Player Matchup

Ares
Ares
ALPACAAAAAAAAA
Ares
Level 18
God Stats
15W - 8L
1,576 SR
Queue Stats
71W - 69L
1,404 Elo+
Solo
Artemis
Artemis
Asterrrr
Artemis
Level 14
God Stats
3W - 3L
1,488 SR
Queue Stats
22W - 18L
1,479 Elo+
Solo
Thor
Thor
PoseidonGoesDeep
Thor
Level 20
God Stats
2W - 3L
1,496 SR
Queue Stats
25W - 33L
1,434 Elo+
Solo
Agni
Agni
fecesboy
Agni
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
141W - 120L
1,614 Elo+
Solo
Guan Yu
Guan Yu
whitekatplayer
Guan Yu
Level 3
God Stats
2W - 2L
1,727 SR
Queue Stats
2W - 3L
1,398 Elo+
Solo
Team Averages
Level 16
1,557 SR
1,466 Elo+

VS

Team Averages
Level 21
1,641 SR
1,448 Elo+
Chang'e
Chang'e
AngelNegro69xxx
Chang'e
Level 27
God Stats
7W - 7L
1,696 SR
Queue Stats
94W - 124L
1,380 Elo+
Party 1
Bakasura
Bakasura
Jakeboi6506
Bakasura
Level 29
God Stats
12W - 14L
1,493 SR
Queue Stats
94W - 116L
1,378 Elo+
Party 2
Chaac
Chaac
Pacoalt3880
Chaac
Level 7
God Stats
1W - 1L
1,689 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 2
Hou Yi
Hou Yi
WillDLikesD
Hou Yi
Level 16
God Stats
0W - 1L
1,766 SR
Queue Stats
6W - 2L
1,659 Elo+
Party 2
Hades
Hades
charles magnifi
Hades
Level 24
God Stats
0W - 2L
1,560 SR
Queue Stats
47W - 57L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
9,224
461
5,168
14,980
15,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Asterrrr
Artemis
16
3 / 6 / 5
10,109
505
7,264
11,974
4,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 5 / 5
9,845
492
2,182
13,519
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
19
8 / 3 / 3
12,465
623
16,724
14,056
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 7
11,462
573
11,488
15,210
13,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
8,612
431
8,747
10,867
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Jakeboi6506
Bakasura
13
3 / 4 / 1
9,008
450
5,871
10,534
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
0 / 4 / 0
6,231
312
1,339
4,492
1,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
18
9 / 4 / 1
11,478
574
18,294
14,347
5,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 5 / 1
8,650
433
10,068
18,384
8,738
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
19
Kills
18
19
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
1
2
6
2
W
Artemis
Asterrrr
Artemis
3
6
5
0.92
L
Bakasura
Jakeboi6506
Bakasura
3
4
1
0.88
L
0
4
0
0
W
0
5
5
0.5
L
Hou Yi
9
4
1
2.38
L
5
5
1
1.1
W
Agni
8
3
3
3.17
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,826
Damage
44,319
69,739
Taken
58,624
42,256
Mitigated
22,782
15,229
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,168
222
0
2,312
14,980
15,415
334
3,215
11,474
29,922
0
L
8,747
965
1,870
4,638
10,867
2,875
750
2,509
8,051
37,088
0
W
Artemis
Asterrrr
Artemis
7,264
2,738
0
1,658
11,974
4,242
812
2,001
9,837
0
62,020
L
Bakasura
Jakeboi6506
Bakasura
5,871
3,766
0
2,856
10,534
4,251
83
3,382
6,811
0
44,960
L
1,339
473
0
709
4,492
1,602
0
748
3,436
0
8,932
W
2,182
285
0
0
13,519
4,764
0
1,386
12,045
0
79,419
L
Hou Yi
18,294
9,867
0
3,112
14,347
5,316
1,795
4,320
9,881
0
92,629
L
10,068
1,089
40
3,888
18,384
8,738
330
10,426
7,322
34,759
0
W
Agni
16,724
1,875
0
5,272
14,056
4,420
1,156
7,757
6,067
85,292
0
W
11,488
867
1,240
4,747
15,210
13,415
1,398
3,780
10,849
267
69,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,105
Gold Earned
43,979
539
Minions Killed
402
0
Camps Cleared
0
1,947,484
Distance Traveled
1,520,986
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,224
461
30
2
0
369,633
6
L
Chang'e
8,612
431
66
3
0
378,103
6
W
Artemis
10,109
505
100
5
0
364,141
3
L
Bakasura
9,008
450
102
5
0
334,388
0
L
Chaac
6,231
312
20
1
0
139,970
0
W
Thor
9,845
492
108
5
0
434,518
4
L
Hou Yi
11,478
574
165
8
0
333,545
1
L
Hades
8,650
433
49
2
0
334,980
4
W
Agni
12,465
623
171
9
0
398,394
6
W
Guan Yu
11,462
573
130
7
0
380,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role