Player Matchup

Ullr
Ullr
InvadeMeDaddy
Ullr
Level 14
God Stats
3W - 0L
1,863 SR
Queue Stats
21W - 4L
1,784 Elo+
Party 1
Bellona
Bellona
Soloempire
Bellona
Level 143
God Stats
15W - 12L
1,703 SR
Queue Stats
250W - 195L
1,751 Elo+
Party 1
Tiamat
Tiamat
Willytall
Tiamat
Level 124
God Stats
7W - 5L
1,661 SR
Queue Stats
164W - 130L
1,693 Elo+
Party 1
Cthulhu
Cthulhu
Xxsquirrelkingx
Cthulhu
Level 120
God Stats
7W - 5L
1,695 SR
Queue Stats
86W - 89L
1,606 Elo+
Party 1
Mercury
Mercury
hutyresit
Mercury
Level 122
God Stats
7W - 3L
1,500 SR
Queue Stats
38W - 26L
1,704 Elo+
Party 1
Team Averages
Level 105
1,684 SR
1,708 Elo+

VS

Team Averages
Level 72
1,519 SR
1,426 Elo+
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BzsX
Cerberus
Level 78
God Stats
5W - 7L
1,503 SR
Queue Stats
458W - 484L
1,400 Elo+
Party 2
Apollo
Apollo
CLIP ViBeZz
Apollo
Level 27
God Stats
26W - 17L
1,604 SR
Queue Stats
53W - 43L
1,467 Elo+
Party 2
Hades
Hades
NOLAKKIN KJ
Hades
Level 43
God Stats
13W - 14L
1,614 SR
Queue Stats
317W - 343L
1,353 Elo+
Party 2
Awilix
Awilix
PoisonVenom22
Awilix
Level 106
God Stats
15W - 18L
1,373 SR
Queue Stats
620W - 625L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 3
7,038
704
8,266
2,799
743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Soloempire
Bellona
12
5 / 0 / 1
6,737
674
5,498
6,324
4,343
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Tiamat
Willytall
Tiamat
10
0 / 0 / 6
5,901
590
2,943
3,161
1,943
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 0 / 4
5,393
539
2,015
1,560
731
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Mercury
hutyresit
Mercury
11
4 / 2 / 6
6,507
651
4,333
6,016
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 4 / 0
4,803
480
2,139
6,488
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
BzsX
Cerberus
7
1 / 5 / 0
4,742
474
646
8,984
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
7
0 / 3 / 0
4,340
434
387
4,141
613
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 2 / 0
4,652
465
1,593
5,343
2,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 6 / 1
4,892
489
2,274
7,624
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
20
Kills
2
2
Deaths
20
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
0
0
L
Cerberus
BzsX
Cerberus
1
5
0
0.2
L
Apollo
0
3
0
0
W
9
0
3
10.5
L
1
2
0
0.5
L
0
6
1
0.08
W
Bellona
Soloempire
Bellona
5
0
1
5.5
W
Tiamat
Willytall
Tiamat
0
0
6
3
W
2
0
4
4
W
Mercury
hutyresit
Mercury
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,055
Damage
7,039
19,860
Taken
32,580
9,488
Mitigated
11,617
10,140
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,139
337
0
1,231
6,488
3,755
0
0
6,488
18,295
2,880
L
Cerberus
BzsX
Cerberus
646
0
257
1,538
8,984
3,182
0
1,306
7,678
11,613
0
L
Apollo
387
221
0
285
4,141
613
0
138
4,003
0
15,647
W
8,266
3,088
0
1,525
2,799
743
0
145
2,654
0
39,043
L
1,593
122
63
1,047
5,343
2,304
0
2,805
2,538
14,628
0
L
2,274
1,001
0
1,613
7,624
1,763
0
709
6,915
0
23,662
W
Bellona
Soloempire
Bellona
5,498
1,472
0
3,464
6,324
4,343
384
1,919
4,405
0
32,523
W
Tiamat
Willytall
Tiamat
2,943
699
0
1,838
3,161
1,943
38
1,003
2,158
29,906
0
W
2,015
241
0
285
1,560
731
0
467
1,093
15,421
0
W
Mercury
hutyresit
Mercury
4,333
1,400
0
3,028
6,016
1,728
0
648
5,368
0
32,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
23,429
308
Minions Killed
206
0
Camps Cleared
0
1,020,104
Distance Traveled
910,291
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,803
480
45
5
0
142,528
0
L
Cerberus
4,742
474
25
3
0
188,548
2
L
Apollo
4,340
434
45
5
0
194,633
0
W
Ullr
7,038
704
75
8
0
191,813
2
L
Hades
4,652
465
41
4
0
176,889
0
L
Awilix
4,892
489
50
5
0
207,693
2
W
Bellona
6,737
674
74
7
0
208,315
4
W
Tiamat
5,901
590
62
6
0
188,959
2
W
Cthulhu
5,393
539
27
3
0
200,119
0
W
Mercury
6,507
651
70
7
0
230,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role