Player Matchup

Artemis
Artemis
MaNa_619
Artemis
Level 27
God Stats
7W - 12L
1,363 SR
Queue Stats
150W - 221L
1,218 Elo+
Solo
Gilgamesh
Gilgamesh
Ninthplace
Gilgamesh
Level 28
God Stats
4W - 3L
1,490 SR
Queue Stats
156W - 215L
1,262 Elo+
Solo
Chernobog
Chernobog
PROJ3CT ALPHA
Chernobog
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,071 Elo+
Solo
Ymir
Ymir
SToRM-_-ShADoH
Ymir
Level 8
God Stats
1W - 2L
1,270 SR
Queue Stats
21W - 21L
1,144 Elo+
Solo
Cthulhu
Cthulhu
SteelySpice965
Cthulhu
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
17W - 28L
1,121 Elo+
Solo
Team Averages
Level 19
1,425 SR
1,163 Elo+

VS

Team Averages
Level 24
1,373 SR
1,232 Elo+
Hera
Hera
Albedo009
Hera
Level 17
God Stats
9W - 17L
1,275 SR
Queue Stats
26W - 47L
1,155 Elo+
Party 1
Charybdis
Charybdis
Kalbedo009
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,113 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ian_jhustin1
Tsukuyomi
Level 29
God Stats
18W - 22L
1,470 SR
Queue Stats
92W - 104L
1,381 Elo+
Solo
Heimdallr
Heimdallr
lonibell
Heimdallr
Level 27
God Stats
0W - 2L
1,264 SR
Queue Stats
43W - 58L
1,212 Elo+
Solo
Horus
Horus
shem_LEN
Horus
Level 29
God Stats
1W - 3L
1,354 SR
Queue Stats
91W - 102L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MaNa_619
Artemis
20
10 / 9 / 9
16,419
530
23,501
21,259
8,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Ninthplace
Gilgamesh
20
6 / 10 / 4
15,430
498
16,042
31,313
18,510
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
PROJ3CT ALPHA
Chernobog
20
4 / 16 / 7
14,267
460
11,528
31,850
15,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 7 / 11
13,636
440
5,530
28,266
30,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
15 / 9 / 15
15,153
489
21,998
30,604
38,748
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
13 / 9 / 7
13,770
444
28,516
17,694
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Kalbedo009
Charybdis
13
0 / 10 / 13
10,149
327
3,663
13,124
4,430
Tsukuyomi
ian_jhustin1
Tsukuyomi
20
24 / 4 / 1
20,792
671
43,179
26,352
13,762
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
lonibell
Heimdallr
19
5 / 14 / 15
13,203
426
14,100
26,276
11,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
shem_LEN
Horus
20
5 / 4 / 12
13,425
433
12,351
23,222
21,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
95
38
Kills
47
51
Deaths
41
46
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hera
13
9
7
1.83
L
Charybdis
Kalbedo009
Charybdis
0
10
13
0.65
W
Artemis
MaNa_619
Artemis
10
9
9
1.61
W
Gilgamesh
Ninthplace
Gilgamesh
6
10
4
0.8
W
Chernobog
PROJ3CT ALPHA
Chernobog
4
16
7
0.47
W
3
7
11
1.21
W
15
9
15
2.5
L
Tsukuyomi
ian_jhustin1
Tsukuyomi
24
4
1
6.13
L
Heimdallr
lonibell
Heimdallr
5
14
15
0.89
L
Horus
shem_LEN
Horus
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,599
Damage
101,809
143,292
Taken
106,668
111,167
Mitigated
57,642
20,292
Healing
23,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
28,516
10,513
216
2,095
17,694
6,875
932
6,524
11,170
82,474
0
L
Charybdis
Kalbedo009
Charybdis
3,663
2,164
0
0
13,124
4,430
81
6,204
6,920
0
11,359
W
Artemis
MaNa_619
Artemis
23,501
16,002
213
6,680
21,259
8,744
7,985
2,645
18,454
0
113,363
W
Gilgamesh
Ninthplace
Gilgamesh
16,042
3,900
0
4,117
31,313
18,510
2,342
1,738
29,521
0
77,968
W
Chernobog
PROJ3CT ALPHA
Chernobog
11,528
6,769
0
7,597
31,850
15,032
2,519
3,100
28,674
0
74,328
W
5,530
628
0
957
28,266
30,133
0
7,815
20,091
50,842
0
W
21,998
946
654
74
30,604
38,748
1,346
12,006
18,036
69,436
0
L
Tsukuyomi
ian_jhustin1
Tsukuyomi
43,179
14,049
0
6,589
26,352
13,762
1,820
2,577
23,775
0
179,643
L
Heimdallr
lonibell
Heimdallr
14,100
6,475
0
2,431
26,276
11,038
1,846
6,250
20,026
0
65,742
L
Horus
shem_LEN
Horus
12,351
4,837
3,832
8,589
23,222
21,537
780
5,973
17,249
0
64,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,905
Gold Earned
71,339
564
Minions Killed
606
0
Camps Cleared
0
2,500,316
Distance Traveled
2,377,238
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,770
444
122
4
0
444,764
0
L
Charybdis
10,149
327
20
1
0
349,987
0
W
Artemis
16,419
530
153
5
0
490,917
0
W
Gilgamesh
15,430
498
140
5
0
466,802
5
W
Chernobog
14,267
460
111
4
0
433,134
4
W
Ymir
13,636
440
68
2
0
573,181
0
W
Cthulhu
15,153
489
92
3
0
536,282
0
L
Tsukuyomi
20,792
671
275
9
0
612,097
0
L
Heimdallr
13,203
426
101
3
0
437,888
2
L
Horus
13,425
433
88
3
0
532,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role