Player Matchup

Medusa
Medusa
Ethann OG
Medusa
Level 137
God Stats
11W - 9L
1,563 SR
Queue Stats
164W - 160L
1,526 Elo+
Party 1
Set
Set
SkelingtonSr
Set
Level 42
God Stats
5W - 11L
1,336 SR
Queue Stats
403W - 409L
1,475 Elo+
Solo
Poseidon
Poseidon
XAfroSamuraiX98
Poseidon
Level 149
God Stats
1W - 1L
1,203 SR
Queue Stats
438W - 409L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
ZachxThexGreat
Cthulhu
Level 81
God Stats
9W - 7L
1,659 SR
Queue Stats
61W - 65L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
reaper570
Gilgamesh
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,504 Elo+
Party 1
Team Averages
Level 85
1,452 SR
1,489 Elo+

VS

Team Averages
Level 44
1,572 SR
1,442 Elo+
Guan Yu
Guan Yu
Cryptosporidiam
Guan Yu
Level 24
God Stats
1W - 1L
1,722 SR
Queue Stats
15W - 19L
1,454 Elo+
Party 3
Odin
Odin
Deck2431
Odin
Level 36
God Stats
20W - 20L
1,544 SR
Queue Stats
209W - 226L
1,407 Elo+
Party 2
Hades
Hades
Gamerix7Pr
Hades
Level 47
God Stats
13W - 15L
1,557 SR
Queue Stats
320W - 315L
1,479 Elo+
Party 2
Jing Wei
Jing Wei
ImUnluckyBro
Jing Wei
Level 60
God Stats
1W - 1L
1,556 SR
Queue Stats
77W - 71L
1,445 Elo+
Party 3
He Bo
He Bo
PolygonalPP
He Bo
Level 55
God Stats
20W - 21L
1,481 SR
Queue Stats
112W - 120L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ethann OG
Medusa
18
10 / 2 / 4
12,006
632
13,762
13,458
4,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 5 / 7
10,435
549
5,296
15,216
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
18
6 / 5 / 4
11,648
613
11,402
10,729
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
3 / 6 / 7
9,467
498
11,120
17,351
13,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
reaper570
Gilgamesh
17
6 / 8 / 5
11,577
609
15,074
20,135
9,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 6
8,213
432
5,282
17,974
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
16
7 / 4 / 1
10,192
536
9,167
13,338
11,492
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
16
7 / 4 / 4
10,058
529
11,657
17,044
11,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ImUnluckyBro
Jing Wei
13
3 / 7 / 2
8,334
439
6,458
12,441
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
5 / 5 / 3
9,677
509
8,994
11,622
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
27
Kills
24
26
Deaths
27
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Odin
7
4
1
1.88
W
Medusa
Ethann OG
Medusa
10
2
4
6
L
Hades
7
4
4
2.25
L
Jing Wei
ImUnluckyBro
Jing Wei
3
7
2
0.57
L
5
5
3
1.3
W
2
5
7
1.1
W
Poseidon
6
5
4
1.6
W
3
6
7
1.08
W
Gilgamesh
reaper570
Gilgamesh
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,654
Damage
41,558
76,889
Taken
72,419
37,176
Mitigated
48,319
20,589
Healing
20,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,282
427
580
4,761
17,974
18,001
0
7,303
9,997
0
27,526
L
Odin
9,167
1,561
0
1,998
13,338
11,492
0
1,723
11,511
10,265
33,421
W
Medusa
Ethann OG
Medusa
13,762
7,338
0
6,534
13,458
4,747
5,668
1,860
11,504
0
83,525
L
Hades
11,657
1,666
304
6,979
17,044
11,465
361
7,910
8,651
60,875
0
L
Jing Wei
ImUnluckyBro
Jing Wei
6,458
3,887
249
1,833
12,441
3,434
0
2,748
9,373
0
40,579
L
8,994
326
0
4,018
11,622
3,927
0
1,049
10,365
74,259
0
W
5,296
2,020
0
4,797
15,216
5,432
0
6,180
8,904
0
62,411
W
Poseidon
11,402
1,418
0
2,070
10,729
3,724
993
6,656
4,073
73,575
0
W
11,120
550
848
2,335
17,351
13,809
0
3,410
13,718
35,735
0
W
Gilgamesh
reaper570
Gilgamesh
15,074
5,761
0
4,005
20,135
9,464
858
6,630
12,727
0
73,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,133
Gold Earned
46,474
552
Minions Killed
418
0
Camps Cleared
0
1,748,052
Distance Traveled
1,790,131
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,213
432
35
2
0
356,660
1
L
Odin
10,192
536
92
5
0
365,223
1
W
Medusa
12,006
632
150
8
0
365,864
2
L
Hades
10,058
529
109
6
0
340,141
0
L
Jing Wei
8,334
439
73
4
0
359,374
6
L
He Bo
9,677
509
109
6
0
368,733
6
W
Set
10,435
549
112
6
0
403,448
2
W
Poseidon
11,648
613
142
7
0
351,587
2
W
Cthulhu
9,467
498
45
2
0
352,280
0
W
Gilgamesh
11,577
609
103
5
0
274,873
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role