Player Matchup

Pele
Pele
Sol_Animus
Pele
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 131L
1,428 Elo+
Solo
Bacchus
Bacchus
Vizurk
Bacchus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,601 Elo+
Solo
Achilles
Achilles
ZeusKiller13
Achilles
Level 126
God Stats
3W - 5L
1,799 SR
Queue Stats
248W - 239L
1,577 Elo+
Party 1
Cernunnos
Cernunnos
ZuccDaddy33
Cernunnos
Level 79
God Stats
2W - 1L
1,709 SR
Queue Stats
103W - 104L
1,505 Elo+
Party 1
Nike
Nike
the_avenater
Nike
Level 104
God Stats
7W - 6L
1,702 SR
Queue Stats
214W - 220L
1,557 Elo+
Party 1
Team Averages
Level 117
1,642 SR
1,534 Elo+

VS

Team Averages
Level 92
1,590 SR
1,591 Elo+
Xing Tian
Xing Tian
Darkess13
Xing Tian
Level 68
God Stats
2W - 1L
1,749 SR
Queue Stats
68W - 54L
1,562 Elo+
Party 2
Medusa
Medusa
HugeMilkers
Medusa
Level 105
God Stats
2W - 1L
1,532 SR
Queue Stats
153W - 113L
1,563 Elo+
Party 2
Merlin
Merlin
MashedPotatos3
Merlin
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 18L
1,653 Elo+
Party 2
Mulan
Mulan
QueenTerra413
Mulan
Level 106
God Stats
8W - 4L
1,670 SR
Queue Stats
236W - 240L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
XIXJunkXIX
Tsukuyomi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 21L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 8
8,286
691
6,821
14,395
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Vizurk
Bacchus
17
4 / 5 / 11
10,010
834
11,703
16,480
21,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
ZeusKiller13
Achilles
16
5 / 6 / 6
9,607
801
10,448
17,990
16,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
ZuccDaddy33
Cernunnos
15
3 / 5 / 11
9,434
786
13,270
11,043
4,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 6 / 8
9,574
798
14,333
14,892
14,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Darkess13
Xing Tian
15
5 / 4 / 23
10,365
864
7,494
25,277
16,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
19
9 / 3 / 18
10,737
895
18,851
13,676
5,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 3 / 15
9,510
793
13,951
9,418
3,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
4 / 4 / 23
10,210
851
13,410
12,954
18,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
XIXJunkXIX
Tsukuyomi
17
9 / 5 / 19
10,413
868
14,092
11,354
4,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
129
18
Kills
31
31
Deaths
19
44
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Darkess13
Xing Tian
5
4
23
4.13
W
Medusa
9
3
18
6
W
4
3
15
3.83
W
4
4
23
3.88
L
1
9
8
0.56
L
Bacchus
Vizurk
Bacchus
4
5
11
1.9
W
Tsukuyomi
XIXJunkXIX
Tsukuyomi
9
5
19
3.7
L
Achilles
ZeusKiller13
Achilles
5
6
6
1.33
L
Cernunnos
ZuccDaddy33
Cernunnos
3
5
11
1.7
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,575
Damage
67,798
74,800
Taken
72,679
63,730
Mitigated
49,220
17,343
Healing
31,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Darkess13
Xing Tian
7,494
1,012
3,873
10,406
25,277
16,815
492
3,803
21,098
10,398
0
W
Medusa
18,851
8,756
684
3,891
13,676
5,785
2,382
3,416
9,980
0
40,861
W
13,951
1,708
430
1,952
9,418
3,408
782
3,272
5,962
28,960
0
W
13,410
1,147
1,490
3,367
12,954
18,362
758
2,971
9,769
272
23,124
L
6,821
1,053
0
1,443
14,395
6,268
0
3,741
10,561
0
14,375
L
Bacchus
Vizurk
Bacchus
11,703
628
1,112
2,767
16,480
21,674
281
5,282
10,901
19,220
0
W
Tsukuyomi
XIXJunkXIX
Tsukuyomi
14,092
3,793
2,967
2,286
11,354
4,850
1,202
2,473
8,839
0
21,553
L
Achilles
ZeusKiller13
Achilles
10,448
1,743
1,664
4,967
17,990
16,656
343
5,751
11,917
0
17,920
L
Cernunnos
ZuccDaddy33
Cernunnos
13,270
5,279
150
2,314
11,043
4,960
1,444
2,113
8,653
0
21,463
L
14,333
467
1,458
1,468
14,892
14,172
268
4,830
9,866
8,736
19,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,911
Gold Earned
51,235
103
Minions Killed
119
0
Camps Cleared
0
993,719
Distance Traveled
1,128,685
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,365
864
1
0
0
264,547
0
W
Medusa
10,737
895
46
4
0
204,082
0
W
Merlin
9,510
793
35
3
0
216,762
1
W
Mulan
10,210
851
23
2
0
230,075
1
L
Pele
8,286
691
19
2
0
174,803
1
L
Bacchus
10,010
834
19
2
0
222,823
2
W
Tsukuyomi
10,413
868
14
1
0
213,219
2
L
Achilles
9,607
801
13
1
0
226,795
0
L
Cernunnos
9,434
786
27
2
0
185,019
1
L
Nike
9,574
798
25
2
0
184,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role