SEYVANHEL
Chronos
4
1
1
4.5
L
0
1
3
1.5
W
Ah Puch
Sherpa00x
Ah Puch
3
1
1
3.5
W
2
3
2
1
L
Khepri
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,266
Damage
36,996
54,464
Taken
60,554
30,322
Mitigated
38,732
18,908
Healing
29,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,298
5,267
622
4,560
10,637
3,392
305
2,446
8,191
0
54,331
W
7,108
1,275
0
7,601
13,852
9,076
153
4,602
9,250
5,302
63,743
W
Heimdallr
Jolv4200
Heimdallr
8,340
4,545
0
5,257
9,676
3,578
3,292
1,567
8,109
0
73,031
L
Chang'e
MANY289
Chang'e
3,635
1,021
334
3,531
11,189
4,478
34
8,046
3,143
40,352
0
W
3,302
156
1,664
2,336
10,584
7,874
666
2,397
8,187
49,250
0
L
Chronos
SEYVANHEL
Chronos
11,818
1,852
123
1,700
8,783
4,888
2,679
1,314
7,226
67,998
0
L
5,570
2,958
119
5,855
12,490
5,216
224
809
11,654
0
56,599
W
Ah Puch
Sherpa00x
Ah Puch
11,371
596
0
6,237
9,564
3,809
387
5,208
4,224
79,285
0
W
6,875
1,378
0
6,267
16,878
14,395
0
7,742
9,128
0
55,214
L
Khepri
5,945
65
577
1,487
11,365
12,348
112
2,724
8,637
53,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,111
Gold Earned
50,192
564
Minions Killed
585
0
Camps Cleared
0
1,849,604
Distance Traveled
1,885,636
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,313
416
97
5
0
350,162
3
W
Chaac
9,501
475
122
6
0
427,364
0
W
Heimdallr
10,140
507
130
7
0
353,063
5
L
Chang'e
8,120
406
98
5
0
325,968
1
W
Ymir
9,520
476
72
4
0
338,471
2
L
Chronos
10,690
535
153
8
0
391,425
0
L
Nike
8,749
437
126
6
0
375,690
0
W
Ah Puch
10,941
547
147
7
0
373,292
1
W
Tyr
10,090
505
114
6
0
393,446
2
L
Khepri
8,239
412
90
5
0
406,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role