Player Matchup

Chaac
Chaac
MrXl767
Chaac
Level 115
God Stats
25W - 19L
1,561 SR
Queue Stats
321W - 377L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Saltedjazza
Nu Wa
Level 129
God Stats
21W - 11L
1,498 SR
Queue Stats
392W - 358L
1,631 Elo+
Party 2
Rama
Rama
thequinneffect
Rama
Level 128
God Stats
23W - 16L
1,586 SR
Queue Stats
365W - 350L
1,626 Elo+
Party 2
Team Averages
Level 124
1,549 SR
1,583 Elo+

VS

Team Averages
Level 107
1,561 SR
1,580 Elo+
Apollo
Apollo
FreeLooney
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,360 Elo+
Solo
Kuzenbo
Kuzenbo
GuppyGibson
Kuzenbo
Level 158
God Stats
35W - 27L
1,529 SR
Queue Stats
685W - 350L
1,720 Elo+
Party 1
Janus
Janus
ThiccSavesLives
Janus
Level 134
God Stats
13W - 3L
1,654 SR
Queue Stats
282W - 120L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MrXl767
Chaac
16
4 / 1 / 11
11,265
663
17,990
16,532
17,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 1 / 10
11,103
653
11,382
7,117
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 1 / 6
12,023
707
13,554
9,622
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FreeLooney
Apollo
10
1 / 13 / 0
9,111
536
4,153
16,073
4,921
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
GuppyGibson
Kuzenbo
13
1 / 1 / 2
10,724
631
11,180
20,919
32,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
1 / 2 / 2
9,914
583
7,435
9,432
2,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
3
3
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
FreeLooney
Apollo
1
13
0
0.08
L
Kuzenbo
GuppyGibson
Kuzenbo
1
1
2
2
W
Chaac
MrXl767
Chaac
4
1
11
9.5
W
3
1
10
8
L
1
2
2
1
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,926
Damage
22,768
33,271
Taken
46,424
24,025
Mitigated
40,323
14,731
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
FreeLooney
Apollo
4,153
2,670
0
1,672
16,073
4,921
0
2,757
12,370
0
17,678
L
Kuzenbo
GuppyGibson
Kuzenbo
11,180
3,943
0
5,238
20,919
32,651
0
6,510
13,344
24,192
0
W
Chaac
MrXl767
Chaac
17,990
1,362
0
10,285
16,532
17,363
108
8,042
8,369
0
51,373
W
11,382
2,981
102
2,043
7,117
2,690
784
4,746
2,371
59,815
0
L
7,435
409
0
290
9,432
2,751
0
1,373
7,362
63,276
0
W
13,554
8,656
0
2,301
9,622
3,972
2,020
6,339
3,238
0
62,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,391
Gold Earned
29,749
301
Minions Killed
183
15
Camps Cleared
1
964,022
Distance Traveled
902,016
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,111
536
23
1
0
274,861
3
L
Kuzenbo
10,724
631
18
1
0
319,250
5
W
Chaac
11,265
663
80
5
1
348,432
3
W
Nu Wa
11,103
653
104
6
4
308,413
7
L
Janus
9,914
583
142
8
1
307,905
6
W
Rama
12,023
707
117
7
10
307,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role