Player Matchup

Medusa
Medusa
LEVIATHAN_0369
Medusa
Level 96
God Stats
3W - 2L
1,589 SR
Queue Stats
208W - 261L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sandhillhell
Ah Muzen Cab
Level 111
God Stats
3W - 0L
1,529 SR
Queue Stats
40W - 32L
1,505 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SlayThyTurtle
Tsukuyomi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,475 Elo+
Party 2
Kuzenbo
Kuzenbo
jermanmafia
Kuzenbo
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 74L
1,490 Elo+
Party 2
Cerberus
Cerberus
skittleSHOTS
Cerberus
Level 117
God Stats
3W - 1L
1,466 SR
Queue Stats
66W - 49L
1,503 Elo+
Party 2
Team Averages
Level 92
1,517 SR
1,472 Elo+

VS

Team Averages
Level 79
1,554 SR
1,407 Elo+
Medusa
Medusa
MrsHizrihel
Medusa
Level 16
God Stats
0W - 1L
1,292 SR
Queue Stats
18W - 25L
1,293 Elo+
Party 1
Merlin
Merlin
RYNOALMY
Merlin
Level 125
God Stats
0W - 2L
1,775 SR
Queue Stats
187W - 234L
1,449 Elo+
Party 3
Izanami
Izanami
Zenickz
Izanami
Level 33
God Stats
4W - 1L
1,715 SR
Queue Stats
34W - 36L
1,332 Elo+
Party 1
Tiamat
Tiamat
a comatose duck
Tiamat
Level 122
God Stats
1W - 4L
1,487 SR
Queue Stats
521W - 526L
1,462 Elo+
Party 3
Tyr
Tyr
x64Bits
Tyr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 27
12,306
879
14,402
15,594
8,338
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Sandhillhell
Ah Muzen Cab
20
22 / 4 / 15
13,882
992
27,896
13,273
6,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
SlayThyTurtle
Tsukuyomi
18
8 / 7 / 23
11,669
834
12,849
15,935
8,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
jermanmafia
Kuzenbo
19
7 / 2 / 29
12,246
875
14,518
28,411
31,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
skittleSHOTS
Cerberus
17
7 / 7 / 24
11,252
804
14,218
25,112
12,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 11 / 6
9,243
660
14,377
16,491
4,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
RYNOALMY
Merlin
20
7 / 6 / 12
11,475
820
26,282
14,803
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Zenickz
Izanami
19
7 / 9 / 4
12,475
891
13,977
14,707
4,271
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 13 / 10
9,303
665
11,518
20,493
8,446
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
17
5 / 8 / 7
10,178
727
9,706
23,006
21,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
61
47
Kills
22
23
Deaths
47
118
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
3
27
5.5
L
Medusa
2
11
6
0.45
L
Merlin
RYNOALMY
Merlin
7
6
12
2.17
W
Ah Muzen Cab
Sandhillhell
Ah Muzen Cab
22
4
15
7.38
W
Tsukuyomi
SlayThyTurtle
Tsukuyomi
8
7
23
2.79
L
Izanami
Zenickz
Izanami
7
9
4
1
L
1
13
10
0.46
W
Kuzenbo
jermanmafia
Kuzenbo
7
2
29
10.75
W
Cerberus
skittleSHOTS
Cerberus
7
7
24
2.71
L
Tyr
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,883
Damage
75,860
98,325
Taken
89,500
66,946
Mitigated
44,853
42,724
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,402
5,393
4,036
4,698
15,594
8,338
2,415
7,838
7,756
0
38,548
L
Medusa
14,377
7,619
552
2,041
16,491
4,290
260
8,092
8,399
0
20,848
L
Merlin
RYNOALMY
Merlin
26,282
638
541
2,863
14,803
6,460
0
6,321
8,482
54,790
0
W
Ah Muzen Cab
Sandhillhell
Ah Muzen Cab
27,896
11,913
1,825
2,580
13,273
6,259
2,631
3,298
9,975
0
47,160
W
Tsukuyomi
SlayThyTurtle
Tsukuyomi
12,849
3,747
2,750
1,503
15,935
8,174
512
7,322
8,613
0
26,784
L
Izanami
Zenickz
Izanami
13,977
8,536
536
1,160
14,707
4,271
0
4,652
10,055
0
27,274
L
11,518
1,757
448
2,613
20,493
8,446
200
5,156
15,337
23,191
0
W
Kuzenbo
jermanmafia
Kuzenbo
14,518
3,667
2,767
12,806
28,411
31,193
570
8,566
19,845
22,363
0
W
Cerberus
skittleSHOTS
Cerberus
14,218
1,170
2,410
7,349
25,112
12,982
312
10,937
14,175
25,305
0
L
Tyr
9,706
770
0
4,103
23,006
21,386
0
4,515
18,491
413
16,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,355
Gold Earned
52,674
173
Minions Killed
160
0
Camps Cleared
0
1,329,440
Distance Traveled
987,707
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,306
879
55
4
0
284,621
1
L
Medusa
9,243
660
23
2
0
191,490
0
L
Merlin
11,475
820
60
4
0
217,066
2
W
Ah Muzen Cab
13,882
992
40
3
0
229,539
0
W
Tsukuyomi
11,669
834
23
2
0
266,832
0
L
Izanami
12,475
891
40
3
0
172,211
0
L
Tiamat
9,303
665
25
2
0
176,370
0
W
Kuzenbo
12,246
875
10
1
0
305,223
5
W
Cerberus
11,252
804
45
3
0
243,225
0
L
Tyr
10,178
727
12
1
0
230,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role