Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Morte192
Chaac
Level 43
God Stats
3W - 1L
1,589 SR
Queue Stats
72W - 56L
1,537 Elo+
Party 2
Odin
Odin
lipo8549
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,715 Elo+
Party 2
Team Averages
Level 69
1,530 SR
1,584 Elo+

VS

Team Averages
Level 137
1,497 SR
1,414 Elo+
Merlin
Merlin
ILSV Powers
Merlin
Level 141
God Stats
10W - 22L
1,405 SR
Queue Stats
340W - 437L
1,335 Elo+
Solo
Ao Kuang
Ao Kuang
TK_Assassin_89
Ao Kuang
Level 145
God Stats
2W - 3L
1,355 SR
Queue Stats
220W - 289L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
dej10051
Cthulhu
Level 126
God Stats
1W - 1L
1,731 SR
Queue Stats
140W - 135L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 1 / 3
6,367
637
3,644
6,258
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Morte192
Chaac
11
2 / 0 / 3
6,872
687
5,117
7,440
6,477
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
10
2 / 0 / 3
6,588
659
4,270
8,001
4,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 0 / 0
6,405
641
5,261
3,224
1,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
6
0 / 3 / 0
5,385
539
1,813
3,553
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
dej10051
Cthulhu
10
0 / 2 / 1
6,035
604
4,602
8,071
5,784
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
3
2.5
L
Merlin
1
0
0
1
W
Chaac
Morte192
Chaac
2
0
3
3.5
L
Ao Kuang
0
3
0
0
L
Cthulhu
dej10051
Cthulhu
0
2
1
0.25
W
Odin
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,031
Damage
11,676
21,699
Taken
14,848
13,667
Mitigated
8,159
9,797
Healing
1,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,644
374
3,536
4,349
6,258
2,607
148
3,981
2,277
17,614
0
L
Merlin
5,261
143
0
0
3,224
1,038
0
876
2,348
28,722
0
W
Chaac
Morte192
Chaac
5,117
934
0
1,787
7,440
6,477
0
3,048
4,392
0
25,473
L
Ao Kuang
1,813
287
0
420
3,553
1,337
0
858
2,695
3,165
277
L
Cthulhu
dej10051
Cthulhu
4,602
160
5
612
8,071
5,784
0
2,541
5,530
16,966
0
W
Odin
4,270
689
0
125
8,001
4,583
239
4,892
3,109
2,422
16,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,827
Gold Earned
17,825
118
Minions Killed
99
7
Camps Cleared
3
602,503
Distance Traveled
434,637
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,367
637
29
3
3
188,119
1
L
Merlin
6,405
641
70
7
1
156,453
1
W
Chaac
6,872
687
48
5
2
200,582
1
L
Ao Kuang
5,385
539
2
0
1
113,874
2
L
Cthulhu
6,035
604
27
3
1
164,310
3
W
Odin
6,588
659
41
4
2
213,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role