Player Matchup

Thoth
Thoth
UmbralScythe
Thoth
Level 65
God Stats
1W - 2L
1,607 SR
Queue Stats
108W - 100L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VileBlessing
Tsukuyomi
Level 86
God Stats
0W - 2L
1,190 SR
Queue Stats
230W - 288L
1,386 Elo+
Party 2
Fenrir
Fenrir
bunnyfirelordUWU
Fenrir
Level 27
God Stats
28W - 33L
1,402 SR
Queue Stats
55W - 74L
1,314 Elo+
Party 2
Team Averages
Level 59
1,400 SR
1,368 Elo+

VS

Team Averages
Level 31
1,584 SR
1,398 Elo+
Arachne
Arachne
BabygirI7124
Arachne
Level 26
God Stats
1W - 1L
1,165 SR
Queue Stats
28W - 19L
1,362 Elo+
Party 1
Bacchus
Bacchus
Scynamic
Bacchus
Level 26
God Stats
15W - 6L
1,982 SR
Queue Stats
28W - 28L
1,399 Elo+
Party 1
Ullr
Ullr
dragonzcrazy
Ullr
Level 41
God Stats
7W - 3L
1,604 SR
Queue Stats
66W - 49L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,756
705
8,010
6,249
1,901
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
VileBlessing
Tsukuyomi
11
5 / 8 / 2
8,285
753
10,254
10,974
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 7 / 0
7,021
638
4,762
11,198
3,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BabygirI7124
Arachne
11
4 / 3 / 8
8,056
732
6,377
11,229
3,528
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Scynamic
Bacchus
11
3 / 2 / 10
8,391
763
6,324
10,487
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
9 / 3 / 7
8,969
815
10,255
8,491
2,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
16
16
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
BabygirI7124
Arachne
4
3
8
2.67
W
Bacchus
Scynamic
Bacchus
3
2
10
4
L
1
1
6
4
L
Tsukuyomi
VileBlessing
Tsukuyomi
5
8
2
0.75
L
2
7
0
0.29
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,026
Damage
22,956
28,421
Taken
30,207
10,105
Mitigated
18,087
3,223
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BabygirI7124
Arachne
6,377
4,900
0
950
11,229
3,528
0
2,173
9,056
0
12,842
W
Bacchus
Scynamic
Bacchus
6,324
1,080
0
2,770
10,487
12,088
125
2,196
8,291
14,955
0
L
8,010
705
0
0
6,249
1,901
0
2,253
3,996
26,942
0
L
Tsukuyomi
VileBlessing
Tsukuyomi
10,254
3,045
0
1,896
10,974
4,706
49
2,140
8,834
0
25,196
L
4,762
3,172
0
1,327
11,198
3,498
0
2,538
8,660
0
11,320
W
10,255
5,541
0
604
8,491
2,471
488
3,794
4,697
0
23,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,062
Gold Earned
25,416
107
Minions Killed
68
7
Camps Cleared
2
536,923
Distance Traveled
609,311
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,056
732
20
2
1
204,357
1
W
Bacchus
8,391
763
15
1
0
209,658
2
L
Thoth
7,756
705
63
6
1
194,390
0
L
Tsukuyomi
8,285
753
28
3
4
154,833
1
L
Fenrir
7,021
638
16
1
2
187,700
1
W
Ullr
8,969
815
33
3
1
195,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role