Player Matchup

Chaac
Chaac
 
Chaac
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Archaeon6455
Sobek
Level 96
God Stats
3W - 11L
1,212 SR
Queue Stats
319W - 281L
1,542 Elo+
Solo
Cupid
Cupid
DiamondKingsman
Cupid
Level 146
God Stats
1W - 3L
1,286 SR
Queue Stats
58W - 54L
1,668 Elo+
Solo
Fenrir
Fenrir
Mascielo
Fenrir
Level 160
God Stats
80W - 46L
1,676 SR
Queue Stats
945W - 931L
1,542 Elo+
Solo
Nu Wa
Nu Wa
melvinthepope
Nu Wa
Level 140
God Stats
2W - 2L
1,516 SR
Queue Stats
64W - 68L
1,537 Elo+
Solo
Team Averages
Level 124
1,438 SR
1,558 Elo+

VS

Team Averages
Level 107
1,590 SR
1,701 Elo+
Ne Zha
Ne Zha
Hinners
Ne Zha
Level 106
God Stats
11W - 7L
1,752 SR
Queue Stats
236W - 175L
1,673 Elo+
Party 2
Cthulhu
Cthulhu
MastaVega
Cthulhu
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
94W - 88L
1,784 Elo+
Party 1
Chiron
Chiron
Maximumavi
Chiron
Level 103
God Stats
2W - 2L
1,656 SR
Queue Stats
431W - 321L
1,748 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NaughtyPanther
Morgan Le Fay
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 42L
1,708 Elo+
Party 1
Discordia
Discordia
Riabelle
Discordia
Level 79
God Stats
22W - 20L
1,541 SR
Queue Stats
125W - 110L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 2 / 21
12,044
1,204
19,460
14,962
13,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 1 / 20
10,909
1,091
9,809
13,212
10,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 4 / 17
10,511
1,051
11,885
11,516
4,712
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Mascielo
Fenrir
18
11 / 0 / 13
11,938
1,194
12,876
11,396
9,170
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 1 / 18
11,926
1,193
12,683
6,102
2,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

231

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hinners
Ne Zha
16
2 / 8 / 4
10,107
1,011
10,328
14,213
7,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
MastaVega
Cthulhu
16
2 / 10 / 4
9,983
998
10,921
21,114
21,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
Maximumavi
Chiron
16
1 / 2 / 5
9,872
987
14,599
10,996
3,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
NaughtyPanther
Morgan Le Fay
16
1 / 6 / 2
8,958
896
4,330
13,276
6,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Riabelle
Discordia
16
2 / 5 / 5
10,337
1,034
14,220
11,594
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
28
31
Kills
8
8
Deaths
31
89
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
2
21
8.25
W
5
1
20
15
W
2
4
17
2.63
L
Ne Zha
Hinners
Ne Zha
2
8
4
0.5
W
Fenrir
Mascielo
Fenrir
11
0
13
17.5
L
Cthulhu
MastaVega
Cthulhu
2
10
4
0.4
L
Chiron
Maximumavi
Chiron
1
2
5
1.75
L
Morgan Le Fay
NaughtyPanther
Morgan Le Fay
1
6
2
0.33
L
Discordia
Riabelle
Discordia
2
5
5
0.9
W
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,713
Damage
54,398
57,188
Taken
71,193
40,266
Mitigated
41,956
13,319
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,460
1,317
0
5,005
14,962
13,229
0
6,485
8,477
0
38,060
W
9,809
441
0
3,155
13,212
10,995
0
6,723
6,489
25,700
0
W
11,885
6,796
1,308
2,585
11,516
4,712
0
8,115
3,401
0
28,481
L
Ne Zha
Hinners
Ne Zha
10,328
2,143
0
975
14,213
7,108
0
4,008
10,111
160
30,904
W
Fenrir
Mascielo
Fenrir
12,876
2,873
0
660
11,396
9,170
0
5,080
6,316
479
18,556
L
Cthulhu
MastaVega
Cthulhu
10,921
648
312
0
21,114
21,455
0
7,399
13,382
35,875
0
L
Chiron
Maximumavi
Chiron
14,599
5,540
720
2,500
10,996
3,433
0
5,184
5,581
0
54,019
L
Morgan Le Fay
NaughtyPanther
Morgan Le Fay
4,330
939
59
302
13,276
6,187
0
3,447
9,599
10,206
0
L
Discordia
Riabelle
Discordia
14,220
118
82
583
11,594
3,773
0
1,943
9,549
45,271
0
W
12,683
3,504
0
606
6,102
2,160
0
3,228
2,874
42,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,328
Gold Earned
49,257
208
Minions Killed
250
11
Camps Cleared
7
1,083,124
Distance Traveled
1,014,930
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,044
1,204
51
5
2
210,344
1
W
Sobek
10,909
1,091
39
4
0
219,235
3
W
Cupid
10,511
1,051
48
5
4
199,586
1
L
Ne Zha
10,107
1,011
37
4
4
222,789
0
W
Fenrir
11,938
1,194
15
2
0
265,138
1
L
Cthulhu
9,983
998
50
5
0
199,513
2
L
Chiron
9,872
987
86
9
1
216,827
2
L
Morgan Le Fay
8,958
896
9
1
0
171,781
0
L
Discordia
10,337
1,034
68
7
2
204,020
1
W
Nu Wa
11,926
1,193
55
6
5
188,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role