Player Matchup

Cabrakan
Cabrakan
Lil Pogchamp383
Cabrakan
Level 25
God Stats
4W - 6L
1,530 SR
Queue Stats
44W - 37L
1,555 Elo+
Solo
Athena
Athena
ProblemPlayer
Athena
Level 23
God Stats
12W - 15L
1,537 SR
Queue Stats
115W - 139L
1,334 Elo+
Party 2
Tiamat
Tiamat
TheEulogist
Tiamat
Level 16
God Stats
4W - 12L
1,297 SR
Queue Stats
13W - 24L
1,210 Elo+
Party 2
Ra
Ra
dwadon
Ra
Level 23
God Stats
40W - 39L
1,223 SR
Queue Stats
45W - 44L
1,369 Elo+
Solo
Izanami
Izanami
lostkeeper
Izanami
Level 25
God Stats
5W - 4L
1,561 SR
Queue Stats
16W - 21L
1,535 Elo+
Party 2
Team Averages
Level 22
1,430 SR
1,401 Elo+

VS

Team Averages
Level 23
1,648 SR
1,533 Elo+
Gilgamesh
Gilgamesh
Denaero
Gilgamesh
Level 29
God Stats
51W - 22L
1,747 SR
Queue Stats
272W - 78L
1,789 Elo+
Solo
Xing Tian
Xing Tian
Im_real_confused
Xing Tian
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
63W - 81L
1,466 Elo+
Solo
Bellona
Bellona
Jpoff88
Bellona
Level 18
God Stats
60W - 50L
1,628 SR
Queue Stats
123W - 145L
1,448 Elo+
Party 1
Merlin
Merlin
SPOFFIN188
Merlin
Level 24
God Stats
29W - 25L
1,864 SR
Queue Stats
145W - 166L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
turtlerob89
Aphrodite
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
4 / 6 / 1
10,092
481
11,871
16,467
18,932
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 7
9,370
446
7,633
15,756
21,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
14
5 / 7 / 2
9,296
443
8,460
15,110
6,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
15
4 / 7 / 3
9,821
468
12,362
12,881
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
lostkeeper
Izanami
14
4 / 6 / 2
8,792
419
9,175
10,768
3,762
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Denaero
Gilgamesh
19
12 / 2 / 2
12,177
580
18,273
22,943
19,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
15
5 / 3 / 8
10,495
500
9,338
13,618
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Jpoff88
Bellona
14
7 / 2 / 9
9,592
457
7,152
12,803
7,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
SPOFFIN188
Merlin
15
5 / 3 / 8
9,491
452
9,462
9,755
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
turtlerob89
Aphrodite
13
1 / 9 / 4
8,115
386
4,798
12,746
4,911
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
19
Kills
30
30
Deaths
19
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Denaero
Gilgamesh
12
2
2
6.5
W
Xing Tian
5
3
8
3
W
Bellona
Jpoff88
Bellona
7
2
9
5.75
L
Cabrakan
4
6
1
0.75
L
2
4
7
1.38
W
Merlin
SPOFFIN188
Merlin
5
3
8
3
L
Tiamat
5
7
2
0.86
L
Ra
4
7
3
0.79
L
Izanami
lostkeeper
Izanami
4
6
2
0.83
W
Aphrodite
turtlerob89
Aphrodite
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,501
Damage
49,023
70,982
Taken
71,865
55,439
Mitigated
44,400
14,832
Healing
23,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Denaero
Gilgamesh
18,273
3,824
0
11,673
22,943
19,534
296
12,416
10,483
20,311
72,257
W
Xing Tian
9,338
806
0
3,799
13,618
8,918
720
6,426
7,091
48,609
0
W
Bellona
Jpoff88
Bellona
7,152
2,008
0
1,431
12,803
7,262
1,220
6,425
5,995
0
44,165
L
Cabrakan
11,871
2,060
0
3,436
16,467
18,932
86
4,340
12,127
66,249
0
L
7,633
2,282
0
2,636
15,756
21,151
151
8,100
7,656
33,856
0
W
Merlin
SPOFFIN188
Merlin
9,462
429
107
2,907
9,755
3,775
1,288
6,641
2,818
54,754
0
L
Tiamat
8,460
1,103
0
2,458
15,110
6,905
255
4,804
10,306
46,280
0
L
Ra
12,362
1,656
876
5,291
12,881
4,689
892
6,459
6,422
68,823
0
L
Izanami
lostkeeper
Izanami
9,175
6,321
0
135
10,768
3,762
1,010
3,497
7,271
0
55,142
W
Aphrodite
turtlerob89
Aphrodite
4,798
2,003
367
3,227
12,746
4,911
0
7,644
4,910
29,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,371
Gold Earned
49,870
438
Minions Killed
425
0
Camps Cleared
0
1,819,824
Distance Traveled
1,946,929
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,177
580
142
7
0
387,441
7
W
Xing Tian
10,495
500
80
4
0
408,154
0
W
Bellona
9,592
457
51
2
0
443,490
0
L
Cabrakan
10,092
481
133
6
0
353,785
0
L
Athena
9,370
446
36
2
0
402,916
6
W
Merlin
9,491
452
98
5
0
378,702
0
L
Tiamat
9,296
443
62
3
0
337,797
2
L
Ra
9,821
468
106
5
0
391,787
2
L
Izanami
8,792
419
101
5
0
333,539
6
W
Aphrodite
8,115
386
54
3
0
329,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role