Player Matchup

Neith
Neith
LPmaverick
Neith
Level 4
God Stats
1W - 1L
1,733 SR
Queue Stats
67W - 32L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SteelDeal
Gilgamesh
Level 78
God Stats
161W - 135L
1,583 SR
Queue Stats
272W - 240L
1,530 Elo+
Party 2
Chang'e
Chang'e
Zen2ar
Chang'e
Level 106
God Stats
9W - 8L
1,567 SR
Queue Stats
254W - 208L
1,543 Elo+
Party 2
Team Averages
Level 63
1,628 SR
1,525 Elo+

VS

Team Averages
Level 60
1,555 SR
1,339 Elo+
Izanami
Izanami
AMoistGrandpa
Izanami
Level 30
God Stats
1W - 1L
1,624 SR
Queue Stats
62W - 59L
1,495 Elo+
Party 1
Poseidon
Poseidon
Cameron_Watsky03
Poseidon
Level 144
God Stats
10W - 9L
1,716 SR
Queue Stats
117W - 117L
1,464 Elo+
Party 1
Ares
Ares
Mrbeef42
Ares
Level 6
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 5L
1,056 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 0 / 11
8,881
683
7,243
7,126
2,845
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
SteelDeal
Gilgamesh
12
4 / 1 / 10
9,090
699
11,924
23,174
18,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Zen2ar
Chang'e
14
8 / 0 / 6
9,973
767
14,065
11,026
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 6 / 0
7,130
548
8,501
13,576
5,784
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 0
7,978
614
13,817
8,696
3,344
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
10
0 / 5 / 0
7,693
592
2,598
16,456
16,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
14
Kills
1
1
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
6
0
0
L
1
3
0
0.33
W
Neith
2
0
11
7.5
L
Ares
0
5
0
0
W
Gilgamesh
SteelDeal
Gilgamesh
4
1
10
9
W
Chang'e
Zen2ar
Chang'e
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,232
Damage
24,916
41,326
Taken
38,728
25,239
Mitigated
25,988
25,886
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
8,501
4,666
0
1,221
13,576
5,784
0
4,522
9,054
0
24,477
L
13,817
2,200
0
1,583
8,696
3,344
0
3,307
5,389
52,288
0
W
Neith
7,243
4,666
0
2,435
7,126
2,845
1,382
4,224
2,902
0
30,329
L
Ares
2,598
513
0
761
16,456
16,860
0
6,835
9,621
13,055
0
W
Gilgamesh
SteelDeal
Gilgamesh
11,924
2,952
0
7,706
23,174
18,534
316
7,611
15,563
0
24,599
W
Chang'e
Zen2ar
Chang'e
14,065
1,739
6,249
9,496
11,026
3,860
396
5,349
5,677
47,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,944
Gold Earned
22,801
148
Minions Killed
132
6
Camps Cleared
5
724,983
Distance Traveled
634,622
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,130
548
39
3
1
224,112
0
L
Poseidon
7,978
614
72
6
3
220,509
5
W
Neith
8,881
683
48
4
0
194,095
1
L
Ares
7,693
592
21
2
1
190,001
4
W
Gilgamesh
9,090
699
16
1
1
266,631
2
W
Chang'e
9,973
767
84
6
5
264,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role