Player Matchup

Awilix
Awilix
 
Awilix
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
APRIL_SHARP
Sun Wukong
Level 98
God Stats
0W - 4L
1,124 SR
Queue Stats
372W - 440L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
BasicallyGrim
Baron Samedi
Level 108
God Stats
4W - 10L
1,543 SR
Queue Stats
253W - 282L
1,422 Elo+
Party 1
Sobek
Sobek
zomber2222
Sobek
Level 46
God Stats
10W - 20L
1,292 SR
Queue Stats
289W - 367L
1,346 Elo+
Party 1
Team Averages
Level 95
1,392 SR
1,416 Elo+

VS

Team Averages
Level 93
1,488 SR
1,444 Elo+
Sylvanus
Sylvanus
Estradin04
Sylvanus
Level 106
God Stats
27W - 16L
1,550 SR
Queue Stats
496W - 507L
1,456 Elo+
Party 3
Osiris
Osiris
Mpadilla_68
Osiris
Level 83
God Stats
17W - 26L
1,428 SR
Queue Stats
562W - 556L
1,426 Elo+
Party 3
Charybdis
Charybdis
PloxSage
Charybdis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,542 Elo+
Party 2
Anubis
Anubis
RexyPopAVitch
Anubis
Level 102
God Stats
3W - 2L
1,432 SR
Queue Stats
47W - 56L
1,384 Elo+
Party 2
Pele
Pele
ashdathoe
Pele
Level 45
God Stats
4W - 1L
1,528 SR
Queue Stats
183W - 182L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
4 / 3 / 3
6,668
556
7,849
10,077
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
 
Skadi
10
1 / 4 / 2
5,970
498
2,681
7,477
1,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
APRIL_SHARP
Sun Wukong
9
0 / 5 / 1
5,051
421
2,282
9,319
3,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
BasicallyGrim
Baron Samedi
10
5 / 5 / 3
6,402
534
10,116
9,132
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
7
0 / 5 / 3
4,967
414
2,630
12,138
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Estradin04
Sylvanus
10
1 / 2 / 6
5,689
474
4,592
8,675
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
13
6 / 0 / 1
7,971
664
6,239
7,191
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
PloxSage
Charybdis
11
5 / 1 / 8
6,736
561
9,426
6,620
2,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
8 / 6 / 4
7,298
608
10,300
11,165
6,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
11
2 / 1 / 7
6,705
559
4,169
7,602
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
10
Kills
22
22
Deaths
10
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
3
3
1.83
L
Skadi
 
Skadi
1
4
2
0.5
L
Sun Wukong
APRIL_SHARP
Sun Wukong
0
5
1
0.1
L
Baron Samedi
BasicallyGrim
Baron Samedi
5
5
3
1.3
W
Sylvanus
Estradin04
Sylvanus
1
2
6
2
W
Osiris
6
0
1
6.5
W
Charybdis
PloxSage
Charybdis
5
1
8
9
W
8
6
4
1.67
W
Pele
2
1
7
5.5
L
Sobek
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,558
Damage
34,726
48,143
Taken
41,253
19,685
Mitigated
25,096
13,739
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,849
3,279
0
3,328
10,077
2,890
107
3,975
6,102
0
34,651
L
Skadi
 
Skadi
2,681
755
0
1,510
7,477
1,648
0
2,292
5,185
0
34,458
L
Sun Wukong
APRIL_SHARP
Sun Wukong
2,282
711
0
1,256
9,319
3,761
0
1,105
8,214
0
19,068
L
Baron Samedi
BasicallyGrim
Baron Samedi
10,116
867
1,114
3,074
9,132
3,378
451
3,445
5,687
34,590
0
W
Sylvanus
Estradin04
Sylvanus
4,592
1,338
1,642
2,832
8,675
6,454
456
2,189
6,486
17,711
4,791
W
Osiris
6,239
1,516
0
3,195
7,191
7,328
1,138
213
6,978
1,379
43,297
W
Charybdis
PloxSage
Charybdis
9,426
3,432
0
1,480
6,620
2,086
824
1,916
4,704
0
37,229
W
10,300
599
186
3,882
11,165
6,885
0
5,801
5,364
34,916
0
W
Pele
4,169
944
0
2,969
7,602
2,343
183
2,627
4,975
0
34,487
L
Sobek
2,630
175
555
2,902
12,138
8,008
0
3,624
8,514
8,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,058
Gold Earned
34,399
241
Minions Killed
337
0
Camps Cleared
0
1,073,731
Distance Traveled
1,139,372
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,668
556
72
6
0
252,466
2
L
Skadi
5,970
498
75
6
0
200,333
0
L
Sun Wukong
5,051
421
41
3
0
178,740
0
L
Baron Samedi
6,402
534
40
3
0
219,346
3
W
Sylvanus
5,689
474
38
3
0
203,812
3
W
Osiris
7,971
664
103
9
0
259,434
4
W
Charybdis
6,736
561
64
5
0
219,400
0
W
Anubis
7,298
608
67
6
0
185,170
1
W
Pele
6,705
559
65
5
0
271,556
0
L
Sobek
4,967
414
13
1
0
222,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role