Player Matchup

Agni
Agni
 
Agni
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Obikai-
Chaac
Level 108
God Stats
13W - 10L
1,670 SR
Queue Stats
759W - 753L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
ThePudge01
Danzaburou
Level 26
God Stats
3W - 3L
1,534 SR
Queue Stats
374W - 436L
1,527 Elo+
Party 1
Team Averages
Level 52
1,568 SR
1,509 Elo+

VS

Team Averages
Level 51
1,637 SR
1,598 Elo+
Xing Tian
Xing Tian
An_unknown_being
Xing Tian
Level 112
God Stats
6W - 2L
1,788 SR
Queue Stats
276W - 243L
1,594 Elo+
Party 2
Chronos
Chronos
HotWebCamBoy15ch
Chronos
Level 26
God Stats
2W - 1L
1,622 SR
Queue Stats
24W - 21L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Kayluuur
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 3 / 4
11,740
691
17,791
13,194
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Obikai-
Chaac
13
2 / 6 / 6
10,645
626
12,589
19,569
15,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
ThePudge01
Danzaburou
13
2 / 6 / 4
10,378
610
6,938
10,141
3,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
14
2 / 2 / 13
12,434
731
8,855
23,130
26,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 5 / 5
10,937
643
6,407
15,375
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Kayluuur
Danzaburou
16
10 / 2 / 5
13,293
782
19,730
11,979
5,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
9
Kills
15
15
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
3
4
2.33
W
Xing Tian
2
2
13
4.25
W
3
5
5
1.1
W
Danzaburou
Kayluuur
Danzaburou
10
2
5
6.25
L
Chaac
Obikai-
Chaac
2
6
6
0.83
L
Danzaburou
ThePudge01
Danzaburou
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,318
Damage
34,992
42,904
Taken
50,484
23,161
Mitigated
38,172
9,122
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
17,791
1,025
0
3,540
13,194
4,473
26
4,504
8,690
57,854
0
W
Xing Tian
8,855
1,250
0
5,481
23,130
26,987
308
7,431
15,185
22,410
0
W
6,407
941
0
2,597
15,375
6,138
1,305
6,920
8,152
36,821
3,358
W
Danzaburou
Kayluuur
Danzaburou
19,730
10,853
0
5,204
11,979
5,047
2,305
4,124
7,467
0
64,098
L
Chaac
Obikai-
Chaac
12,589
2,099
319
4,848
19,569
15,155
0
6,319
13,250
0
28,466
L
Danzaburou
ThePudge01
Danzaburou
6,938
1,595
0
415
10,141
3,533
0
4,497
5,644
0
30,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
36,664
156
Minions Killed
183
6
Camps Cleared
9
797,717
Distance Traveled
922,184
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,740
691
80
5
4
296,702
8
W
Xing Tian
12,434
731
14
1
0
315,999
4
W
Chronos
10,937
643
62
4
6
312,085
3
W
Danzaburou
13,293
782
107
6
3
294,100
2
L
Chaac
10,645
626
26
2
0
253,274
3
L
Danzaburou
10,378
610
50
3
2
247,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role