Player Matchup

Kuzenbo
Kuzenbo
Gold V
Danhifyz
Kuzenbo
Gold V
Level 86
God Stats
1W - 0L
1,738 SR
Queue Stats
33W - 33L
1,395 MMR
Party 3
Sun Wukong
Sun Wukong
Silver III
Dusan181
Sun Wukong
Silver III
Level 67
God Stats
1W - 1L
1,522 SR
Queue Stats
13W - 19L
1,061 MMR
Party 3
Apollo
Apollo
Silver I
HamburguesaJoe
Apollo
Silver I
Level 118
God Stats
8W - 5L
1,686 SR
Queue Stats
293W - 300L
1,264 MMR
Solo
Jormungandr
Jormungandr
Gold IV
IhateNoobs619
Jormungandr
Gold IV
Level 93
God Stats
649W - 479L
1,607 SR
Queue Stats
848W - 899L
1,338 MMR
Party 2
Kali
Kali
Gold V
foxwarrior112
Kali
Gold V
Level 96
God Stats
200W - 182L
1,565 SR
Queue Stats
975W - 1,029L
1,209 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,624 SR
1,254 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,469 SR
1,255 MMR
Bastet
Bastet
Silver II
ARCANOsama
Bastet
Silver II
Level 158
God Stats
4W - 3L
1,636 SR
Queue Stats
310W - 322L
1,101 MMR
Party 1
Izanami
Izanami
Gold IV
Solaire__Cat
Izanami
Gold IV
Level 158
God Stats
2W - 4L
1,450 SR
Queue Stats
192W - 195L
1,279 MMR
Solo
Cabrakan
Cabrakan
Gold IV
SunshineBr93
Cabrakan
Gold IV
Level 159
God Stats
5W - 5L
1,547 SR
Queue Stats
727W - 741L
1,403 MMR
Party 1
Cerberus
Cerberus
Silver I
darkhavok11
Cerberus
Silver I
Level 147
God Stats
4W - 5L
1,210 SR
Queue Stats
89W - 89L
1,276 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
lets_try16
Morgan Le Fay
Silver II
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Danhifyz
Kuzenbo
17
2 / 1 / 14
11,976
499
8,392
11,476
16,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Dusan181
Sun Wukong
18
3 / 1 / 13
12,296
512
11,661
20,853
15,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
7 / 3 / 8
13,929
580
17,524
15,400
6,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
IhateNoobs619
Jormungandr
20
11 / 3 / 9
15,135
631
19,930
21,261
10,145
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 2 / 5
12,294
512
3,624
21,498
13,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
RavanaAthenaKing ArthurTiamatYmir

VS

Bans
BellonaArtemisKukulkanMulanRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ARCANOsama
Bastet
17
0 / 5 / 3
10,344
431
11,590
15,558
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Solaire__Cat
Izanami
19
3 / 3 / 2
11,903
496
10,994
11,746
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
SunshineBr93
Cabrakan
17
1 / 7 / 1
10,820
451
9,326
21,233
25,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
darkhavok11
Cerberus
15
3 / 4 / 5
10,868
453
8,485
19,643
19,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
lets_try16
Morgan Le Fay
19
3 / 6 / 3
11,976
499
13,536
17,054
7,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
24
Kills
10
10
Deaths
25
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
ARCANOsama
Bastet
0
5
3
0.3
W
Kuzenbo
Danhifyz
Kuzenbo
2
1
14
9
W
Sun Wukong
Dusan181
Sun Wukong
3
1
13
9.5
W
7
3
8
3.67
W
Jormungandr
IhateNoobs619
Jormungandr
11
3
9
5.17
L
Izanami
Solaire__Cat
Izanami
3
3
2
1.33
L
Cabrakan
SunshineBr93
Cabrakan
1
7
1
0.21
L
Cerberus
darkhavok11
Cerberus
3
4
5
1.38
W
1
2
5
1.75
L
Morgan Le Fay
lets_try16
Morgan Le Fay
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,131
Damage
53,931
90,488
Taken
85,234
62,644
Mitigated
64,459
32,117
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ARCANOsama
Bastet
11,590
2,206
0
4,110
15,558
6,197
0
5,057
10,501
0
80,128
W
Kuzenbo
Danhifyz
Kuzenbo
8,392
3,516
0
2,834
11,476
16,912
249
3,779
7,512
36,338
0
W
Sun Wukong
Dusan181
Sun Wukong
11,661
2,937
0
5,581
20,853
15,542
658
12,026
8,649
0
71,087
W
17,524
12,715
0
6,589
15,400
6,451
2,912
3,382
11,923
0
130,373
W
Jormungandr
IhateNoobs619
Jormungandr
19,930
4,159
0
6,257
21,261
10,145
1,545
6,983
13,960
115,267
0
L
Izanami
Solaire__Cat
Izanami
10,994
4,737
0
1,253
11,746
5,291
1,329
4,586
7,160
0
97,828
L
Cabrakan
SunshineBr93
Cabrakan
9,326
863
0
5,626
21,233
25,204
0
4,511
16,722
61,359
0
L
Cerberus
darkhavok11
Cerberus
8,485
596
0
4,475
19,643
19,973
0
4,466
15,177
34,649
0
W
3,624
1,798
0
10,856
21,498
13,594
3,528
4,332
17,034
0
126,248
L
Morgan Le Fay
lets_try16
Morgan Le Fay
13,536
447
0
3,771
17,054
7,794
0
9,859
7,195
88,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,630
Gold Earned
55,911
728
Minions Killed
644
0
Camps Cleared
0
2,392,500
Distance Traveled
2,163,096
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,344
431
129
5
0
529,473
1
W
Kuzenbo
11,976
499
52
2
0
493,797
10
W
Sun Wukong
12,296
512
129
5
0
458,929
2
W
Apollo
13,929
580
201
8
0
490,199
7
W
Jormungandr
15,135
631
200
8
0
473,840
3
L
Izanami
11,903
496
174
7
0
402,373
11
L
Cabrakan
10,820
451
107
4
0
387,783
3
L
Cerberus
10,868
453
60
3
0
409,980
4
W
Kali
12,294
512
146
6
0
475,735
11
L
Morgan Le Fay
11,976
499
174
7
0
433,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role