Player Matchup

Thanatos
Thanatos
Ebberrys
Thanatos
Level 6
God Stats
5W - 1L
1,673 SR
Queue Stats
8W - 5L
1,347 Elo+
Party 3
Khepri
Khepri
PhreshWes
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 223L
1,416 Elo+
Party 1
Zeus
Zeus
Regulus29
Zeus
Level 24
God Stats
6W - 8L
1,709 SR
Queue Stats
161W - 185L
1,375 Elo+
Party 1
Neith
Neith
brbthatsme
Neith
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
158W - 194L
1,341 Elo+
Party 1
Osiris
Osiris
wishywasha
Osiris
Level 13
God Stats
4W - 1L
1,526 SR
Queue Stats
29W - 24L
1,247 Elo+
Party 3
Team Averages
Level 17
1,582 SR
1,345 Elo+

VS

Team Averages
Level 13
1,397 SR
1,397 Elo+
Susano
Susano
Acidic Clouds
Susano
Level 14
God Stats
0W - 1L
1,284 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
DrasticSage
Yemoja
Level 13
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 7L
1,308 Elo+
Solo
Olorun
Olorun
Marcelluscampos
Olorun
Level 28
God Stats
12W - 8L
1,541 SR
Queue Stats
81W - 78L
1,402 Elo+
Solo
Loki
Loki
Roygbivatu
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,276 Elo+
Solo
Bellona
Bellona
ppshmurda
Bellona
Level 4
God Stats
0W - 1L
1,377 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ebberrys
Thanatos
16
15 / 2 / 5
11,156
656
16,030
14,993
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
PhreshWes
Khepri
12
1 / 1 / 4
8,146
479
1,765
5,300
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
16
8 / 2 / 3
10,243
603
8,364
7,792
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
2 / 0 / 5
8,373
493
5,184
7,309
3,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
wishywasha
Osiris
15
7 / 3 / 5
9,734
573
11,509
11,491
7,280
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 4
8,185
481
4,397
9,159
2,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
10
0 / 6 / 6
7,036
414
3,502
12,999
8,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
1 / 6 / 0
8,440
496
2,022
12,774
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 4 / 0
5,236
308
539
3,060
478
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ppshmurda
Bellona
12
5 / 10 / 2
9,096
535
11,467
16,113
15,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
33
Kills
8
8
Deaths
35
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
Yemoja
0
6
6
0.5
W
Thanatos
Ebberrys
Thanatos
15
2
5
8.75
L
1
6
0
0.17
W
Khepri
PhreshWes
Khepri
1
1
4
3
W
Zeus
8
2
3
4.75
L
0
4
0
0
W
Neith
2
0
5
4.5
L
Bellona
ppshmurda
Bellona
5
10
2
0.6
W
Osiris
wishywasha
Osiris
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,852
Damage
21,927
46,885
Taken
54,105
25,674
Mitigated
30,409
21,650
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,397
1,095
0
0
9,159
2,095
0
1,993
7,087
0
14,005
L
Yemoja
3,502
1,015
509
867
12,999
8,206
0
1,835
10,869
9,790
0
W
Thanatos
Ebberrys
Thanatos
16,030
6,919
0
14,805
14,993
6,108
3,379
2,374
12,619
0
60,447
L
2,022
796
137
3,318
12,774
4,029
2,240
3,138
9,504
43,759
0
W
Khepri
PhreshWes
Khepri
1,765
541
0
1,165
5,300
6,083
996
1,173
4,127
20,141
0
W
Zeus
8,364
1,689
0
571
7,792
2,532
1,685
1,075
6,717
63,426
0
L
539
51
0
0
3,060
478
0
494
2,566
0
6,697
W
Neith
5,184
2,265
0
2,633
7,309
3,671
5,349
1,483
5,826
0
50,296
L
Bellona
ppshmurda
Bellona
11,467
3,550
0
517
16,113
15,601
358
2,814
13,228
8,729
22,827
W
Osiris
wishywasha
Osiris
11,509
4,380
0
2,476
11,491
7,280
1,178
2,405
9,086
0
50,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,652
Gold Earned
37,993
418
Minions Killed
186
0
Camps Cleared
0
1,579,699
Distance Traveled
1,186,506
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,185
481
24
1
0
292,281
1
L
Yemoja
7,036
414
13
1
0
242,963
1
W
Thanatos
11,156
656
95
6
0
338,257
4
L
Olorun
8,440
496
95
6
0
242,176
3
W
Khepri
8,146
479
23
1
0
339,797
1
W
Zeus
10,243
603
108
6
0
284,433
1
L
Loki
5,236
308
11
1
0
101,080
0
W
Neith
8,373
493
91
5
0
314,015
2
L
Bellona
9,096
535
43
3
0
308,006
1
W
Osiris
9,734
573
101
6
0
303,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role