Player Matchup

Ra
Ra
DORA136
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
DasaniYuros
Neith
Level 27
God Stats
192W - 181L
1,492 SR
Queue Stats
307W - 334L
1,448 Elo+
Solo
Charybdis
Charybdis
Joeskiee
Charybdis
Level 23
God Stats
26W - 18L
1,507 SR
Queue Stats
80W - 85L
1,463 Elo+
Party 4
Ah Puch
Ah Puch
MunchiJackson13
Ah Puch
Level 29
God Stats
5W - 6L
1,464 SR
Queue Stats
134W - 149L
1,422 Elo+
Party 4
Yemoja
Yemoja
NostalgicLee
Yemoja
Level 86
God Stats
14W - 20L
1,440 SR
Queue Stats
376W - 376L
1,460 Elo+
Party 2
Team Averages
Level 34
1,481 SR
1,459 Elo+

VS

Team Averages
Level 39
1,582 SR
1,515 Elo+
Izanami
Izanami
 
Izanami
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SoyPetronila
Artemis
Level 3
God Stats
7W - 17L
1,709 SR
Queue Stats
7W - 18L
1,646 Elo+
Party 3
Merlin
Merlin
arathor1596
Merlin
Level 103
God Stats
50W - 45L
1,555 SR
Queue Stats
579W - 598L
1,448 Elo+
Party 3
Scylla
Scylla
tikindoidera2
Scylla
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 137L
1,443 Elo+
Party 1
Ares
Ares
wuichochu
Ares
Level 29
God Stats
6W - 5L
1,644 SR
Queue Stats
92W - 90L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 7
9,131
913
3,022
8,162
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 8
10,715
1,072
15,017
7,338
3,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Joeskiee
Charybdis
17
6 / 2 / 5
10,781
1,078
9,685
10,520
4,840
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 0 / 7
10,732
1,073
22,089
6,705
2,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
17
2 / 0 / 12
11,435
1,144
8,745
11,798
13,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

249

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 3 / 3
9,791
979
8,374
13,132
5,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
SoyPetronila
Artemis
15
0 / 7 / 3
8,681
868
2,900
14,212
6,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
16
2 / 1 / 3
9,877
988
13,819
10,754
4,961
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 2
9,475
948
4,122
11,184
4,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
16
1 / 2 / 5
9,583
958
11,500
14,532
19,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
19
Kills
6
6
Deaths
19
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
3
1.17
W
0
3
7
1.17
W
6
1
8
10
W
Charybdis
Joeskiee
Charybdis
6
2
5
4.25
W
5
0
7
8.5
W
Yemoja
2
0
12
8
L
Artemis
SoyPetronila
Artemis
0
7
3
0.21
L
Merlin
2
1
3
3.5
L
1
6
2
0.33
L
Ares
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,558
Damage
40,715
44,523
Taken
63,814
27,884
Mitigated
40,919
13,867
Healing
1,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,374
3,868
0
180
13,132
5,028
0
9,372
3,760
0
27,610
W
3,022
599
630
264
8,162
3,604
0
4,925
3,237
7,491
0
W
15,017
7,375
0
1,473
7,338
3,022
0
4,753
2,585
0
41,620
W
Charybdis
Joeskiee
Charybdis
9,685
7,249
0
1,474
10,520
4,840
0
7,532
2,988
0
38,360
W
22,089
431
0
452
6,705
2,590
0
3,772
2,933
36,704
0
W
Yemoja
8,745
1,681
6,291
3,283
11,798
13,828
0
8,459
3,339
20,178
0
L
Artemis
SoyPetronila
Artemis
2,900
2,124
0
388
14,212
6,261
0
6,808
7,404
0
9,939
L
Merlin
13,819
282
0
1,313
10,754
4,961
0
5,755
4,999
47,834
0
L
4,122
699
0
0
11,184
4,781
0
5,485
5,699
17,392
0
L
Ares
11,500
401
0
0
14,532
19,888
0
6,436
8,096
22,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,794
Gold Earned
47,407
205
Minions Killed
214
9
Camps Cleared
4
949,389
Distance Traveled
1,016,887
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,791
979
64
6
1
194,601
0
W
Ra
9,131
913
11
1
0
146,729
0
W
Neith
10,715
1,072
66
7
0
214,109
2
W
Charybdis
10,781
1,078
69
7
7
173,910
0
W
Ah Puch
10,732
1,073
33
3
1
231,476
1
W
Yemoja
11,435
1,144
26
3
1
183,165
2
L
Artemis
8,681
868
21
2
2
179,674
0
L
Merlin
9,877
988
67
7
0
226,040
0
L
Scylla
9,475
948
47
5
0
199,822
1
L
Ares
9,583
958
15
2
1
216,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role