Player Matchup

Pele
Pele
 
Pele
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
HighMedic
Yemoja
Level 28
God Stats
5W - 4L
1,686 SR
Queue Stats
59W - 53L
1,623 Elo+
Solo
Terra
Terra
RENNINJA
Terra
Level 20
God Stats
8W - 22L
1,450 SR
Queue Stats
69W - 101L
1,341 Elo+
Solo
Olorun
Olorun
SweetyTweety
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,632 Elo+
Solo
Hachiman
Hachiman
Tripleee
Hachiman
Level 29
God Stats
9W - 13L
1,372 SR
Queue Stats
16W - 22L
1,307 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,481 Elo+

VS

Team Averages
Level 20
1,504 SR
1,463 Elo+
Athena
Athena
Applesauce13
Athena
Level 20
God Stats
7W - 6L
1,500 SR
Queue Stats
149W - 187L
1,395 Elo+
Solo
Hades
Hades
Infectous
Hades
Level 26
God Stats
5W - 4L
1,409 SR
Queue Stats
41W - 46L
1,343 Elo+
Solo
Da Ji
Da Ji
ProcrastinatorMD
Da Ji
Level 16
God Stats
25W - 11L
1,507 SR
Queue Stats
124W - 122L
1,389 Elo+
Solo
Tiamat
Tiamat
User26723
Tiamat
Level 11
God Stats
2W - 2L
1,603 SR
Queue Stats
14W - 13L
1,599 Elo+
Solo
Chiron
Chiron
andrew0208
Chiron
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 125L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 6 / 3
7,882
438
10,698
16,556
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
HighMedic
Yemoja
11
1 / 3 / 1
7,555
420
5,811
13,966
13,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Terra
RENNINJA
Terra
12
1 / 5 / 2
7,093
394
5,129
13,554
4,657
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
6
0 / 13 / 0
5,515
306
2,097
13,700
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Tripleee
Hachiman
12
3 / 6 / 0
7,923
440
12,714
17,700
4,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
4 / 0 / 16
9,796
544
6,940
9,527
9,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
Infectous
Hades
14
8 / 2 / 7
9,514
529
11,625
13,097
8,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 3
8,325
463
5,284
10,543
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
User26723
Tiamat
17
11 / 0 / 9
10,965
609
19,778
12,087
8,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
andrew0208
Chiron
18
9 / 1 / 2
11,438
635
15,561
15,886
6,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
6
Kills
33
33
Deaths
6
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
6
3
0.42
W
Athena
4
0
16
12
L
Yemoja
HighMedic
Yemoja
1
3
1
0.5
W
Hades
Infectous
Hades
8
2
7
5.75
W
1
3
3
0.83
L
Terra
RENNINJA
Terra
1
5
2
0.4
L
Olorun
0
13
0
0
L
Hachiman
Tripleee
Hachiman
3
6
0
0.5
W
Tiamat
User26723
Tiamat
11
0
9
15.5
W
Chiron
andrew0208
Chiron
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,449
Damage
59,188
75,476
Taken
61,140
30,481
Mitigated
36,533
21,138
Healing
26,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,698
2,606
0
4,609
16,556
4,837
0
8,410
7,961
0
53,770
W
Athena
6,940
1,530
0
3,028
9,527
9,392
165
3,265
6,262
20,620
0
L
Yemoja
HighMedic
Yemoja
5,811
1,796
1,310
2,319
13,966
13,284
0
5,069
8,685
29,214
0
W
Hades
Infectous
Hades
11,625
1,615
767
6,606
13,097
8,073
287
3,672
9,425
43,689
0
W
5,284
1,030
0
606
10,543
4,133
1,161
1,146
9,397
0
49,898
L
Terra
RENNINJA
Terra
5,129
1,056
2,228
2,762
13,554
4,657
0
8,186
5,142
27,748
0
L
Olorun
2,097
1,249
189
2,501
13,700
3,148
0
7,051
6,363
10,830
0
L
Hachiman
Tripleee
Hachiman
12,714
7,927
0
5,220
17,700
4,555
0
8,375
8,982
0
42,301
W
Tiamat
User26723
Tiamat
19,778
1,757
0
4,498
12,087
8,698
0
2,145
9,942
75,906
0
W
Chiron
andrew0208
Chiron
15,561
10,292
238
10,625
15,886
6,237
3,770
2,881
13,001
0
109,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,968
Gold Earned
50,038
282
Minions Killed
473
0
Camps Cleared
0
1,476,072
Distance Traveled
1,707,005
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,882
438
95
5
0
316,766
2
W
Athena
9,796
544
37
2
0
318,780
5
L
Yemoja
7,555
420
45
3
0
298,373
2
W
Hades
9,514
529
80
4
0
322,932
0
W
Da Ji
8,325
463
78
4
0
387,407
1
L
Terra
7,093
394
50
3
0
339,945
0
L
Olorun
5,515
306
12
1
0
211,991
4
L
Hachiman
7,923
440
80
4
0
308,997
1
W
Tiamat
10,965
609
120
7
0
381,013
3
W
Chiron
11,438
635
158
9
0
296,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role